Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MegaViciado7
Nu Wa
Level 85
God Stats
3W - 5L
1,433 SR
Queue Stats
395W - 429L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
dark086v
Kumbhakarna
Level 137
God Stats
19W - 15L
1,568 SR
Queue Stats
203W - 204L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
miguelzinlol
Danzaburou
Level 141
God Stats
3W - 5L
1,461 SR
Queue Stats
337W - 362L
1,495 Elo+
Party 1
Da Ji
Da Ji
shanly6547
Da Ji
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 207L
1,577 Elo+
Solo
Team Averages
Level 112
1,492 SR
1,500 Elo+

VS

Team Averages
Level 94
1,482 SR
1,493 Elo+
Hercules
Hercules
Elcomunistaa
Hercules
Level 61
God Stats
8W - 7L
1,464 SR
Queue Stats
158W - 166L
1,426 Elo+
Party 3
Hou Yi
Hou Yi
Gustahh
Hou Yi
Level 106
God Stats
56W - 60L
1,478 SR
Queue Stats
212W - 209L
1,581 Elo+
Solo
Ravana
Ravana
KauanDreamy
Ravana
Level 89
God Stats
10W - 5L
1,572 SR
Queue Stats
319W - 353L
1,497 Elo+
Party 2
Agni
Agni
MitoMiranda
Agni
Level 109
God Stats
1W - 1L
1,329 SR
Queue Stats
426W - 505L
1,489 Elo+
Party 2
Tyr
Tyr
bauty191
Tyr
Level 104
God Stats
12W - 6L
1,565 SR
Queue Stats
138W - 136L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
5 / 2 / 2
11,429
571
16,592
13,876
9,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 8 / 5
9,753
488
14,292
12,174
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
dark086v
Kumbhakarna
16
3 / 1 / 16
10,851
543
7,759
15,445
19,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
miguelzinlol
Danzaburou
18
12 / 7 / 3
12,235
612
23,149
20,223
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
13
2 / 2 / 1
8,565
428
4,277
9,321
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elcomunistaa
Hercules
15
2 / 3 / 7
9,253
463
8,482
18,257
19,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
Gustahh
Hou Yi
15
3 / 10 / 2
9,401
470
11,499
17,755
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
19
6 / 3 / 5
11,245
562
10,170
13,369
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 5 / 6
11,578
579
9,524
13,951
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
5 / 3 / 1
11,241
562
10,622
23,270
22,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
24
Kills
20
20
Deaths
24
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
5
2
2
3
W
Hercules
Elcomunistaa
Hercules
2
3
7
1.83
W
Hou Yi
Gustahh
Hou Yi
3
10
2
0.4
W
Ravana
6
3
5
2.83
L
2
8
5
0.56
W
4
5
6
1.4
W
5
3
1
1.83
L
Kumbhakarna
dark086v
Kumbhakarna
3
1
16
11
L
Danzaburou
miguelzinlol
Danzaburou
12
7
3
1.93
L
Da Ji
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,069
Damage
50,297
71,039
Taken
86,602
44,848
Mitigated
54,270
28,108
Healing
31,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
16,592
2,881
3,017
9,540
13,876
9,651
118
1,599
12,128
81,292
0
W
Hercules
Elcomunistaa
Hercules
8,482
1,691
0
7,924
18,257
19,267
0
7,936
9,958
0
31,786
W
Hou Yi
Gustahh
Hou Yi
11,499
4,939
0
1,848
17,755
3,139
810
3,044
14,525
0
63,507
W
Ravana
10,170
3,614
0
6,286
13,369
5,289
0
6,291
6,712
0
80,067
L
14,292
3,382
0
873
12,174
4,074
35
2,785
9,159
59,108
3,426
W
9,524
550
0
3,077
13,951
4,019
0
5,312
8,268
92,477
0
W
10,622
686
0
12,837
23,270
22,556
0
13,549
8,767
0
71,847
L
Kumbhakarna
dark086v
Kumbhakarna
7,759
1,621
0
2,060
15,445
19,081
157
1,853
13,122
21,990
0
L
Danzaburou
miguelzinlol
Danzaburou
23,149
14,543
0
9,035
20,223
8,549
1,251
1,544
18,374
0
90,745
L
Da Ji
4,277
663
0
3,583
9,321
3,493
0
874
8,339
0
37,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,833
Gold Earned
52,718
529
Minions Killed
603
0
Camps Cleared
0
1,701,130
Distance Traveled
1,852,726
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,429
571
169
8
0
333,918
8
W
Hercules
9,253
463
45
2
0
346,392
1
W
Hou Yi
9,401
470
105
5
0
308,500
1
W
Ravana
11,245
562
137
7
0
405,217
4
L
Nu Wa
9,753
488
108
5
0
366,666
3
W
Agni
11,578
579
172
9
0
358,033
2
W
Tyr
11,241
562
144
7
0
434,584
2
L
Kumbhakarna
10,851
543
32
2
0
403,418
6
L
Danzaburou
12,235
612
150
8
0
329,939
1
L
Da Ji
8,565
428
70
4
0
267,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role