Player Matchup

Horus
Horus
Foxrally
Horus
Level 118
God Stats
7W - 3L
1,715 SR
Queue Stats
9W - 7L
1,504 Elo+
Solo
Hou Yi
Hou Yi
GabrielMM2001
Hou Yi
Level 86
God Stats
10W - 7L
1,538 SR
Queue Stats
400W - 426L
1,507 Elo+
Solo
Bakasura
Bakasura
IIRedCapoII
Bakasura
Level 142
God Stats
5W - 2L
1,578 SR
Queue Stats
277W - 270L
1,495 Elo+
Party 1
Atlas
Atlas
KothGaming
Atlas
Level 110
God Stats
6W - 8L
1,500 SR
Queue Stats
548W - 534L
1,472 Elo+
Solo
Janus
Janus
xXCROOSHXx
Janus
Level 128
God Stats
24W - 14L
1,579 SR
Queue Stats
303W - 307L
1,495 Elo+
Party 1
Team Averages
Level 117
1,582 SR
1,495 Elo+

VS

Team Averages
Level 109
1,573 SR
1,521 Elo+
Merlin
Merlin
AmnesiaHorror
Merlin
Level 120
God Stats
2W - 3L
1,408 SR
Queue Stats
60W - 53L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
AndrewA524
Tsukuyomi
Level 106
God Stats
4W - 6L
1,532 SR
Queue Stats
118W - 153L
1,504 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EatSome101
Kumbhakarna
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 116L
1,535 Elo+
Party 2
Vamana
Vamana
Snuckzu
Vamana
Level 108
God Stats
8W - 4L
1,814 SR
Queue Stats
255W - 228L
1,558 Elo+
Solo
Danzaburou
Danzaburou
ThatMasonDude
Danzaburou
Level 126
God Stats
7W - 5L
1,613 SR
Queue Stats
175W - 191L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Foxrally
Horus
9
2 / 0 / 1
5,113
730
3,536
4,031
1,364
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
3 / 0 / 1
5,019
717
4,377
3,334
892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
IIRedCapoII
Bakasura
8
2 / 1 / 1
4,908
701
2,631
4,474
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
7
1 / 0 / 2
4,650
664
2,491
3,917
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
8
1 / 1 / 2
4,723
675
1,933
2,208
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,690
527
719
2,105
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
AndrewA524
Tsukuyomi
8
2 / 1 / 0
4,660
666
1,350
3,683
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
EatSome101
Kumbhakarna
5
0 / 2 / 0
3,672
525
1,573
6,506
1,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Snuckzu
Vamana
7
0 / 3 / 0
4,296
614
2,534
6,864
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ThatMasonDude
Danzaburou
6
0 / 2 / 0
3,958
565
2,686
4,016
807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
2
2
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Tsukuyomi
AndrewA524
Tsukuyomi
2
1
0
2
L
Kumbhakarna
EatSome101
Kumbhakarna
0
2
0
0
W
Horus
Foxrally
Horus
2
0
1
2.5
W
3
0
1
3.5
W
Bakasura
IIRedCapoII
Bakasura
2
1
1
2.5
W
Atlas
1
0
2
2
L
Vamana
Snuckzu
Vamana
0
3
0
0
L
Danzaburou
ThatMasonDude
Danzaburou
0
2
0
0
W
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,968
Damage
8,862
17,964
Taken
23,174
5,937
Mitigated
6,821
8,156
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
719
283
0
694
2,105
546
0
1,291
572
12,724
0
L
Tsukuyomi
AndrewA524
Tsukuyomi
1,350
522
0
2,213
3,683
863
15
274
3,311
0
15,844
L
Kumbhakarna
EatSome101
Kumbhakarna
1,573
461
110
2,217
6,506
1,933
0
1,681
4,825
7,514
0
W
Horus
Foxrally
Horus
3,536
2,096
145
1,972
4,031
1,364
0
0
4,031
0
26,934
W
4,377
2,401
0
1,509
3,334
892
0
481
2,853
0
27,032
W
Bakasura
IIRedCapoII
Bakasura
2,631
1,555
0
2,418
4,474
1,745
0
320
4,114
0
23,239
W
Atlas
2,491
1,183
0
1,456
3,917
1,460
0
945
2,972
8,420
0
L
Vamana
Snuckzu
Vamana
2,534
859
0
3,359
6,864
2,672
0
0
6,656
0
25,493
L
Danzaburou
ThatMasonDude
Danzaburou
2,686
1,299
0
1,439
4,016
807
0
908
3,108
0
19,803
W
Janus
1,933
41
0
656
2,208
476
0
446
1,702
21,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,413
Gold Earned
20,276
219
Minions Killed
181
0
Camps Cleared
0
747,340
Distance Traveled
660,562
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,690
527
30
4
0
91,197
0
L
Tsukuyomi
4,660
666
50
7
0
166,288
2
L
Kumbhakarna
3,672
525
11
2
0
131,425
0
W
Horus
5,113
730
45
6
0
146,782
4
W
Hou Yi
5,019
717
53
8
0
135,436
0
W
Bakasura
4,908
701
66
9
0
184,735
3
W
Atlas
4,650
664
16
2
0
132,874
0
L
Vamana
4,296
614
48
7
0
146,880
2
L
Danzaburou
3,958
565
42
6
0
124,772
1
W
Janus
4,723
675
39
6
0
147,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role