Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
MIKUBESTNAKANO
Artio
Level 126
God Stats
15W - 13L
1,569 SR
Queue Stats
633W - 626L
1,531 Elo+
Party 3
Anubis
Anubis
YT_FaZe_DLS
Anubis
Level 44
God Stats
9W - 5L
1,576 SR
Queue Stats
115W - 127L
1,461 Elo+
Solo
Loki
Loki
piokatotero
Loki
Level 48
God Stats
18W - 12L
1,593 SR
Queue Stats
168W - 147L
1,496 Elo+
Solo
Jing Wei
Jing Wei
talloinzHD
Jing Wei
Level 125
God Stats
3W - 1L
1,534 SR
Queue Stats
259W - 248L
1,557 Elo+
Party 3
Team Averages
Level 94
1,554 SR
1,509 Elo+

VS

Team Averages
Level 70
1,732 SR
1,593 Elo+
Mulan
Mulan
Aapocc
Mulan
Level 40
God Stats
9W - 5L
1,748 SR
Queue Stats
85W - 49L
1,614 Elo+
Party 2
Loki
Loki
Marc_withaC
Loki
Level 120
God Stats
30W - 30L
1,648 SR
Queue Stats
430W - 405L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
Reem_u_o
Cthulhu
Level 67
God Stats
26W - 14L
1,642 SR
Queue Stats
198W - 182L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
topgunrab
Danzaburou
Level 110
God Stats
10W - 3L
1,846 SR
Queue Stats
307W - 250L
1,611 Elo+
Party 2
Ra
Ra
ya26xd
Ra
Level 15
God Stats
1W - 1L
1,776 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 0 / 4
6,130
613
3,707
5,690
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 4
5,120
512
2,857
7,719
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
10
4 / 1 / 2
6,474
647
3,623
7,221
2,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 1
6,639
664
5,848
6,936
2,031
Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
talloinzHD
Jing Wei
9
0 / 1 / 3
5,328
533
3,015
5,724
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aapocc
Mulan
9
0 / 3 / 0
5,624
562
6,118
8,917
4,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
5,620
562
2,115
4,430
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Reem_u_o
Cthulhu
9
1 / 1 / 4
5,565
557
5,180
7,970
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
topgunrab
Danzaburou
11
3 / 0 / 1
6,526
653
5,145
5,177
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
9
0 / 4 / 1
5,119
512
2,337
5,352
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
5
5
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
4
4
L
Mulan
Aapocc
Mulan
0
3
0
0
W
0
3
4
0.67
L
1
1
0
1
L
Cthulhu
Reem_u_o
Cthulhu
1
1
4
3
W
Anubis
4
1
2
5
W
3
0
1
3.5
W
Jing Wei
talloinzHD
Jing Wei
0
1
3
1.5
L
Danzaburou
topgunrab
Danzaburou
3
0
1
3.5
L
Ra
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,050
Damage
20,895
33,290
Taken
31,846
10,614
Mitigated
13,590
15,780
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,707
730
0
3,220
5,690
1,756
0
519
5,165
0
35,482
L
Mulan
Aapocc
Mulan
6,118
409
0
3,550
8,917
4,519
0
411
8,506
0
30,574
W
2,857
331
1,059
2,813
7,719
3,050
0
2,698
4,953
10,197
0
L
2,115
524
0
1,269
4,430
1,617
0
635
3,795
0
31,295
L
Cthulhu
Reem_u_o
Cthulhu
5,180
811
125
2,541
7,970
4,711
0
2,447
5,523
20,093
0
W
Anubis
3,623
594
0
4,019
7,221
2,866
615
3,097
3,879
35,111
0
W
5,848
1,246
0
2,260
6,936
2,031
0
0
6,489
0
36,165
W
Jing Wei
talloinzHD
Jing Wei
3,015
2,559
0
2,409
5,724
911
0
923
4,801
0
26,300
L
Danzaburou
topgunrab
Danzaburou
5,145
1,995
0
2,657
5,177
1,522
556
503
4,674
0
39,779
L
Ra
2,337
329
793
1,303
5,352
1,221
0
2,484
2,868
21,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,691
Gold Earned
28,454
293
Minions Killed
289
0
Camps Cleared
0
1,083,356
Distance Traveled
1,032,218
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,130
613
69
7
0
263,427
6
L
Mulan
5,624
562
69
7
0
197,025
1
W
Artio
5,120
512
24
2
0
213,400
4
L
Loki
5,620
562
65
7
0
223,587
4
L
Cthulhu
5,565
557
30
3
0
205,368
1
W
Anubis
6,474
647
73
7
0
176,713
1
W
Loki
6,639
664
77
8
0
219,182
3
W
Jing Wei
5,328
533
50
5
0
210,634
1
L
Danzaburou
6,526
653
75
8
0
195,507
5
L
Ra
5,119
512
50
5
0
210,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role