Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
BanishedYeti
Cliodhna
Level 61
God Stats
16W - 11L
1,607 SR
Queue Stats
74W - 75L
1,496 Elo+
Solo
Chronos
Chronos
MadgeBusiness
Chronos
Level 69
God Stats
1W - 0L
1,647 SR
Queue Stats
4W - 2L
1,614 Elo+
Party 2
Susano
Susano
WickedBusiness
Susano
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,929 Elo+
Party 2
Team Averages
Level 79
1,551 SR
1,608 Elo+

VS

Team Averages
Level 77
1,535 SR
1,512 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ArkieV2
Ra
Level 129
God Stats
0W - 2L
1,583 SR
Queue Stats
143W - 149L
1,542 Elo+
Party 3
Jing Wei
Jing Wei
GendrNutrlCamel
Jing Wei
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 312L
1,558 Elo+
Party 3
Bacchus
Bacchus
HiSpeedCHCKN
Bacchus
Level 13
God Stats
1W - 2L
1,592 SR
Queue Stats
5W - 8L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
3 / 4 / 3
4,762
680
3,561
6,979
2,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
 
Sylvanus
7
3 / 1 / 2
4,456
637
2,843
3,525
1,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
BanishedYeti
Cliodhna
8
2 / 0 / 2
4,809
687
2,572
4,846
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
10
4 / 0 / 0
5,381
769
2,346
4,072
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
3 / 2 / 0
4,546
649
2,885
3,907
1,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 2 / 1
4,515
645
759
2,913
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kali
 
Kali
6
1 / 3 / 0
3,934
562
978
5,470
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 3 / 4
4,063
580
3,237
4,335
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
7
3 / 3 / 1
4,483
640
3,369
4,955
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
HiSpeedCHCKN
Bacchus
4
0 / 4 / 0
3,290
470
1,009
3,085
2,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
15
Kills
6
7
Deaths
15
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
4
3
1.13
W
Sylvanus
 
Sylvanus
3
1
2
4
L
Neith
 
Neith
1
2
1
0.75
L
Kali
 
Kali
1
3
0
0.33
L
1
3
4
1
W
Cliodhna
BanishedYeti
Cliodhna
2
0
2
3
L
Jing Wei
3
3
1
1.17
L
Bacchus
HiSpeedCHCKN
Bacchus
0
4
0
0
W
Chronos
4
0
0
4
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,207
Damage
9,352
23,329
Taken
20,758
6,809
Mitigated
6,890
9,516
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,561
392
0
1,498
6,979
2,092
102
1,302
5,677
0
20,808
W
Sylvanus
 
Sylvanus
2,843
1,137
497
1,625
3,525
1,295
237
1,144
2,381
10,430
3,179
L
Neith
 
Neith
759
106
0
463
2,913
954
0
0
2,913
0
14,666
L
Kali
 
Kali
978
238
0
2,265
5,470
1,329
0
257
5,213
0
12,847
L
3,237
390
208
1,049
4,335
892
0
1,003
3,095
14,310
0
W
Cliodhna
BanishedYeti
Cliodhna
2,572
381
0
2,517
4,846
1,154
0
791
3,615
0
21,269
L
Jing Wei
3,369
3,290
0
1,133
4,955
1,141
0
1,047
3,812
0
14,573
L
Bacchus
HiSpeedCHCKN
Bacchus
1,009
531
0
172
3,085
2,574
0
2,346
739
5,111
0
W
Chronos
2,346
1,572
0
2,879
4,072
1,161
2,606
837
3,063
32,314
0
W
2,885
1,085
0
500
3,907
1,107
0
0
3,907
0
16,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,954
Gold Earned
20,285
207
Minions Killed
133
0
Camps Cleared
0
730,873
Distance Traveled
672,039
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,762
680
26
4
0
159,119
2
W
Sylvanus
4,456
637
27
4
0
132,943
0
L
Neith
4,515
645
43
6
0
145,787
1
L
Kali
3,934
562
36
5
0
137,085
1
L
Ra
4,063
580
15
2
0
139,587
0
W
Cliodhna
4,809
687
51
7
0
175,671
2
L
Jing Wei
4,483
640
33
5
0
147,338
0
L
Bacchus
3,290
470
6
1
0
102,242
0
W
Chronos
5,381
769
67
10
0
111,686
0
W
Susano
4,546
649
36
5
0
151,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role