Player Matchup

Apollo
Apollo
B1GC3387
Apollo
Level 56
God Stats
1W - 5L
1,435 SR
Queue Stats
111W - 113L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
Chris_-BR_-
Ao Kuang
Level 114
God Stats
3W - 1L
1,816 SR
Queue Stats
196W - 198L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Hinф
Guan Yu
Level 129
God Stats
3W - 3L
1,562 SR
Queue Stats
147W - 123L
1,534 Elo+
Solo
Athena
Athena
UmaruCD12
Athena
Level 38
God Stats
1W - 3L
1,366 SR
Queue Stats
139W - 111L
1,611 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sF3RA
Morgan Le Fay
Level 146
God Stats
11W - 9L
1,586 SR
Queue Stats
1,284W - 1,245L
1,513 Elo+
Solo
Team Averages
Level 97
1,553 SR
1,535 Elo+

VS

Team Averages
Level 102
1,578 SR
1,505 Elo+
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Atlchevyboy2
Hel
Level 58
God Stats
14W - 5L
1,599 SR
Queue Stats
102W - 91L
1,550 Elo+
Party 2
Apollo
Apollo
giggletitez69
Apollo
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 174L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
mrwashington08
Erlang Shen
Level 155
God Stats
10W - 2L
1,706 SR
Queue Stats
207W - 207L
1,470 Elo+
Party 2
Bastet
Bastet
sussyvampire
Bastet
Level 46
God Stats
5W - 3L
1,583 SR
Queue Stats
186W - 188L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B1GC3387
Apollo
7
1 / 4 / 0
4,357
484
2,759
6,271
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Chris_-BR_-
Ao Kuang
10
1 / 1 / 0
5,212
579
2,003
7,657
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Hinф
Guan Yu
8
2 / 2 / 0
4,916
546
775
3,756
1,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
UmaruCD12
Athena
5
0 / 1 / 0
4,006
445
898
4,586
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
sF3RA
Morgan Le Fay
1
0 / 0 / 0
3,228
359
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 5
4,987
554
2,055
5,392
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 2
5,874
653
3,171
4,287
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 4
5,915
657
3,642
3,542
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
mrwashington08
Erlang Shen
11
1 / 2 / 1
6,173
686
4,492
4,949
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
10
3 / 1 / 2
6,252
695
1,863
5,989
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
4
Kills
8
8
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
5
2.5
W
2
0
2
3
L
Apollo
B1GC3387
Apollo
1
4
0
0.25
L
Ao Kuang
Chris_-BR_-
Ao Kuang
1
1
0
1
L
Guan Yu
Hinф
Guan Yu
2
2
0
1
L
Athena
UmaruCD12
Athena
0
1
0
0
W
2
0
4
4
W
Erlang Shen
mrwashington08
Erlang Shen
1
2
1
0.75
L
Morgan Le Fay
sF3RA
Morgan Le Fay
0
0
0
0
W
Bastet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,435
Damage
15,223
22,270
Taken
24,159
6,761
Mitigated
8,798
7,167
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,055
300
0
1,179
5,392
2,308
41
568
4,824
9,240
0
W
3,171
348
377
2,435
4,287
1,271
1,437
821
3,466
26,414
3,444
L
Apollo
B1GC3387
Apollo
2,759
1,417
0
1,548
6,271
1,282
0
1,780
4,423
0
17,416
L
Ao Kuang
Chris_-BR_-
Ao Kuang
2,003
574
0
2,586
7,657
2,453
0
1,933
5,576
23,394
0
L
Guan Yu
Hinф
Guan Yu
775
280
0
1,249
3,756
1,398
0
0
3,756
0
13,344
L
Athena
UmaruCD12
Athena
898
56
205
1,579
4,586
1,628
0
1,240
3,315
7,817
0
W
3,642
2,996
0
1,717
3,542
838
92
405
2,939
0
29,493
W
Erlang Shen
mrwashington08
Erlang Shen
4,492
2,151
0
1,797
4,949
2,753
749
1,107
3,709
0
32,369
L
Morgan Le Fay
sF3RA
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
1,863
711
0
3,337
5,989
1,628
0
0
5,958
0
28,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,719
Gold Earned
29,201
140
Minions Killed
276
0
Camps Cleared
0
614,510
Distance Traveled
923,235
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,987
554
19
2
0
186,652
2
W
Hel
5,874
653
62
7
0
182,224
0
L
Apollo
4,357
484
32
4
0
159,182
1
L
Ao Kuang
5,212
579
64
7
0
192,944
0
L
Guan Yu
4,916
546
30
3
0
115,905
2
L
Athena
4,006
445
14
2
0
136,963
3
W
Apollo
5,915
657
65
7
0
175,699
0
W
Erlang Shen
6,173
686
68
8
0
171,831
1
L
Morgan Le Fay
3,228
359
0
0
0
9,516
0
W
Bastet
6,252
695
62
7
0
206,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role