Player Matchup

Neith
Neith
BRJoaop
Neith
Level 43
God Stats
4W - 5L
1,605 SR
Queue Stats
96W - 110L
1,460 Elo+
Solo
Sylvanus
Sylvanus
FelyxGogoboy
Sylvanus
Level 73
God Stats
1W - 2L
1,724 SR
Queue Stats
41W - 65L
1,310 Elo+
Party 2
Pele
Pele
Nephyroth
Pele
Level 64
God Stats
1W - 2L
1,771 SR
Queue Stats
23W - 37L
1,322 Elo+
Party 2
Odin
Odin
SeuCku
Odin
Level 68
God Stats
1W - 3L
1,315 SR
Queue Stats
4W - 15L
1,198 Elo+
Party 2
Merlin
Merlin
pexebeto
Merlin
Level 27
God Stats
6W - 10L
1,403 SR
Queue Stats
7W - 12L
1,359 Elo+
Party 2
Team Averages
Level 55
1,564 SR
1,330 Elo+

VS

Team Averages
Level 76
1,420 SR
1,500 Elo+
Camazotz
Camazotz
 
Camazotz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DuarT3ZeeRaa
Sylvanus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,451 Elo+
Solo
Scylla
Scylla
hgstormofterror
Scylla
Level 49
God Stats
2W - 0L
1,446 SR
Queue Stats
56W - 86L
1,389 Elo+
Solo
Thanatos
Thanatos
zzekk97
Thanatos
Level 28
God Stats
1W - 4L
1,152 SR
Queue Stats
97W - 36L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BRJoaop
Neith
9
2 / 4 / 0
5,747
575
5,560
5,054
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
FelyxGogoboy
Sylvanus
5
0 / 7 / 0
4,119
412
4,048
12,166
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
6
0 / 5 / 1
4,470
447
3,321
8,442
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
SeuCku
Odin
7
0 / 7 / 2
4,800
480
3,532
8,867
3,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
pexebeto
Merlin
8
1 / 4 / 1
5,161
516
2,965
5,315
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
11 / 2 / 4
7,342
734
10,412
14,047
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
 
Rama
10
4 / 1 / 5
6,112
611
6,382
7,048
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
DuarT3ZeeRaa
Sylvanus
9
1 / 0 / 8
5,565
557
2,392
6,015
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 4
6,008
601
4,856
3,678
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
zzekk97
Thanatos
11
8 / 0 / 6
7,148
715
8,699
7,987
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
27
27
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
11
2
4
6.5
W
Rama
 
Rama
4
1
5
6.5
L
Neith
BRJoaop
Neith
2
4
0
0.5
W
Sylvanus
DuarT3ZeeRaa
Sylvanus
1
0
8
5
L
Sylvanus
FelyxGogoboy
Sylvanus
0
7
0
0
L
Pele
0
5
1
0.1
L
Odin
SeuCku
Odin
0
7
2
0.14
W
3
0
4
5
L
Merlin
pexebeto
Merlin
1
4
1
0.38
W
Thanatos
zzekk97
Thanatos
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,426
Damage
32,741
39,844
Taken
38,775
13,408
Mitigated
16,553
6,749
Healing
23,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
10,412
3,875
347
8,690
14,047
6,303
243
1,213
12,834
0
33,480
W
Rama
 
Rama
6,382
4,092
318
2,170
7,048
1,990
1,321
2,118
4,930
0
31,325
L
Neith
BRJoaop
Neith
5,560
2,754
0
916
5,054
1,608
0
879
4,088
0
21,591
W
Sylvanus
DuarT3ZeeRaa
Sylvanus
2,392
883
708
1,773
6,015
3,634
48
1,184
4,831
13,615
6,099
L
Sylvanus
FelyxGogoboy
Sylvanus
4,048
1,939
235
2,584
12,166
4,732
0
1,110
10,945
10,109
0
L
Pele
3,321
1,393
0
2,104
8,442
1,793
0
935
7,270
0
16,375
L
Odin
SeuCku
Odin
3,532
1,409
0
60
8,867
3,649
0
1,472
7,016
0
13,522
W
4,856
346
68
1,613
3,678
1,184
1,011
858
2,820
32,608
0
L
Merlin
pexebeto
Merlin
2,965
96
0
850
5,315
1,626
0
2,217
2,812
19,080
0
W
Thanatos
zzekk97
Thanatos
8,699
2,486
0
7,474
7,987
3,442
0
1,640
6,347
0
40,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,297
Gold Earned
32,175
154
Minions Killed
275
0
Camps Cleared
0
875,669
Distance Traveled
942,471
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,342
734
65
7
0
178,441
3
W
Rama
6,112
611
54
5
0
178,318
5
L
Neith
5,747
575
39
4
0
173,480
0
W
Sylvanus
5,565
557
38
4
0
190,430
1
L
Sylvanus
4,119
412
12
1
0
157,493
1
L
Pele
4,470
447
38
4
0
184,665
1
L
Odin
4,800
480
35
4
0
197,045
0
W
Scylla
6,008
601
51
5
0
166,419
0
L
Merlin
5,161
516
30
3
0
162,986
0
W
Thanatos
7,148
715
67
7
0
228,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role