Player Matchup

Baba Yaga
Baba Yaga
FallTadpole9392
Baba Yaga
Level 98
God Stats
4W - 2L
1,509 SR
Queue Stats
32W - 25L
1,483 Elo+
Party 1
Horus
Horus
killerjro5
Horus
Level 118
God Stats
1W - 0L
1,127 SR
Queue Stats
106W - 90L
1,531 Elo+
Party 1
Atlas
Atlas
xXF3ArTh3LiViNG
Atlas
Level 128
God Stats
4W - 1L
1,646 SR
Queue Stats
33W - 31L
1,539 Elo+
Party 1
Team Averages
Level 115
1,428 SR
1,518 Elo+

VS

Team Averages
Level 50
1,607 SR
1,428 Elo+
Ullr
Ullr
AliceGrim
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,231 Elo+
Party 2
Cthulhu
Cthulhu
Warmech1914
Cthulhu
Level 103
God Stats
2W - 2L
1,578 SR
Queue Stats
267W - 295L
1,466 Elo+
Party 2
Tyr
Tyr
i4cu Grieving
Tyr
Level 29
God Stats
1W - 1L
1,741 SR
Queue Stats
3W - 2L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FallTadpole9392
Baba Yaga
15
7 / 2 / 9
10,777
770
18,026
11,563
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
15
4 / 4 / 13
10,534
752
14,683
19,171
16,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

17
8 / 0 / 9
11,554
825
17,244
12,863
14,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 5 / 1
7,398
528
914
7,929
1,527
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Warmech1914
Cthulhu
14
3 / 5 / 3
9,338
667
14,752
21,026
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 9 / 3
9,160
654
13,835
23,817
16,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
6
6
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
5
1
0.1
W
Baba Yaga
FallTadpole9392
Baba Yaga
7
2
9
5.75
L
Cthulhu
Warmech1914
Cthulhu
3
5
3
0.9
L
3
9
3
0.5
W
Horus
4
4
13
2.63
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,953
Damage
29,501
43,597
Taken
52,772
35,979
Mitigated
24,279
14,305
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
914
269
0
181
7,929
1,527
0
6,426
1,112
0
2,833
W
Baba Yaga
FallTadpole9392
Baba Yaga
18,026
1,228
0
2,027
11,563
5,160
1,064
4,618
6,778
36,282
0
L
Cthulhu
Warmech1914
Cthulhu
14,752
641
719
1,310
21,026
6,474
0
15,588
4,103
39,781
0
L
13,835
447
801
6,095
23,817
16,278
0
13,788
7,946
0
22,293
W
Horus
14,683
4,559
1,843
5,171
19,171
16,553
638
5,160
13,507
8,920
27,812
W
17,244
4,813
842
4,422
12,863
14,266
390
5,855
6,676
49,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
25,896
154
Minions Killed
86
9
Camps Cleared
2
736,910
Distance Traveled
559,313
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,398
528
5
0
1
78,924
0
W
Baba Yaga
10,777
770
54
4
2
227,013
0
L
Cthulhu
9,338
667
63
5
1
239,083
1
L
Tyr
9,160
654
18
1
0
241,306
3
W
Horus
10,534
752
42
3
3
235,268
1
W
Atlas
11,554
825
58
4
4
274,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role