Player Matchup

Cupid
Cupid
 
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AshBeet
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,477 Elo+
Party 2
Scylla
Scylla
NiniMeow
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,473 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,483 Elo+

VS

Team Averages
Level 82
1,458 SR
1,412 Elo+
Chiron
Chiron
 
Chiron
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Magiikkz
Merlin
Level 106
God Stats
12W - 16L
1,448 SR
Queue Stats
138W - 201L
1,380 Elo+
Party 1
Ymir
Ymir
UrbanNinjaGM
Ymir
Level 74
God Stats
28W - 34L
1,427 SR
Queue Stats
109W - 160L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 2 / 1
6,073
607
4,618
9,302
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
AshBeet
Ymir
11
1 / 2 / 0
6,851
685
677
9,503
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
NiniMeow
Scylla
10
0 / 1 / 1
5,934
593
3,346
5,736
1,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 0 / 0
7,534
753
10,738
3,753
1,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
Magiikkz
Merlin
11
0 / 1 / 4
7,039
704
7,592
3,402
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 2
7,571
757
2,111
4,301
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
5
5
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
1
0.25
W
Chiron
 
Chiron
4
0
0
4
L
Ymir
AshBeet
Ymir
1
2
0
0.5
W
Merlin
Magiikkz
Merlin
0
1
4
2
L
Scylla
NiniMeow
Scylla
0
1
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,641
Damage
20,441
24,541
Taken
11,456
14,055
Mitigated
6,663
4,227
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,618
2,342
732
1,626
9,302
3,480
0
3,142
6,160
0
19,450
W
Chiron
 
Chiron
10,738
3,249
1,028
1,720
3,753
1,411
120
923
2,830
0
32,248
L
Ymir
AshBeet
Ymir
677
37
0
1,155
9,503
8,602
0
4,278
5,225
9,847
0
W
Merlin
Magiikkz
Merlin
7,592
165
0
82
3,402
1,167
241
1,780
1,622
33,041
0
L
Scylla
NiniMeow
Scylla
3,346
0
0
714
5,736
1,973
0
2,547
3,189
17,795
0
W
2,111
0
0
1,548
4,301
4,085
0
1,710
2,591
9,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,858
Gold Earned
22,144
86
Minions Killed
128
1
Camps Cleared
6
546,317
Distance Traveled
548,463
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,073
607
51
5
0
188,431
3
W
Chiron
7,534
753
57
6
3
205,256
2
L
Ymir
6,851
685
12
1
0
170,390
0
W
Merlin
7,039
704
56
6
3
171,006
5
L
Scylla
5,934
593
23
2
1
187,496
3
W
Ymir
7,571
757
15
2
0
172,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role