Player Matchup

Atlas
Atlas
Flufffymuffins
Atlas
Level 65
God Stats
5W - 2L
1,710 SR
Queue Stats
154W - 128L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LowRezRimaux
Morgan Le Fay
Level 138
God Stats
5W - 1L
1,691 SR
Queue Stats
173W - 158L
1,492 Elo+
Solo
Apollo
Apollo
Lux751
Apollo
Level 106
God Stats
6W - 2L
1,566 SR
Queue Stats
183W - 149L
1,635 Elo+
Solo
Bastet
Bastet
Perdanul
Bastet
Level 92
God Stats
6W - 7L
1,482 SR
Queue Stats
366W - 350L
1,540 Elo+
Solo
Zeus
Zeus
theSomay
Zeus
Level 149
God Stats
2W - 3L
1,477 SR
Queue Stats
83W - 65L
1,575 Elo+
Solo
Team Averages
Level 110
1,585 SR
1,551 Elo+

VS

Team Averages
Level 114
1,707 SR
1,665 Elo+
Baron Samedi
Baron Samedi
TimeMonster
Baron Samedi
Level 88
God Stats
1W - 1L
1,657 SR
Queue Stats
153W - 126L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
domisan69
Sun Wukong
Level 64
God Stats
2W - 2L
1,440 SR
Queue Stats
10W - 10L
1,514 Elo+
Party 1
Atlas
Atlas
joni300000
Atlas
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
750W - 144L
1,793 Elo+
Party 2
Kali
Kali
povilsad
Kali
Level 99
God Stats
0W - 1L
1,997 SR
Queue Stats
87W - 61L
1,613 Elo+
Party 1
Sol
Sol
Üruk
Sol
Level 160
God Stats
4W - 2L
1,942 SR
Queue Stats
632W - 136L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 23
13,487
1,124
18,365
17,075
25,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
LowRezRimaux
Morgan Le Fay
20
6 / 3 / 15
14,016
1,168
17,626
14,824
6,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Lux751
Apollo
20
5 / 2 / 17
13,723
1,144
20,478
14,535
6,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Perdanul
Bastet
20
7 / 0 / 18
13,961
1,163
22,173
11,836
4,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
20
11 / 2 / 16
14,846
1,237
37,703
14,447
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

195

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TimeMonster
Baron Samedi
18
1 / 7 / 8
12,817
1,068
13,057
15,464
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
domisan69
Sun Wukong
18
0 / 7 / 6
12,030
1,003
9,020
25,287
15,785
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
18
0 / 3 / 8
13,059
1,088
11,064
33,154
42,752
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kali
18
2 / 12 / 5
12,887
1,074
13,519
25,274
13,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Üruk
Sol
19
6 / 3 / 3
14,727
1,227
23,562
21,534
8,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
39
32
Kills
9
9
Deaths
32
89
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
2
23
7.25
W
Morgan Le Fay
LowRezRimaux
Morgan Le Fay
6
3
15
4.5
W
Apollo
Lux751
Apollo
5
2
17
6.75
W
Bastet
Perdanul
Bastet
7
0
18
16
L
Baron Samedi
TimeMonster
Baron Samedi
1
7
8
0.71
L
Sun Wukong
domisan69
Sun Wukong
0
7
6
0.43
L
Atlas
0
3
8
1.33
L
Kali
2
12
5
0.38
W
Zeus
11
2
16
9.5
L
Sol
Üruk
Sol
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,345
Damage
70,222
72,717
Taken
120,713
47,501
Mitigated
86,651
14,133
Healing
24,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,365
4,425
0
1,758
17,075
25,300
0
10,754
6,162
27,614
0
W
Morgan Le Fay
LowRezRimaux
Morgan Le Fay
17,626
2,951
362
3,698
14,824
6,497
0
10,869
3,837
64,089
0
W
Apollo
Lux751
Apollo
20,478
14,445
0
2,903
14,535
6,157
0
10,877
3,493
0
41,445
W
Bastet
Perdanul
Bastet
22,173
4,611
0
2,041
11,836
4,179
0
5,606
5,869
0
27,124
L
Baron Samedi
TimeMonster
Baron Samedi
13,057
1,542
2,099
2,271
15,464
6,100
0
10,372
4,519
36,836
0
L
Sun Wukong
domisan69
Sun Wukong
9,020
764
0
1,340
25,287
15,785
0
15,898
8,643
0
25,589
L
Atlas
11,064
3,090
3,401
5,084
33,154
42,752
0
17,067
14,912
24,626
0
L
Kali
13,519
6,008
0
3,887
25,274
13,937
0
11,925
12,498
0
25,366
W
Zeus
37,703
3,655
315
3,056
14,447
5,368
0
7,771
6,446
57,550
0
L
Sol
Üruk
Sol
23,562
8,272
0
6,539
21,534
8,077
0
14,387
6,447
70,914
5,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,033
Gold Earned
65,520
251
Minions Killed
272
8
Camps Cleared
10
1,234,709
Distance Traveled
1,220,580
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,487
1,124
23
2
1
216,259
0
W
Morgan Le Fay
14,016
1,168
89
7
3
226,090
3
W
Apollo
13,723
1,144
60
5
3
245,623
0
W
Bastet
13,961
1,163
15
1
0
306,849
0
L
Baron Samedi
12,817
1,068
65
5
1
232,184
0
L
Sun Wukong
12,030
1,003
53
4
0
237,889
1
L
Atlas
13,059
1,088
28
2
1
255,400
1
L
Kali
12,887
1,074
26
2
3
261,998
1
W
Zeus
14,846
1,237
64
5
1
239,888
3
L
Sol
14,727
1,227
100
8
5
233,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role