Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
NimuKnight
Sylvanus
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
31W - 21L
1,643 Elo+
Party 2
Medusa
Medusa
Taokurai
Medusa
Level 8
God Stats
5W - 6L
1,506 SR
Queue Stats
7W - 10L
1,497 Elo+
Party 2
Team Averages
Level 74
1,430 SR
1,547 Elo+

VS

Team Averages
Level 99
1,508 SR
1,486 Elo+
Ares
Ares
ButtPirate15
Ares
Level 23
God Stats
6W - 10L
1,498 SR
Queue Stats
12W - 24L
1,355 Elo+
Party 1
Bakasura
Bakasura
FlameRuneMaster
Bakasura
Level 145
God Stats
0W - 2L
1,562 SR
Queue Stats
114W - 153L
1,510 Elo+
Party 1
Rama
Rama
NightKnightZzz
Rama
Level 129
God Stats
2W - 6L
1,465 SR
Queue Stats
117W - 112L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 2 / 7
7,370
737
10,522
6,673
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
NimuKnight
Sylvanus
13
6 / 0 / 3
8,046
805
5,761
5,453
5,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Taokurai
Medusa
12
2 / 0 / 8
7,559
756
8,934
3,201
1,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,903
690
4,329
10,556
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
10
1 / 4 / 1
6,330
633
2,355
9,340
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 2 / 1
6,830
683
3,246
8,946
2,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
2
7
2.75
L
0
4
1
0.13
L
Bakasura
1
4
1
0.38
L
1
2
1
0.75
W
Sylvanus
NimuKnight
Sylvanus
6
0
3
7.5
W
Medusa
Taokurai
Medusa
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,217
Damage
9,930
15,327
Taken
28,842
9,494
Mitigated
12,891
6,351
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,522
1,181
74
898
6,673
2,807
196
678
5,841
25,418
0
L
4,329
216
0
1,787
10,556
6,732
402
4,352
5,963
10,422
0
L
Bakasura
2,355
1,764
0
1,800
9,340
3,478
0
5,042
4,096
0
11,385
L
3,246
2,332
0
2,443
8,946
2,681
602
6,466
2,082
0
28,056
W
Sylvanus
NimuKnight
Sylvanus
5,761
1,212
2,468
2,911
5,453
5,451
450
2,718
2,735
13,991
0
W
Medusa
Taokurai
Medusa
8,934
3,318
0
0
3,201
1,236
523
1,131
2,030
0
29,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,975
Gold Earned
20,063
111
Minions Killed
115
5
Camps Cleared
4
564,050
Distance Traveled
583,883
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,370
737
58
6
4
180,500
2
L
Ares
6,903
690
7
1
0
180,502
0
L
Bakasura
6,330
633
40
4
4
207,683
2
L
Rama
6,830
683
68
7
0
195,698
3
W
Sylvanus
8,046
805
5
1
0
189,743
3
W
Medusa
7,559
756
48
5
1
193,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role