Player Matchup

Kuzenbo
Kuzenbo
Ahmadio
Kuzenbo
Level 49
God Stats
21W - 25L
1,516 SR
Queue Stats
27W - 36L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Gamb98
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 1
Loki
Loki
Guinaumoff
Loki
Level 40
God Stats
3W - 6L
1,418 SR
Queue Stats
54W - 54L
1,504 Elo+
Party 1
Izanami
Izanami
ZoidbergPhD
Izanami
Level 101
God Stats
26W - 23L
1,486 SR
Queue Stats
84W - 96L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
aweirdlife669
Sun Wukong
Level 106
God Stats
8W - 13L
1,444 SR
Queue Stats
89W - 96L
1,471 Elo+
Solo
Team Averages
Level 62
1,473 SR
1,431 Elo+

VS

Team Averages
Level 83
1,544 SR
1,576 Elo+
Ra
Ra
 
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
MadgeBusiness
Anhur
Level 69
God Stats
1W - 0L
1,538 SR
Queue Stats
4W - 2L
1,567 Elo+
Party 2
Thanatos
Thanatos
WickedBusiness
Thanatos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,910 Elo+
Party 2
Ymir
Ymir
yonkoangel
Ymir
Level 83
God Stats
10W - 4L
1,682 SR
Queue Stats
205W - 208L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ahmadio
Kuzenbo
9
0 / 4 / 1
5,765
443
3,123
9,615
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Gamb98
Kukulkan
10
1 / 9 / 1
6,128
471
2,872
9,199
2,167
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
6,225
479
2,364
7,926
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
ZoidbergPhD
Izanami
12
1 / 6 / 1
7,158
551
3,621
10,374
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
aweirdlife669
Sun Wukong
14
2 / 1 / 0
7,510
578
2,892
8,611
4,261
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
8 / 0 / 6
8,580
660
10,093
5,723
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
 
He Bo
14
10 / 1 / 2
8,419
648
8,455
6,252
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 1
8,558
658
6,212
7,989
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
11
1 / 1 / 7
6,891
530
2,914
6,105
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 1 / 14
6,797
523
5,375
7,058
5,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
24
24
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
6
11
W
He Bo
 
He Bo
10
1
2
11
L
Kuzenbo
Ahmadio
Kuzenbo
0
4
1
0.13
L
Kukulkan
Gamb98
Kukulkan
1
9
1
0.17
L
0
4
1
0.13
W
4
1
1
4.5
W
Thanatos
1
1
7
4.5
L
Izanami
ZoidbergPhD
Izanami
1
6
1
0.25
L
Sun Wukong
aweirdlife669
Sun Wukong
2
1
0
2
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,872
Damage
33,049
45,725
Taken
33,127
17,040
Mitigated
16,040
8,593
Healing
17,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,093
1,590
1,680
3,537
5,723
2,683
38
1,169
4,554
59,765
5,414
W
He Bo
 
He Bo
8,455
486
0
1,455
6,252
1,841
73
776
5,476
52,102
0
L
Kuzenbo
Ahmadio
Kuzenbo
3,123
1,355
116
1,340
9,615
6,994
0
6,053
3,480
11,964
0
L
Kukulkan
Gamb98
Kukulkan
2,872
185
0
250
9,199
2,167
0
6,038
3,105
27,622
0
L
2,364
598
0
2,000
7,926
1,439
0
3,239
4,639
0
33,088
W
6,212
3,601
0
1,971
7,989
3,079
575
0
7,989
0
50,106
W
Thanatos
2,914
850
0
6,932
6,105
2,693
165
592
5,513
0
40,897
L
Izanami
ZoidbergPhD
Izanami
3,621
2,386
0
2,659
10,374
2,179
0
6,897
3,376
0
47,291
L
Sun Wukong
aweirdlife669
Sun Wukong
2,892
165
0
2,228
8,611
4,261
0
1,177
7,434
0
43,848
W
5,375
1,752
176
1,342
7,058
5,744
0
3,458
3,600
21,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,786
Gold Earned
39,245
344
Minions Killed
455
0
Camps Cleared
0
1,179,418
Distance Traveled
1,252,227
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,580
660
118
9
0
270,072
4
W
He Bo
8,419
648
98
8
0
251,763
6
L
Kuzenbo
5,765
443
21
2
0
257,635
4
L
Kukulkan
6,128
471
51
4
0
217,291
3
L
Loki
6,225
479
69
5
0
262,698
0
W
Anhur
8,558
658
115
9
0
227,044
0
W
Thanatos
6,891
530
84
6
0
275,881
0
L
Izanami
7,158
551
97
7
0
220,890
2
L
Sun Wukong
7,510
578
106
8
0
220,904
3
W
Ymir
6,797
523
40
3
0
227,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role