Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
MichaelMeyers12
Artio
Level 75
God Stats
3W - 0L
1,785 SR
Queue Stats
87W - 88L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MoisesThe1
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,261 Elo+
Party 1
Hades
Hades
Vagrant Fiction
Hades
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
joy-n-pain12
Baron Samedi
Level 159
God Stats
8W - 3L
1,508 SR
Queue Stats
500W - 555L
1,444 Elo+
Party 1
Team Averages
Level 107
1,559 SR
1,402 Elo+

VS

Team Averages
Level 99
1,380 SR
1,456 Elo+
Camazotz
Camazotz
Evan711mcgo
Camazotz
Level 105
God Stats
0W - 2L
1,273 SR
Queue Stats
54W - 36L
1,530 Elo+
Solo
Ganesha
Ganesha
FirealchemistX
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
FreshHotGank
Olorun
Level 153
God Stats
1W - 3L
1,503 SR
Queue Stats
146W - 140L
1,450 Elo+
Party 2
Bellona
Bellona
HabibiSeason
Bellona
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,407 Elo+
Solo
Rama
Rama
Im Kaprima
Rama
Level 119
God Stats
0W - 4L
1,121 SR
Queue Stats
218W - 239L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
11 / 4 / 14
13,702
761
26,993
16,415
7,146
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 8 / 17
11,099
617
13,658
30,977
36,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
MoisesThe1
Ah Muzen Cab
20
6 / 1 / 22
13,801
767
25,605
10,923
5,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 7 / 16
12,307
684
18,185
24,000
25,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
joy-n-pain12
Baron Samedi
20
6 / 4 / 25
12,617
701
17,760
16,103
15,071
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Evan711mcgo
Camazotz
18
5 / 6 / 14
11,634
646
13,298
30,354
21,101
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
0 / 7 / 14
11,233
624
7,856
21,588
30,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
20
10 / 6 / 7
13,033
724
23,183
16,805
7,301
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
HabibiSeason
Bellona
19
4 / 9 / 10
11,862
659
18,432
30,037
23,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 5 / 15
11,904
661
14,981
17,006
6,119
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
83
33
Kills
23
24
Deaths
33
94
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
4
14
4.5
L
Camazotz
Evan711mcgo
Camazotz
5
6
14
2
L
0
7
14
1
L
Olorun
10
6
7
2.25
L
Bellona
HabibiSeason
Bellona
4
9
10
1
L
4
5
15
2.3
W
4
8
17
1.56
W
Ah Muzen Cab
MoisesThe1
Ah Muzen Cab
6
1
22
17
W
6
7
16
2
W
Baron Samedi
joy-n-pain12
Baron Samedi
6
4
25
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,201
Damage
77,750
98,418
Taken
115,790
89,717
Mitigated
88,937
46,948
Healing
39,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
26,993
6,971
1,194
4,263
16,415
7,146
2,625
3,055
13,360
56,102
0
L
Camazotz
Evan711mcgo
Camazotz
13,298
2,265
2,474
12,995
30,354
21,101
102
13,954
15,668
0
24,444
L
7,856
456
0
1,040
21,588
30,703
0
14,480
6,481
13,808
0
L
Olorun
23,183
14,507
2,053
4,749
16,805
7,301
870
13,390
3,045
50,010
0
L
Bellona
HabibiSeason
Bellona
18,432
2,067
0
5,998
30,037
23,713
0
20,654
8,481
0
35,506
L
14,981
10,740
2,323
8,003
17,006
6,119
802
11,237
5,519
0
31,087
W
13,658
958
4,991
10,605
30,977
36,169
70
11,713
19,264
20,607
0
W
Ah Muzen Cab
MoisesThe1
Ah Muzen Cab
25,605
8,476
2,330
3,000
10,923
5,471
1,214
2,835
8,088
0
48,183
W
18,185
1,451
2,181
7,274
24,000
25,860
1,225
8,342
15,658
32,423
0
W
Baron Samedi
joy-n-pain12
Baron Samedi
17,760
1,345
6,204
4,906
16,103
15,071
572
5,094
11,009
32,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,526
Gold Earned
59,666
174
Minions Killed
169
0
Camps Cleared
0
1,457,235
Distance Traveled
1,408,445
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,702
761
64
4
0
281,349
0
L
Camazotz
11,634
646
25
1
0
326,876
0
L
Ganesha
11,233
624
0
0
0
252,271
0
L
Olorun
13,033
724
77
4
0
238,480
1
L
Bellona
11,862
659
29
2
0
278,492
4
L
Rama
11,904
661
38
2
0
312,326
4
W
Artio
11,099
617
4
0
0
294,553
0
W
Ah Muzen Cab
13,801
767
50
3
0
329,487
0
W
Hades
12,307
684
34
2
0
252,173
0
W
Baron Samedi
12,617
701
22
1
0
299,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role