Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Shigedy
Izanami
Level 106
God Stats
125W - 107L
1,614 SR
Queue Stats
276W - 266L
1,554 Elo+
Party 2
Artio
Artio
TetraFlavasaver
Artio
Level 74
God Stats
3W - 1L
1,441 SR
Queue Stats
286W - 278L
1,548 Elo+
Party 2
Chaac
Chaac
durand17
Chaac
Level 158
God Stats
2W - 0L
1,320 SR
Queue Stats
15W - 12L
1,617 Elo+
Solo
Merlin
Merlin
jman0708
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,207 Elo+
Solo
Team Averages
Level 110
1,475 SR
1,485 Elo+

VS

Team Averages
Level 127
1,462 SR
1,534 Elo+
Mercury
Mercury
TheeShieldHero
Mercury
Level 128
God Stats
22W - 29L
1,563 SR
Queue Stats
373W - 399L
1,544 Elo+
Party 3
Horus
Horus
TwanSlays
Horus
Level 149
God Stats
12W - 11L
1,640 SR
Queue Stats
197W - 197L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
demon909
Jormungandr
Level 153
God Stats
11W - 16L
1,436 SR
Queue Stats
521W - 514L
1,513 Elo+
Party 3
Ra
Ra
tvgirl
Ra
Level 58
God Stats
1W - 6L
1,091 SR
Queue Stats
175W - 177L
1,528 Elo+
Solo
Artemis
Artemis
xPlayful
Artemis
Level 148
God Stats
3W - 5L
1,578 SR
Queue Stats
406W - 375L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
8 / 2 / 5
9,126
608
13,746
13,107
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Shigedy
Izanami
14
2 / 2 / 2
8,394
560
7,052
8,996
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 3
7,918
528
5,581
15,507
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
durand17
Chaac
15
3 / 3 / 0
8,806
587
8,483
14,838
9,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
jman0708
Merlin
15
8 / 1 / 4
9,613
641
7,043
8,113
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
8,981
599
7,224
10,635
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
TwanSlays
Horus
11
0 / 3 / 4
7,363
491
5,994
14,644
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
demon909
Jormungandr
13
3 / 4 / 0
8,302
553
12,243
12,246
16,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
11
0 / 9 / 0
6,524
435
4,773
10,616
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
xPlayful
Artemis
13
1 / 4 / 2
7,390
493
7,479
10,741
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
23
Kills
9
9
Deaths
23
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
2
5
5.25
W
Izanami
Shigedy
Izanami
2
2
2
1.5
W
2
1
3
3.5
L
5
3
1
1.83
L
Horus
TwanSlays
Horus
0
3
4
0.67
L
Jormungandr
demon909
Jormungandr
3
4
0
0.75
W
Chaac
durand17
Chaac
3
3
0
1
W
Merlin
jman0708
Merlin
8
1
4
10
L
Ra
0
9
0
0
L
Artemis
xPlayful
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,905
Damage
37,713
60,561
Taken
58,882
29,327
Mitigated
30,536
24,591
Healing
18,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,746
3,591
0
3,076
13,107
4,942
0
1,947
11,036
0
59,196
W
Izanami
Shigedy
Izanami
7,052
3,583
0
2,753
8,996
2,008
670
0
8,843
0
64,956
W
5,581
916
498
6,665
15,507
10,127
0
2,114
12,119
26,063
8,648
L
7,224
3,062
0
2,905
10,635
3,024
0
902
9,617
0
47,042
L
Horus
TwanSlays
Horus
5,994
2,815
798
6,498
14,644
6,400
0
3,016
11,514
0
23,425
L
Jormungandr
demon909
Jormungandr
12,243
5,774
0
2,260
12,246
16,002
0
846
11,396
59,025
0
W
Chaac
durand17
Chaac
8,483
2,628
17
9,777
14,838
9,112
0
9,730
5,108
0
51,819
W
Merlin
jman0708
Merlin
7,043
490
0
1,805
8,113
3,138
481
2,787
5,066
48,019
0
L
Ra
4,773
187
54
2,186
10,616
2,927
517
4,530
5,820
44,004
0
L
Artemis
xPlayful
Artemis
7,479
3,751
0
3,961
10,741
2,183
0
1,436
9,305
0
53,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,857
Gold Earned
38,560
465
Minions Killed
449
0
Camps Cleared
0
1,447,630
Distance Traveled
1,377,059
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,126
608
77
5
0
335,631
3
W
Izanami
8,394
560
112
7
0
260,720
1
W
Artio
7,918
528
62
4
0
283,881
4
L
Mercury
8,981
599
96
6
0
368,713
4
L
Horus
7,363
491
41
3
0
307,594
5
L
Jormungandr
8,302
553
118
8
0
232,917
0
W
Chaac
8,806
587
107
7
0
279,137
1
W
Merlin
9,613
641
107
7
0
288,261
0
L
Ra
6,524
435
78
5
0
231,471
6
L
Artemis
7,390
493
116
8
0
236,364
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role