Player Matchup

Bastet
Bastet
ShadeInYoFace
Bastet
Level 65
God Stats
6W - 3L
1,596 SR
Queue Stats
205W - 108L
1,606 Elo+
Party 1
Poseidon
Poseidon
WhereIsTheTeam
Poseidon
Level 85
God Stats
3W - 5L
1,422 SR
Queue Stats
264W - 226L
1,519 Elo+
Party 1
Hercules
Hercules
timmymajic0800
Hercules
Level 152
God Stats
2W - 0L
1,478 SR
Queue Stats
147W - 81L
1,602 Elo+
Party 1
Team Averages
Level 101
1,499 SR
1,576 Elo+

VS

Team Averages
Level 114
1,503 SR
1,371 Elo+
Neith
Neith
Abberath
Neith
Level 126
God Stats
0W - 2L
1,609 SR
Queue Stats
4W - 5L
1,203 Elo+
Solo
Thoth
Thoth
DDRusher
Thoth
Level 108
God Stats
0W - 2L
1,416 SR
Queue Stats
66W - 84L
1,455 Elo+
Party 2
Horus
Horus
ZelGaDisA
Horus
Level 107
God Stats
1W - 1L
1,484 SR
Queue Stats
78W - 107L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 13
10,161
726
12,269
10,380
3,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
17
6 / 1 / 10
11,192
799
13,653
10,870
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
16
8 / 3 / 7
11,482
820
8,664
18,865
17,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abberath
Neith
13
4 / 6 / 5
9,500
679
14,292
11,619
4,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
DDRusher
Thoth
13
3 / 7 / 4
9,624
687
10,493
11,627
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
ZelGaDisA
Horus
13
3 / 4 / 6
9,075
648
6,707
16,406
10,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
17
Kills
10
10
Deaths
17
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Abberath
Neith
4
6
5
1.08
L
Thoth
DDRusher
Thoth
3
7
4
0.71
W
3
6
13
1.58
W
Poseidon
6
1
10
11
L
Horus
ZelGaDisA
Horus
3
4
6
1.5
W
Hercules
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
31,492
40,115
Taken
39,652
23,202
Mitigated
17,960
14,618
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Abberath
Neith
14,292
5,028
0
1,681
11,619
4,192
1,184
4,889
6,730
0
37,502
L
Thoth
DDRusher
Thoth
10,493
595
0
1,111
11,627
3,460
272
3,551
8,076
29,119
0
W
12,269
1,976
0
1,549
10,380
3,024
1,491
1,842
8,354
0
26,387
W
Poseidon
13,653
1,371
237
4,929
10,870
3,018
441
4,472
6,302
64,411
0
L
Horus
ZelGaDisA
Horus
6,707
2,655
1,425
4,860
16,406
10,308
58
5,433
10,973
0
23,048
W
Hercules
8,664
2,172
464
7,439
18,865
17,160
340
4,980
13,491
0
24,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,835
Gold Earned
28,199
157
Minions Killed
137
7
Camps Cleared
5
837,270
Distance Traveled
703,669
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,500
679
65
5
1
217,123
4
L
Thoth
9,624
687
42
3
2
235,885
4
W
Bastet
10,161
726
23
2
1
269,715
5
W
Poseidon
11,192
799
100
7
3
275,438
1
L
Horus
9,075
648
30
2
2
250,661
3
W
Hercules
11,482
820
34
2
3
292,117
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role