Player Matchup

Anubis
Anubis
BreadEater12
Anubis
Level 158
God Stats
24W - 17L
1,624 SR
Queue Stats
342W - 354L
1,542 Elo+
Party 2
Geb
Geb
Brummieboii
Geb
Level 157
God Stats
28W - 29L
1,548 SR
Queue Stats
337W - 355L
1,551 Elo+
Party 2
Loki
Loki
ElevatedSelf
Loki
Level 104
God Stats
21W - 22L
1,526 SR
Queue Stats
555W - 531L
1,590 Elo+
Party 1
Izanami
Izanami
UniKit
Izanami
Level 108
God Stats
11W - 9L
1,614 SR
Queue Stats
619W - 584L
1,557 Elo+
Party 1
Kali
Kali
Youpivision
Kali
Level 121
God Stats
1W - 0L
1,296 SR
Queue Stats
46W - 48L
1,453 Elo+
Solo
Team Averages
Level 130
1,522 SR
1,539 Elo+

VS

Team Averages
Level 133
1,549 SR
1,554 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Frantele
Khepri
Level 156
God Stats
0W - 1L
1,726 SR
Queue Stats
3W - 2L
1,699 Elo+
Solo
Anubis
Anubis
MeriBaie
Anubis
Level 156
God Stats
1W - 5L
1,236 SR
Queue Stats
160W - 178L
1,529 Elo+
Solo
King Arthur
King Arthur
Methodmanqt
King Arthur
Level 68
God Stats
3W - 1L
1,782 SR
Queue Stats
19W - 12L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 1 / 3
9,929
584
7,489
10,538
4,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 0 / 5
8,903
524
2,740
10,163
8,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
8 / 2 / 4
10,259
603
7,645
8,959
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
UniKit
Izanami
18
2 / 1 / 3
10,654
627
11,542
9,952
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 3 / 4
11,066
651
9,997
13,713
10,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
1 / 4 / 3
8,811
518
7,838
12,456
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
 
Skadi
13
0 / 3 / 2
7,939
467
3,095
7,979
2,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Frantele
Khepri
13
0 / 1 / 2
8,008
471
4,373
7,062
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
MeriBaie
Anubis
14
3 / 4 / 0
8,912
524
6,884
9,124
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Methodmanqt
King Arthur
15
3 / 5 / 0
9,164
539
8,549
16,586
8,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
7
7
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
3
0.63
L
Skadi
 
Skadi
0
3
2
0.33
W
Anubis
3
1
3
4.5
W
1
0
5
3.5
W
8
2
4
5
L
Khepri
Frantele
Khepri
0
1
2
1
L
Anubis
MeriBaie
Anubis
3
4
0
0.75
L
King Arthur
Methodmanqt
King Arthur
3
5
0
0.6
W
Izanami
UniKit
Izanami
2
1
3
3.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,413
Damage
30,739
53,325
Taken
53,207
28,633
Mitigated
22,046
27,964
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,838
2,301
0
4,284
12,456
3,840
0
3,030
9,426
0
75,026
L
Skadi
 
Skadi
3,095
1,138
0
1,105
7,979
2,172
0
1,239
6,740
0
54,143
W
Anubis
7,489
216
0
6,962
10,538
4,213
512
3,710
6,698
75,322
0
W
2,740
622
2,367
2,091
10,163
8,453
0
3,106
6,969
20,005
0
W
7,645
2,669
0
4,092
8,959
2,561
0
1,523
7,349
0
66,920
L
Khepri
Frantele
Khepri
4,373
317
0
2,060
7,062
4,255
80
2,374
4,688
27,064
0
L
Anubis
MeriBaie
Anubis
6,884
308
0
3,190
9,124
3,467
461
2,928
6,196
51,225
0
L
King Arthur
Methodmanqt
King Arthur
8,549
817
0
6,959
16,586
8,312
0
852
15,734
4,581
54,949
W
Izanami
UniKit
Izanami
11,542
7,321
0
6,136
9,952
2,902
418
2,025
7,855
0
108,305
W
9,997
5,250
266
6,050
13,713
10,504
948
1,568
12,131
194
68,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,811
Gold Earned
42,834
623
Minions Killed
540
0
Camps Cleared
0
1,736,512
Distance Traveled
1,761,287
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,811
518
124
7
0
383,251
6
L
Skadi
7,939
467
125
7
0
331,420
9
W
Anubis
9,929
584
133
8
0
328,853
2
W
Geb
8,903
524
35
2
0
356,580
7
W
Loki
10,259
603
111
7
0
385,180
5
L
Khepri
8,008
471
18
1
0
365,961
3
L
Anubis
8,912
524
129
8
0
320,010
6
L
King Arthur
9,164
539
144
8
0
360,645
7
W
Izanami
10,654
627
210
12
0
316,684
4
W
Kali
11,066
651
134
8
0
349,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role