Player Matchup

Camazotz
Camazotz
Platinum I
 
Camazotz
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond III
JaviCastro
Janus
Diamond III
Level 160
God Stats
2W - 1L
1,617 SR
Queue Stats
91W - 79L
2,253 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Meydan
Erlang Shen
Platinum V
Level 109
God Stats
2W - 0L
1,804 SR
Queue Stats
18W - 12L
2,201 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
RhaenaTargaryen
Gilgamesh
Gold V
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
2,259 MMR
Party 1
Artemis
Artemis
Diamond III
iPandore
Artemis
Diamond III
Level 147
God Stats
15W - 11L
1,649 SR
Queue Stats
188W - 169L
2,376 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,614 SR
2,118 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,517 SR
2,121 MMR
Yemoja
Yemoja
Diamond V
 
Yemoja
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Dotage
Sun Wukong
Diamond III
Level 148
God Stats
0W - 1L
1,209 SR
Queue Stats
142W - 132L
2,204 MMR
Solo
Medusa
Medusa
Diamond V
Styx
Medusa
Diamond V
Level 159
God Stats
4W - 3L
1,758 SR
Queue Stats
264W - 240L
2,191 MMR
Solo
Thor
Thor
Diamond II
magicgast
Thor
Diamond II
Level 160
God Stats
3W - 4L
1,465 SR
Queue Stats
422W - 409L
2,370 MMR
Solo
Ra
Ra
Diamond I
çentiskorch
Ra
Diamond I
Level 136
God Stats
16W - 11L
1,655 SR
Queue Stats
889W - 879L
2,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
12 / 0 / 5
11,711
732
15,623
16,756
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
16
3 / 4 / 8
9,972
623
6,395
10,988
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Meydan
Erlang Shen
16
1 / 1 / 2
10,263
641
10,548
10,660
8,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
RhaenaTargaryen
Gilgamesh
15
7 / 4 / 15
10,905
682
13,402
19,547
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
iPandore
Artemis
17
6 / 2 / 4
11,209
701
10,885
8,439
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesSolAtlasGeb

VS

Bans
CliodhnaOdinBaba YagaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 6 / 6
7,256
454
6,142
14,515
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sun Wukong
Dotage
Sun Wukong
15
2 / 2 / 1
8,536
534
6,123
13,376
14,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Styx
Medusa
13
2 / 8 / 3
8,246
515
6,489
13,141
3,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
15
6 / 6 / 2
8,923
558
10,045
15,389
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 7 / 1
8,230
514
7,062
11,523
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
29
Kills
11
11
Deaths
29
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
12
0
5
14.5
L
Yemoja
 
Yemoja
0
6
6
0.5
L
Sun Wukong
Dotage
Sun Wukong
2
2
1
1.25
W
Janus
3
4
8
1.75
W
Erlang Shen
Meydan
Erlang Shen
1
1
2
2
W
Gilgamesh
RhaenaTargaryen
Gilgamesh
7
4
15
3.63
L
Medusa
Styx
Medusa
2
8
3
0.44
W
Artemis
iPandore
Artemis
6
2
4
4
L
Thor
6
6
2
1.17
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,853
Damage
35,861
66,390
Taken
67,944
36,959
Mitigated
41,835
33,656
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
15,623
6,135
0
14,068
16,756
6,487
0
2,595
14,087
0
89,224
L
Yemoja
 
Yemoja
6,142
1,317
959
2,414
14,515
14,146
0
881
13,576
26,673
0
L
Sun Wukong
Dotage
Sun Wukong
6,123
1,799
487
5,512
13,376
14,404
0
372
12,964
0
49,343
W
Janus
6,395
401
171
1,759
10,988
3,482
33
3,492
7,340
56,131
0
W
Erlang Shen
Meydan
Erlang Shen
10,548
6,823
0
5,777
10,660
8,320
0
444
10,216
0
64,954
W
Gilgamesh
RhaenaTargaryen
Gilgamesh
13,402
4,004
523
6,623
19,547
15,924
0
4,910
14,443
0
38,378
L
Medusa
Styx
Medusa
6,489
3,256
0
1,906
13,141
3,221
482
1,270
11,773
0
47,619
W
Artemis
iPandore
Artemis
10,885
4,160
0
4,735
8,439
2,746
3,598
1,339
7,100
0
78,862
L
Thor
10,045
3,345
0
1,399
15,389
5,230
0
1,345
13,888
0
51,712
L
7,062
520
77
2,586
11,523
4,834
0
2,069
9,348
59,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,060
Gold Earned
41,191
565
Minions Killed
459
0
Camps Cleared
0
1,721,832
Distance Traveled
1,549,430
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,711
732
146
9
0
366,636
2
L
Yemoja
7,256
454
31
2
0
310,380
7
L
Sun Wukong
8,536
534
111
7
0
333,194
2
W
Janus
9,972
623
108
7
0
353,563
3
W
Erlang Shen
10,263
641
138
9
0
331,801
3
W
Gilgamesh
10,905
682
30
2
0
351,477
3
L
Medusa
8,246
515
101
6
0
294,419
4
W
Artemis
11,209
701
143
9
0
318,355
5
L
Thor
8,923
558
78
5
0
321,893
1
L
Ra
8,230
514
138
9
0
289,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role