Player Matchup

Sun Wukong
Sun Wukong
Drazzh
Sun Wukong
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,448 Elo+
Party 1
Eset
Eset
FroZtarn
Eset
Level 85
God Stats
2W - 0L
1,700 SR
Queue Stats
14W - 10L
1,521 Elo+
Party 2
Izanami
Izanami
Lanish89
Izanami
Level 64
God Stats
6W - 7L
1,534 SR
Queue Stats
44W - 40L
1,448 Elo+
Party 1
Bastet
Bastet
R4Zk
Bastet
Level 65
God Stats
8W - 4L
1,557 SR
Queue Stats
56W - 63L
1,465 Elo+
Party 2
Ganesha
Ganesha
RA2K90
Ganesha
Level 62
God Stats
6W - 4L
1,466 SR
Queue Stats
202W - 220L
1,501 Elo+
Party 2
Team Averages
Level 68
1,551 SR
1,477 Elo+

VS

Team Averages
Level 69
1,661 SR
1,448 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Akumα
Kumbhakarna
Level 69
God Stats
0W - 1L
1,704 SR
Queue Stats
19W - 17L
1,483 Elo+
Solo
Anubis
Anubis
CalmForever
Anubis
Level 59
God Stats
8W - 2L
1,788 SR
Queue Stats
68W - 65L
1,472 Elo+
Solo
Neith
Neith
FisKus
Neith
Level 27
God Stats
3W - 3L
1,570 SR
Queue Stats
9W - 20L
1,319 Elo+
Party 3
Kali
Kali
memo78
Kali
Level 64
God Stats
1W - 2L
1,744 SR
Queue Stats
126W - 120L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drazzh
Sun Wukong
19
5 / 3 / 9
12,491
520
14,248
16,205
12,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Eset
17
4 / 2 / 7
11,910
496
13,241
10,695
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Lanish89
Izanami
18
4 / 4 / 6
11,831
493
16,609
16,460
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
R4Zk
Bastet
20
11 / 4 / 4
13,587
566
14,028
22,839
9,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
RA2K90
Ganesha
15
2 / 8 / 15
11,294
471
13,271
29,316
31,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 5 / 6
11,260
469
19,668
22,465
22,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Akumα
Kumbhakarna
15
3 / 2 / 11
10,798
450
8,187
20,994
23,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
18
7 / 4 / 6
12,140
506
16,581
17,220
9,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
FisKus
Neith
14
1 / 8 / 7
9,983
416
8,816
11,782
4,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kali
memo78
Kali
17
6 / 7 / 5
11,934
497
14,124
25,359
11,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
56
26
Kills
21
21
Deaths
26
41
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
5
6
1.4
L
Kumbhakarna
Akumα
Kumbhakarna
3
2
11
4.25
L
Anubis
7
4
6
2.5
W
Sun Wukong
Drazzh
Sun Wukong
5
3
9
3.17
L
Neith
FisKus
Neith
1
8
7
0.56
W
Eset
4
2
7
3.75
W
Izanami
Lanish89
Izanami
4
4
6
1.75
W
Bastet
R4Zk
Bastet
11
4
4
3.25
W
Ganesha
RA2K90
Ganesha
2
8
15
1.19
L
Kali
memo78
Kali
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,397
Damage
67,376
95,515
Taken
97,820
63,428
Mitigated
72,393
21,439
Healing
26,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
19,668
2,391
0
3,925
22,465
22,799
594
6,748
15,577
0
65,186
L
Kumbhakarna
Akumα
Kumbhakarna
8,187
670
434
4,105
20,994
23,833
146
5,516
15,007
23,751
6,631
L
Anubis
16,581
934
0
7,463
17,220
9,382
248
5,527
11,283
67,961
0
W
Sun Wukong
Drazzh
Sun Wukong
14,248
1,761
0
3,185
16,205
12,451
2,586
2,760
12,831
0
81,612
L
Neith
FisKus
Neith
8,816
3,370
0
1,429
11,782
4,771
429
2,707
8,853
31
45,519
W
Eset
13,241
1,316
106
2,671
10,695
4,708
1,241
2,378
8,198
64,346
0
W
Izanami
Lanish89
Izanami
16,609
9,445
218
3,514
16,460
5,412
1,037
3,136
13,112
0
84,948
W
Bastet
R4Zk
Bastet
14,028
2,808
0
9,702
22,839
9,278
3,077
5,904
16,569
0
98,411
W
Ganesha
RA2K90
Ganesha
13,271
1,247
0
2,043
29,316
31,579
0
9,444
19,274
26,066
0
L
Kali
memo78
Kali
14,124
5,596
0
9,425
25,359
11,608
1,059
5,191
20,070
0
78,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,113
Gold Earned
56,115
567
Minions Killed
441
0
Camps Cleared
0
2,227,598
Distance Traveled
2,149,890
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,260
469
105
4
0
419,772
4
L
Kumbhakarna
10,798
450
37
2
0
471,053
4
L
Anubis
12,140
506
113
5
0
414,465
12
W
Sun Wukong
12,491
520
132
6
0
473,802
2
L
Neith
9,983
416
74
3
0
357,864
1
W
Eset
11,910
496
139
6
0
455,076
9
W
Izanami
11,831
493
151
6
0
404,023
2
W
Bastet
13,587
566
140
6
0
480,201
5
W
Ganesha
11,294
471
5
0
0
414,496
11
L
Kali
11,934
497
112
5
0
486,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role