Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Dragodin
Hou Yi
Level 126
God Stats
9W - 8L
1,605 SR
Queue Stats
203W - 211L
1,538 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kaabicakes
Kumbhakarna
Level 144
God Stats
6W - 3L
1,784 SR
Queue Stats
264W - 254L
1,579 Elo+
Solo
Rama
Rama
Xenz772
Rama
Level 87
God Stats
1W - 2L
1,491 SR
Queue Stats
302W - 318L
1,584 Elo+
Solo
Cernunnos
Cernunnos
ZeroTwoUwUw
Cernunnos
Level 148
God Stats
2W - 3L
1,498 SR
Queue Stats
271W - 234L
1,541 Elo+
Party 1
Team Averages
Level 133
1,576 SR
1,548 Elo+

VS

Team Averages
Level 150
1,554 SR
1,531 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MrFourEyes
Sobek
Level 142
God Stats
2W - 2L
1,383 SR
Queue Stats
144W - 142L
1,570 Elo+
Solo
Hercules
Hercules
baffyO
Hercules
Level 140
God Stats
1W - 0L
1,887 SR
Queue Stats
17W - 11L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 9 / 5
8,250
589
5,286
14,260
11,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Dragodin
Hou Yi
18
7 / 6 / 8
11,170
798
14,870
12,650
5,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Kaabicakes
Kumbhakarna
17
3 / 4 / 12
9,685
692
9,211
19,300
22,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
Xenz772
Rama
13
2 / 7 / 4
8,234
588
9,653
12,637
5,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ZeroTwoUwUw
Cernunnos
19
5 / 3 / 8
10,409
744
20,183
16,785
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
11 / 3 / 11
12,381
884
19,910
24,043
30,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
 
Chaac
17
6 / 6 / 13
11,016
787
13,424
24,844
30,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
 
Ne Zha
17
5 / 4 / 11
10,612
758
13,214
13,405
6,409
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
18
6 / 2 / 18
11,243
803
9,637
17,619
21,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
baffyO
Hercules
16
1 / 3 / 13
9,957
711
9,860
14,380
16,731
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
18
Kills
29
29
Deaths
18
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
9
5
0.39
W
Cthulhu
 
Cthulhu
11
3
11
5.5
W
Chaac
 
Chaac
6
6
13
2.08
W
Ne Zha
 
Ne Zha
5
4
11
2.63
L
Hou Yi
Dragodin
Hou Yi
7
6
8
1.83
L
Kumbhakarna
Kaabicakes
Kumbhakarna
3
4
12
2.25
W
Sobek
6
2
18
7.5
L
Rama
Xenz772
Rama
2
7
4
0.57
L
Cernunnos
ZeroTwoUwUw
Cernunnos
5
3
8
3
W
Hercules
baffyO
Hercules
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,203
Damage
66,045
75,632
Taken
94,291
50,885
Mitigated
105,989
22,517
Healing
35,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,286
2,899
0
2,116
14,260
11,031
135
6,663
7,351
0
6,821
W
Cthulhu
 
Cthulhu
19,910
954
4,362
6,157
24,043
30,589
142
677
22,776
37,165
0
W
Chaac
 
Chaac
13,424
1,504
1,522
7,157
24,844
30,590
641
3,884
20,679
485
24,755
W
Ne Zha
 
Ne Zha
13,214
972
1,527
1,851
13,405
6,409
1,812
676
12,693
0
27,679
L
Hou Yi
Dragodin
Hou Yi
14,870
5,990
1,801
2,636
12,650
5,072
650
4,989
7,497
0
22,038
L
Kumbhakarna
Kaabicakes
Kumbhakarna
9,211
1,003
1,143
2,492
19,300
22,292
0
6,429
11,934
15,640
0
W
Sobek
9,637
362
2,389
4,934
17,619
21,670
480
2,381
14,911
20,463
0
L
Rama
Xenz772
Rama
9,653
8,741
1,047
2,074
12,637
5,183
386
6,154
6,353
0
17,110
L
Cernunnos
ZeroTwoUwUw
Cernunnos
20,183
12,214
1,651
7,557
16,785
7,307
280
5,513
10,371
0
46,826
W
Hercules
baffyO
Hercules
9,860
672
1,965
3,953
14,380
16,731
208
1,593
12,531
0
15,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
55,209
124
Minions Killed
124
0
Camps Cleared
0
1,190,183
Distance Traveled
1,385,320
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,250
589
17
1
0
233,007
0
W
Cthulhu
12,381
884
17
1
0
292,179
2
W
Chaac
11,016
787
22
2
0
234,201
1
W
Ne Zha
10,612
758
22
2
0
261,058
1
L
Hou Yi
11,170
798
25
2
0
262,317
0
L
Kumbhakarna
9,685
692
13
1
0
261,305
1
W
Sobek
11,243
803
33
2
0
311,314
1
L
Rama
8,234
588
14
1
0
190,966
0
L
Cernunnos
10,409
744
55
4
0
242,588
1
W
Hercules
9,957
711
30
2
0
286,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role