Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
 
Sun Wukong
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond IV
 
Susano
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Diamond I
DiesoX
Ganesha
Diamond I
Level 146
God Stats
71W - 83L
1,613 SR
Queue Stats
238W - 227L
2,394 MMR
Party 1
Zeus
Zeus
Diamond III
JaviCastro
Zeus
Diamond III
Level 160
God Stats
2W - 2L
1,506 SR
Queue Stats
91W - 79L
2,205 MMR
Solo
Izanami
Izanami
Diamond IV
iPandore
Izanami
Diamond IV
Level 147
God Stats
10W - 8L
1,605 SR
Queue Stats
188W - 169L
2,328 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,545 SR
1,985 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,607 SR
2,330 MMR
Rama
Rama
Diamond I
B3njamín
Rama
Diamond I
Level 146
God Stats
19W - 13L
1,648 SR
Queue Stats
175W - 155L
2,447 MMR
Party 2
Apollo
Apollo
Diamond I
CobbYn
Apollo
Diamond I
Level 160
God Stats
11W - 10L
1,637 SR
Queue Stats
222W - 210L
2,373 MMR
Solo
Poseidon
Poseidon
Diamond IV
RockyPlatypus
Poseidon
Diamond IV
Level 88
God Stats
22W - 18L
1,615 SR
Queue Stats
109W - 96L
2,197 MMR
Solo
Achilles
Achilles
Diamond I
Rígz
Achilles
Diamond I
Level 155
God Stats
1W - 6L
1,523 SR
Queue Stats
163W - 141L
2,482 MMR
Party 2
Sobek
Sobek
Diamond I
TheBoommer
Sobek
Diamond I
Level 158
God Stats
2W - 3L
1,615 SR
Queue Stats
275W - 319L
2,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
4 / 1 / 12
13,119
596
20,480
26,526
23,544
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
 
Susano
20
6 / 3 / 7
12,587
572
12,243
16,331
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
DiesoX
Ganesha
17
1 / 1 / 15
11,451
521
5,244
19,297
22,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 7 / 11
12,577
572
16,503
14,502
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
iPandore
Izanami
20
10 / 0 / 7
14,442
656
19,604
11,656
4,981
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
GebSolMulanAthena

VS

Bans
OdinSetLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
1 / 5 / 1
11,526
524
7,974
16,631
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
CobbYn
Apollo
19
3 / 5 / 2
11,302
514
12,381
17,843
7,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
RockyPlatypus
Poseidon
20
4 / 6 / 4
12,170
553
17,888
15,938
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Rígz
Achilles
16
3 / 7 / 1
10,539
479
12,700
20,954
28,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
14
1 / 5 / 3
9,696
441
7,416
22,878
26,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
28
Kills
12
12
Deaths
28
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
12
10
W
Susano
 
Susano
6
3
7
3.17
L
Rama
1
5
1
0.3
L
Apollo
CobbYn
Apollo
3
5
2
0.8
W
Ganesha
DiesoX
Ganesha
1
1
15
8.5
W
7
7
11
1.79
L
Poseidon
RockyPlatypus
Poseidon
4
6
4
1
L
Achilles
Rígz
Achilles
3
7
1
0.5
L
Sobek
1
5
3
0.5
W
Izanami
iPandore
Izanami
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,074
Damage
58,359
88,312
Taken
94,244
63,186
Mitigated
73,430
32,629
Healing
27,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
20,480
4,761
0
10,260
26,526
23,544
206
4,743
20,780
0
100,938
W
Susano
 
Susano
12,243
2,948
0
6,284
16,331
6,845
0
4,366
11,738
0
90,524
L
Rama
7,974
5,495
0
6,372
16,631
5,698
2,693
2,833
13,798
0
95,601
L
Apollo
CobbYn
Apollo
12,381
7,717
0
2,742
17,843
7,218
0
4,604
13,239
0
93,770
W
Ganesha
DiesoX
Ganesha
5,244
609
1,320
5,809
19,297
22,105
345
9,666
9,541
40,917
0
W
16,503
2,068
0
1,782
14,502
5,711
1,095
6,823
7,582
79,842
0
L
Poseidon
RockyPlatypus
Poseidon
17,888
2,588
0
3,728
15,938
5,630
0
3,203
12,735
125,785
0
L
Achilles
Rígz
Achilles
12,700
2,199
0
5,830
20,954
28,331
0
3,032
17,922
0
63,142
L
Sobek
7,416
658
2,318
6,374
22,878
26,553
0
8,075
14,803
29,368
0
W
Izanami
iPandore
Izanami
19,604
11,526
0
7,174
11,656
4,981
5,516
2,689
8,918
0
138,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,176
Gold Earned
55,233
741
Minions Killed
693
0
Camps Cleared
0
2,189,900
Distance Traveled
2,038,052
40
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,119
596
181
8
0
430,633
4
W
Susano
12,587
572
153
7
0
495,653
14
L
Rama
11,526
524
191
9
0
360,760
7
L
Apollo
11,302
514
160
7
0
446,095
0
W
Ganesha
11,451
521
10
0
0
435,080
9
W
Zeus
12,577
572
141
6
0
390,114
8
L
Poseidon
12,170
553
208
9
0
415,707
8
L
Achilles
10,539
479
88
4
0
407,072
4
L
Sobek
9,696
441
46
2
0
408,418
5
W
Izanami
14,442
656
256
12
0
438,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role