Player Matchup

Da Ji
Da Ji
Cat Of Skyrim
Da Ji
Level 109
God Stats
4W - 4L
1,462 SR
Queue Stats
177W - 161L
1,557 Elo+
Solo
Ah Puch
Ah Puch
DevinStorm81
Ah Puch
Level 24
God Stats
1W - 1L
1,753 SR
Queue Stats
30W - 34L
1,487 Elo+
Party 1
Terra
Terra
Jediwaschbär
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,548 Elo+
Party 3
Danzaburou
Danzaburou
Mogrymilian
Danzaburou
Level 126
God Stats
1W - 5L
1,406 SR
Queue Stats
125W - 126L
1,519 Elo+
Party 3
Fafnir
Fafnir
oEvoLuTioNzo
Fafnir
Level 122
God Stats
5W - 6L
1,535 SR
Queue Stats
423W - 398L
1,554 Elo+
Party 1
Team Averages
Level 81
1,531 SR
1,533 Elo+

VS

Team Averages
Level 108
1,479 SR
1,528 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
HerofMaras
Raijin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,511 Elo+
Solo
Chang'e
Chang'e
Mordorork
Chang'e
Level 155
God Stats
1W - 3L
1,262 SR
Queue Stats
163W - 130L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
Smurfer Rufter
Kukulkan
Level 125
God Stats
7W - 3L
1,624 SR
Queue Stats
304W - 322L
1,521 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kmbq8
Kumbhakarna
Level 116
God Stats
5W - 4L
1,508 SR
Queue Stats
202W - 175L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 6
8,571
659
11,311
13,341
7,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
DevinStorm81
Ah Puch
15
1 / 4 / 7
8,471
652
12,316
10,529
5,187
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 7
8,630
664
4,412
17,557
17,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Mogrymilian
Danzaburou
18
5 / 3 / 5
10,245
788
20,843
14,354
7,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
16
2 / 5 / 5
9,113
701
7,924
17,567
25,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 14
9,186
707
9,254
14,773
12,426
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
HerofMaras
Raijin
19
6 / 2 / 12
11,219
863
22,239
10,277
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Mordorork
Chang'e
18
11 / 2 / 9
11,269
867
12,425
12,404
7,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
16
5 / 3 / 11
10,061
774
18,723
10,871
5,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
kmbq8
Kumbhakarna
16
0 / 1 / 17
10,027
771
4,107
20,503
22,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
11
Kills
23
23
Deaths
11
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
3
14
2.67
L
3
7
6
0.86
L
Ah Puch
DevinStorm81
Ah Puch
1
4
7
1.13
W
Raijin
HerofMaras
Raijin
6
2
12
6
L
0
4
7
0.88
L
Danzaburou
Mogrymilian
Danzaburou
5
3
5
2.5
W
Chang'e
Mordorork
Chang'e
11
2
9
7.75
W
Kukulkan
5
3
11
3.5
W
Kumbhakarna
kmbq8
Kumbhakarna
0
1
17
8.5
L
Fafnir
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,806
Damage
66,748
73,348
Taken
68,828
62,998
Mitigated
52,889
28,534
Healing
29,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,254
2,326
1,262
3,082
14,773
12,426
734
4,147
10,626
20,838
0
L
11,311
1,368
1,453
2,106
13,341
7,327
232
11,719
1,385
0
15,314
L
Ah Puch
DevinStorm81
Ah Puch
12,316
727
1,211
1,898
10,529
5,187
656
10,083
196
29,127
0
W
Raijin
HerofMaras
Raijin
22,239
1,476
1,831
1,528
10,277
5,279
1,465
3,838
6,439
43,307
0
L
4,412
745
6,629
5,307
17,557
17,660
104
15,288
1,836
7,181
0
L
Danzaburou
Mogrymilian
Danzaburou
20,843
7,150
1,148
3,416
14,354
7,200
540
13,199
900
0
47,187
W
Chang'e
Mordorork
Chang'e
12,425
1,512
8,122
5,137
12,404
7,000
1,177
4,459
7,945
24,176
0
W
Kukulkan
18,723
241
1,351
1,230
10,871
5,778
1,103
3,040
7,831
36,562
0
W
Kumbhakarna
kmbq8
Kumbhakarna
4,107
637
510
5,767
20,503
22,406
125
9,168
11,335
8,345
0
L
Fafnir
7,924
2,526
652
4,714
17,567
25,624
15
14,806
2,283
14,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,030
Gold Earned
51,762
117
Minions Killed
170
0
Camps Cleared
0
1,021,612
Distance Traveled
1,171,074
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,186
707
31
2
0
184,040
1
L
Da Ji
8,571
659
8
1
0
189,163
0
L
Ah Puch
8,471
652
38
3
0
208,031
2
W
Raijin
11,219
863
53
4
0
239,233
0
L
Terra
8,630
664
3
0
0
201,480
4
L
Danzaburou
10,245
788
58
4
0
197,775
2
W
Chang'e
11,269
867
27
2
0
240,507
0
W
Kukulkan
10,061
774
47
4
0
261,658
0
W
Kumbhakarna
10,027
771
12
1
0
245,636
0
L
Fafnir
9,113
701
10
1
0
225,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role