Player Matchup

Apollo
Apollo
DaMaGeSiLvA
Apollo
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,395 Elo+
Solo
Cliodhna
Cliodhna
Kikemaiyo
Cliodhna
Level 127
God Stats
2W - 3L
1,382 SR
Queue Stats
48W - 39L
1,530 Elo+
Party 2
Olorun
Olorun
Upa1997
Olorun
Level 116
God Stats
3W - 0L
1,832 SR
Queue Stats
37W - 33L
1,512 Elo+
Party 2
Cerberus
Cerberus
cebrianleon
Cerberus
Level 95
God Stats
1W - 0L
1,193 SR
Queue Stats
33W - 23L
1,562 Elo+
Party 2
Mulan
Mulan
terremoto1997
Mulan
Level 129
God Stats
3W - 0L
1,544 SR
Queue Stats
26W - 18L
1,575 Elo+
Party 2
Team Averages
Level 109
1,490 SR
1,515 Elo+

VS

Team Averages
Level 69
1,423 SR
1,400 Elo+
Kumbhakarna
Kumbhakarna
CrossAce736
Kumbhakarna
Level 69
God Stats
1W - 1L
1,773 SR
Queue Stats
49W - 74L
1,391 Elo+
Party 1
Janus
Janus
Cup nxxdles
Janus
Level 79
God Stats
2W - 6L
1,076 SR
Queue Stats
196W - 185L
1,400 Elo+
Solo
Bakasura
Bakasura
LENIER_12
Bakasura
Level 62
God Stats
3W - 5L
1,365 SR
Queue Stats
177W - 218L
1,401 Elo+
Party 3
Bellona
Bellona
ivancito_69_
Bellona
Level 66
God Stats
3W - 6L
1,348 SR
Queue Stats
219W - 296L
1,414 Elo+
Party 3
Danzaburou
Danzaburou
xL1MBU
Danzaburou
Level 69
God Stats
20W - 15L
1,553 SR
Queue Stats
35W - 50L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
2 / 0 / 0
4,212
702
1,653
782
153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
Kikemaiyo
Cliodhna
6
0 / 0 / 2
3,954
659
695
2,011
461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Upa1997
Olorun
7
3 / 0 / 0
4,226
704
1,710
1,683
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
cebrianleon
Cerberus
6
0 / 1 / 2
3,967
661
703
3,332
1,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 1 / 0
4,886
814
3,716
5,124
2,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CrossAce736
Kumbhakarna
4
0 / 0 / 1
3,391
565
319
1,931
580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 3 / 0
3,158
526
395
2,083
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LENIER_12
Bakasura
5
0 / 2 / 0
3,343
557
759
3,467
724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
ivancito_69_
Bellona
5
1 / 2 / 0
3,734
622
2,537
3,299
1,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
xL1MBU
Danzaburou
5
1 / 2 / 0
3,331
555
1,347
2,321
426
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
9
Kills
2
2
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CrossAce736
Kumbhakarna
0
0
1
0.5
L
0
3
0
0
W
Apollo
2
0
0
2
W
Cliodhna
Kikemaiyo
Cliodhna
0
0
2
1
L
Bakasura
LENIER_12
Bakasura
0
2
0
0
W
Olorun
Upa1997
Olorun
3
0
0
3
W
Cerberus
cebrianleon
Cerberus
0
1
2
1
L
Bellona
ivancito_69_
Bellona
1
2
0
0.5
W
4
1
0
4
L
Danzaburou
xL1MBU
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,477
Damage
5,357
12,932
Taken
13,101
4,310
Mitigated
3,934
5,658
Healing
2,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CrossAce736
Kumbhakarna
319
156
0
962
1,931
580
0
195
1,736
2,868
0
L
395
84
0
60
2,083
639
0
1,555
446
6,552
0
W
Apollo
1,653
1,120
0
250
782
153
1,122
90
692
0
13,823
W
Cliodhna
Kikemaiyo
Cliodhna
695
142
0
230
2,011
461
0
0
1,986
0
18,081
L
Bakasura
LENIER_12
Bakasura
759
618
0
422
3,467
724
0
0
3,369
0
8,283
W
Olorun
Upa1997
Olorun
1,710
957
84
1,214
1,683
434
360
369
1,288
17,905
0
W
Cerberus
cebrianleon
Cerberus
703
36
0
1,140
3,332
1,210
215
229
3,103
12,148
0
L
Bellona
ivancito_69_
Bellona
2,537
1,158
70
290
3,299
1,565
0
73
2,906
0
10,346
W
3,716
1,334
0
2,740
5,124
2,052
178
0
5,094
0
19,515
L
Danzaburou
xL1MBU
Danzaburou
1,347
1,009
0
475
2,321
426
0
508
1,813
0
11,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,245
Gold Earned
16,957
186
Minions Killed
85
0
Camps Cleared
0
613,904
Distance Traveled
445,505
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,391
565
6
1
0
86,917
0
L
Janus
3,158
526
11
2
0
68,260
1
W
Apollo
4,212
702
43
7
0
110,746
0
W
Cliodhna
3,954
659
38
6
0
129,368
0
L
Bakasura
3,343
557
24
4
0
86,664
0
W
Olorun
4,226
704
30
5
0
113,407
1
W
Cerberus
3,967
661
28
5
0
134,139
2
L
Bellona
3,734
622
22
4
0
124,786
0
W
Mulan
4,886
814
47
8
0
126,244
2
L
Danzaburou
3,331
555
22
4
0
78,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role