Player Matchup

Hades
Hades
Aidan5211
Hades
Level 76
God Stats
1W - 1L
1,510 SR
Queue Stats
26W - 38L
1,283 Elo+
Party 1
Awilix
Awilix
KENAILOWSEN78
Awilix
Level 54
God Stats
4W - 8L
1,290 SR
Queue Stats
165W - 182L
1,394 Elo+
Solo
Bacchus
Bacchus
bullterrier_tito
Bacchus
Level 106
God Stats
122W - 117L
1,497 SR
Queue Stats
533W - 705L
1,393 Elo+
Solo
Neith
Neith
pastion76
Neith
Level 69
God Stats
6W - 15L
1,293 SR
Queue Stats
365W - 389L
1,436 Elo+
Solo
Charybdis
Charybdis
x_doggz_x
Charybdis
Level 160
God Stats
3W - 3L
1,478 SR
Queue Stats
296W - 321L
1,530 Elo+
Party 1
Team Averages
Level 93
1,414 SR
1,407 Elo+

VS

Team Averages
Level 62
1,442 SR
1,383 Elo+
Ravana
Ravana
DopeasCheese
Ravana
Level 96
God Stats
14W - 12L
1,517 SR
Queue Stats
189W - 194L
1,407 Elo+
Party 2
Vamana
Vamana
Gambiinnoo
Vamana
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,362 Elo+
Party 3
Zeus
Zeus
GibusHoovey2
Zeus
Level 61
God Stats
2W - 4L
1,417 SR
Queue Stats
31W - 27L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Salty Hydra9894
Cthulhu
Level 65
God Stats
5W - 12L
1,238 SR
Queue Stats
166W - 223L
1,318 Elo+
Party 2
Neith
Neith
xPJCx 187Karma
Neith
Level 33
God Stats
18W - 12L
1,538 SR
Queue Stats
22W - 25L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aidan5211
Hades
13
4 / 3 / 8
8,652
577
8,704
11,159
4,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 5 / 7
8,308
554
7,323
10,060
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 1 / 4
8,301
553
4,196
12,185
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
pastion76
Neith
14
3 / 1 / 3
8,844
590
4,032
4,087
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
x_doggz_x
Charybdis
14
5 / 4 / 4
9,235
616
7,093
12,082
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
3 / 4 / 7
7,461
497
6,517
8,916
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Gambiinnoo
Vamana
10
2 / 4 / 2
6,315
421
4,135
12,043
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 5 / 1
8,012
534
8,940
7,601
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 3
5,920
395
3,129
8,995
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 6
6,344
423
3,914
7,457
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
17
Kills
13
14
Deaths
19
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
Aidan5211
Hades
4
3
8
2.67
L
Ravana
3
4
7
1.63
L
Vamana
Gambiinnoo
Vamana
2
4
2
0.75
L
7
5
1
1.5
W
4
5
7
1.5
L
1
1
3
2.5
W
1
1
4
3
W
Neith
pastion76
Neith
3
1
3
4.5
L
0
5
6
0.6
W
Charybdis
x_doggz_x
Charybdis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,348
Damage
26,635
49,573
Taken
45,012
20,685
Mitigated
14,941
20,617
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aidan5211
Hades
8,704
389
877
5,524
11,159
4,322
987
3,877
7,049
37,443
0
L
Ravana
6,517
1,719
0
3,177
8,916
2,488
0
2,760
6,156
0
37,790
L
Vamana
Gambiinnoo
Vamana
4,135
1,165
0
3,755
12,043
3,729
265
741
11,302
0
22,721
L
8,940
1,098
0
512
7,601
2,155
0
4,304
3,297
37,412
0
W
7,323
2,166
0
2,863
10,060
2,754
640
1,742
8,226
0
35,076
L
3,129
195
0
372
8,995
4,182
39
3,158
5,837
9,574
0
W
4,196
157
0
3,651
12,185
8,646
80
2,547
9,554
22,122
0
W
Neith
pastion76
Neith
4,032
774
0
1,549
4,087
1,522
1,733
993
3,048
0
46,237
L
3,914
1,109
289
1,467
7,457
2,387
156
1,937
5,520
0
25,704
W
Charybdis
x_doggz_x
Charybdis
7,093
3,174
943
5,210
12,082
3,441
1,699
2,335
9,627
0
60,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,340
Gold Earned
34,052
355
Minions Killed
232
0
Camps Cleared
0
1,399,522
Distance Traveled
1,311,089
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,652
577
68
5
0
255,715
3
L
Ravana
7,461
497
69
5
0
301,546
0
L
Vamana
6,315
421
35
2
0
282,210
4
L
Zeus
8,012
534
67
4
0
219,107
4
W
Awilix
8,308
554
56
4
0
319,205
0
L
Cthulhu
5,920
395
10
1
0
259,469
0
W
Bacchus
8,301
553
38
3
0
291,201
4
W
Neith
8,844
590
90
6
0
281,796
1
L
Neith
6,344
423
51
3
0
248,757
0
W
Charybdis
9,235
616
103
7
0
251,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role