Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Bossiestfriend0
Artio
Level 149
God Stats
3W - 2L
1,567 SR
Queue Stats
279W - 276L
1,637 Elo+
Solo
Janus
Janus
PretzelDracula
Janus
Level 159
God Stats
9W - 11L
1,538 SR
Queue Stats
464W - 416L
1,642 Elo+
Solo
Pele
Pele
SketchySkink
Pele
Level 154
God Stats
6W - 1L
1,880 SR
Queue Stats
283W - 278L
1,626 Elo+
Solo
Rama
Rama
wBloo
Rama
Level 100
God Stats
5W - 11L
1,372 SR
Queue Stats
387W - 327L
1,653 Elo+
Solo
Team Averages
Level 128
1,571 SR
1,612 Elo+

VS

Team Averages
Level 156
1,555 SR
1,640 Elo+
Arachne
Arachne
AncientArcher
Arachne
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 217L
1,677 Elo+
Solo
Hachiman
Hachiman
InSic
Hachiman
Level 158
God Stats
2W - 10L
1,511 SR
Queue Stats
127W - 100L
1,652 Elo+
Party 1
Bellona
Bellona
JagmeetSingh
Bellona
Level 159
God Stats
25W - 11L
1,731 SR
Queue Stats
192W - 170L
1,594 Elo+
Party 1
Janus
Janus
MugiwaraAsis
Janus
Level 160
God Stats
3W - 4L
1,506 SR
Queue Stats
152W - 138L
1,637 Elo+
Party 1
Ganesha
Ganesha
negusKB
Ganesha
Level 157
God Stats
6W - 8L
1,528 SR
Queue Stats
320W - 303L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 3 / 12
10,407
612
18,332
17,319
14,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 11
8,505
500
5,378
17,450
13,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 1 / 10
10,015
589
8,969
7,758
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 0 / 7
11,218
660
15,384
17,335
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
wBloo
Rama
17
6 / 2 / 5
10,728
631
13,539
18,355
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
4 / 8 / 1
8,268
486
13,127
20,969
8,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
InSic
Hachiman
15
3 / 5 / 1
9,234
543
13,067
12,649
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JagmeetSingh
Bellona
13
0 / 6 / 3
7,756
456
6,027
18,054
10,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 6 / 1
9,379
552
10,357
10,248
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
negusKB
Ganesha
12
0 / 3 / 3
8,180
481
5,720
17,472
18,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
28
Kills
9
9
Deaths
28
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
3
12
3.67
L
Arachne
4
8
1
0.56
W
0
3
11
1.83
L
Hachiman
InSic
Hachiman
3
5
1
0.7
L
Bellona
JagmeetSingh
Bellona
0
6
3
0.25
L
2
6
1
0.42
W
6
1
10
11
W
11
0
7
14.5
L
Ganesha
negusKB
Ganesha
0
3
3
0.5
W
Rama
wBloo
Rama
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,602
Damage
48,298
78,217
Taken
79,392
42,014
Mitigated
45,958
34,255
Healing
22,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
18,332
2,317
854
4,704
17,319
14,862
0
3,722
13,597
10,683
60,462
L
Arachne
13,127
7,763
0
8,332
20,969
8,171
0
4,433
16,304
0
50,166
W
5,378
515
1,953
7,690
17,450
13,806
469
3,026
14,424
25,232
0
L
Hachiman
InSic
Hachiman
13,067
4,969
0
3,485
12,649
4,769
0
1,963
10,606
0
77,095
L
Bellona
JagmeetSingh
Bellona
6,027
1,990
484
6,274
18,054
10,779
675
2,522
15,480
23
42,637
L
10,357
219
0
250
10,248
3,451
0
2,231
7,885
69,570
0
W
8,969
629
0
375
7,758
2,109
1,173
2,604
5,154
51,736
0
W
15,384
4,038
0
7,434
17,335
6,467
1,770
3,621
13,714
0
91,982
L
Ganesha
negusKB
Ganesha
5,720
530
210
3,124
17,472
18,788
0
4,923
12,339
33,261
0
W
Rama
wBloo
Rama
13,539
10,470
0
11,245
18,355
4,770
733
3,127
15,114
0
85,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,873
Gold Earned
42,817
550
Minions Killed
504
0
Camps Cleared
0
1,810,104
Distance Traveled
1,672,143
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,407
612
121
7
0
374,304
0
L
Arachne
8,268
486
87
5
0
353,955
8
W
Artio
8,505
500
38
2
0
359,563
11
L
Hachiman
9,234
543
142
8
0
307,739
3
L
Bellona
7,756
456
100
6
0
333,235
2
L
Janus
9,379
552
156
9
0
336,176
7
W
Janus
10,015
589
103
6
0
378,398
9
W
Pele
11,218
660
142
8
0
398,002
1
L
Ganesha
8,180
481
19
1
0
341,038
7
W
Rama
10,728
631
146
9
0
299,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role