Player Matchup

Skadi
Skadi
G0dsGarbage
Skadi
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 33L
1,288 Elo+
Solo
Ao Kuang
Ao Kuang
WHYoTFoUoLYING
Ao Kuang
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
156W - 178L
1,357 Elo+
Solo
Chaac
Chaac
lafliadominguez
Chaac
Level 109
God Stats
2W - 1L
1,643 SR
Queue Stats
46W - 67L
1,250 Elo+
Solo
Team Averages
Level 65
1,548 SR
1,299 Elo+

VS

Team Averages
Level 37
1,486 SR
1,199 Elo+
Skadi
Skadi
AgustinSR2005
Skadi
Level 27
God Stats
1W - 3L
1,598 SR
Queue Stats
5W - 14L
1,245 Elo+
Party 1
Odin
Odin
flechaverde44578
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,198 Elo+
Party 1
Poseidon
Poseidon
tobitino720
Poseidon
Level 56
God Stats
2W - 5L
1,361 SR
Queue Stats
10W - 45L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 15
12,211
763
18,603
13,488
3,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
14
7 / 4 / 9
11,155
697
6,394
16,482
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 0 / 10
12,945
809
20,186
16,908
19,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
10,262
641
9,819
14,597
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 8 / 4
8,965
560
4,237
17,734
11,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
tobitino720
Poseidon
13
3 / 11 / 4
10,145
634
13,171
15,470
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
24
Kills
7
7
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
6
3
15
4.5
W
Ao Kuang
7
4
9
2.88
L
0
8
4
0.25
W
11
0
10
16
L
Poseidon
tobitino720
Poseidon
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,183
Damage
27,227
46,878
Taken
47,801
28,086
Mitigated
20,239
17,467
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,819
4,062
0
1,055
14,597
4,460
0
1,358
12,582
0
30,905
W
18,603
7,338
451
3,056
13,488
3,583
2,118
4,868
8,338
0
50,677
W
Ao Kuang
6,394
1,915
0
3,194
16,482
5,092
1,003
6,745
9,527
31,744
0
L
4,237
1,404
308
1,687
17,734
11,801
0
1,226
16,070
0
13,085
W
20,186
2,493
984
9,782
16,908
19,411
343
3,039
13,639
0
52,176
L
Poseidon
tobitino720
Poseidon
13,171
1,545
0
1,092
15,470
3,978
0
4,091
11,004
30,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
29,372
162
Minions Killed
105
8
Camps Cleared
4
788,184
Distance Traveled
685,964
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,262
641
50
3
0
209,093
2
W
Skadi
12,211
763
79
5
1
244,926
1
W
Ao Kuang
11,155
697
23
1
4
235,850
4
L
Odin
8,965
560
15
1
0
249,314
1
W
Chaac
12,945
809
60
4
3
307,408
1
L
Poseidon
10,145
634
40
3
4
227,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role