Player Matchup

Mercury
Mercury
JakeShields04
Mercury
Level 111
God Stats
4W - 12L
1,270 SR
Queue Stats
173W - 165L
1,496 Elo+
Party 2
Janus
Janus
NiallTheGeek
Janus
Level 129
God Stats
3W - 3L
1,559 SR
Queue Stats
214W - 207L
1,514 Elo+
Party 2
Atlas
Atlas
OrbShrimp
Atlas
Level 117
God Stats
6W - 6L
1,546 SR
Queue Stats
684W - 725L
1,491 Elo+
Solo
Hachiman
Hachiman
Paugrom
Hachiman
Level 67
God Stats
4W - 5L
1,562 SR
Queue Stats
119W - 107L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
turkooo123
Zhong Kui
Level 64
God Stats
0W - 2L
1,548 SR
Queue Stats
87W - 80L
1,546 Elo+
Solo
Team Averages
Level 98
1,497 SR
1,524 Elo+

VS

Team Averages
Level 86
1,599 SR
1,504 Elo+
Hel
Hel
Crazyiface
Hel
Level 95
God Stats
3W - 0L
1,739 SR
Queue Stats
35W - 42L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
GoldenbirdAshes
Nu Wa
Level 53
God Stats
9W - 11L
1,426 SR
Queue Stats
87W - 86L
1,494 Elo+
Solo
Cliodhna
Cliodhna
WoLoXx
Cliodhna
Level 112
God Stats
2W - 2L
1,459 SR
Queue Stats
53W - 58L
1,524 Elo+
Party 1
Chaac
Chaac
Wolf1201
Chaac
Level 83
God Stats
26W - 13L
1,679 SR
Queue Stats
48W - 49L
1,543 Elo+
Party 1
Skadi
Skadi
cedicedi35
Skadi
Level 86
God Stats
1W - 1L
1,692 SR
Queue Stats
34W - 42L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
7
0 / 1 / 0
4,836
440
150
5,091
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 1
5,196
472
982
2,778
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
OrbShrimp
Atlas
8
1 / 1 / 1
5,204
473
2,643
9,184
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Paugrom
Hachiman
10
1 / 1 / 0
5,505
500
4,607
5,838
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
turkooo123
Zhong Kui
10
0 / 2 / 0
5,685
517
3,203
8,186
5,272
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,934
539
2,116
4,220
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 0 / 1
7,103
646
2,775
2,397
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
WoLoXx
Cliodhna
11
4 / 1 / 1
6,868
624
5,050
6,606
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Wolf1201
Chaac
12
2 / 0 / 0
7,188
653
6,196
5,367
3,188
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
10
0 / 1 / 1
5,749
523
3,527
4,558
1,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
7
7
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
1
0
1
1.5
L
Mercury
0
1
0
0
L
0
2
1
0.25
L
Atlas
OrbShrimp
Atlas
1
1
1
1.5
L
Hachiman
Paugrom
Hachiman
1
1
0
1
W
Cliodhna
WoLoXx
Cliodhna
4
1
1
4.5
W
Chaac
Wolf1201
Chaac
2
0
0
2
W
Skadi
0
1
1
0.5
L
Zhong Kui
turkooo123
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,585
Damage
19,664
31,077
Taken
23,148
13,745
Mitigated
9,193
8,146
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,116
0
1,068
2,658
4,220
2,286
176
790
3,430
18,676
0
W
2,775
188
0
992
2,397
685
431
710
1,633
44,211
0
L
Mercury
150
0
0
698
5,091
1,300
0
354
4,709
0
21,671
L
982
262
0
180
2,778
694
0
965
1,717
26,314
0
L
Atlas
OrbShrimp
Atlas
2,643
999
0
1,744
9,184
5,045
0
1,631
7,493
18,689
0
L
Hachiman
Paugrom
Hachiman
4,607
1,118
0
2,062
5,838
1,434
0
1,497
4,317
0
33,408
W
Cliodhna
WoLoXx
Cliodhna
5,050
900
0
3,467
6,606
1,874
0
1,376
5,192
0
39,168
W
Chaac
Wolf1201
Chaac
6,196
2,072
0
2,788
5,367
3,188
996
3,213
2,112
0
44,255
W
Skadi
3,527
1,679
0
410
4,558
1,160
862
605
3,953
0
32,741
L
Zhong Kui
turkooo123
Zhong Kui
3,203
978
0
3,462
8,186
5,272
0
212
7,950
34,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
32,842
289
Minions Killed
376
0
Camps Cleared
0
925,157
Distance Traveled
1,094,734
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,934
539
22
2
0
225,479
5
W
Nu Wa
7,103
646
96
9
0
204,465
2
L
Mercury
4,836
440
53
5
0
176,622
3
L
Janus
5,196
472
53
5
0
189,889
4
L
Atlas
5,204
473
28
3
0
184,818
3
L
Hachiman
5,505
500
71
6
0
193,581
1
W
Cliodhna
6,868
624
76
7
0
239,427
2
W
Chaac
7,188
653
104
9
0
227,583
2
W
Skadi
5,749
523
78
7
0
197,780
1
L
Zhong Kui
5,685
517
84
8
0
180,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role