Player Matchup

Fenrir
Fenrir
AJStyle
Fenrir
Level 29
God Stats
5W - 3L
1,627 SR
Queue Stats
19W - 17L
1,594 Elo+
Party 1
Ravana
Ravana
Aitortixa
Ravana
Level 117
God Stats
6W - 3L
1,672 SR
Queue Stats
52W - 50L
1,555 Elo+
Party 1
Thoth
Thoth
ElDawso
Thoth
Level 55
God Stats
4W - 3L
1,644 SR
Queue Stats
54W - 55L
1,545 Elo+
Party 1
Neith
Neith
hambrosio
Neith
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
theDuesentrieb
Guan Yu
Level 35
God Stats
2W - 0L
1,709 SR
Queue Stats
37W - 38L
1,508 Elo+
Solo
Team Averages
Level 58
1,630 SR
1,524 Elo+

VS

Team Averages
Level 68
1,581 SR
1,542 Elo+
Bellona
Bellona
artglooe
Bellona
Level 145
God Stats
3W - 4L
1,708 SR
Queue Stats
49W - 65L
1,449 Elo+
Party 2
Athena
Athena
aventador0203
Athena
Level 119
God Stats
0W - 4L
1,237 SR
Queue Stats
196W - 178L
1,524 Elo+
Party 3
Artemis
Artemis
flashhdelirium
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,796 Elo+
Party 2
Sobek
Sobek
fowkdla
Sobek
Level 25
God Stats
3W - 2L
1,882 SR
Queue Stats
8W - 16L
1,407 Elo+
Party 2
Anubis
Anubis
jenda98cz
Anubis
Level 29
God Stats
46W - 36L
1,579 SR
Queue Stats
94W - 95L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AJStyle
Fenrir
10
2 / 2 / 8
6,549
546
3,401
7,387
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Aitortixa
Ravana
11
3 / 2 / 4
6,549
546
4,905
7,671
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
ElDawso
Thoth
13
7 / 0 / 1
7,434
620
5,317
4,330
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
hambrosio
Neith
12
7 / 0 / 7
7,540
628
8,841
3,590
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 1
6,026
502
3,137
8,512
5,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
artglooe
Bellona
12
2 / 1 / 0
6,993
583
6,246
7,601
6,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 1
6,668
556
5,178
9,323
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 6 / 1
5,234
436
2,252
7,603
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
fowkdla
Sobek
8
2 / 6 / 0
5,726
477
2,990
10,174
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
jenda98cz
Anubis
10
0 / 5 / 1
6,193
516
2,430
6,441
2,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
6
6
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AJStyle
Fenrir
2
2
8
3
W
Ravana
Aitortixa
Ravana
3
2
4
2.5
W
Thoth
ElDawso
Thoth
7
0
1
7.5
L
Bellona
artglooe
Bellona
2
1
0
2
L
2
3
1
0.83
L
0
6
1
0.08
L
Sobek
fowkdla
Sobek
2
6
0
0.33
W
Neith
hambrosio
Neith
7
0
7
10.5
L
Anubis
jenda98cz
Anubis
0
5
1
0.1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
19,096
31,490
Taken
41,142
14,098
Mitigated
19,908
9,359
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AJStyle
Fenrir
3,401
823
0
1,872
7,387
4,105
0
1,932
5,455
0
18,471
W
Ravana
Aitortixa
Ravana
4,905
2,023
0
3,083
7,671
2,301
0
4,491
3,180
0
34,673
W
Thoth
ElDawso
Thoth
5,317
493
0
1,334
4,330
1,160
280
2,477
1,853
44,987
0
L
Bellona
artglooe
Bellona
6,246
1,207
0
1,559
7,601
6,208
62
207
7,394
0
41,881
L
5,178
2,484
0
3,062
9,323
3,015
0
2,050
7,273
36,584
0
L
2,252
702
0
1,500
7,603
1,508
0
0
7,603
0
24,901
L
Sobek
fowkdla
Sobek
2,990
367
174
1,410
10,174
6,387
0
795
9,379
10,101
0
W
Neith
hambrosio
Neith
8,841
4,289
0
1,735
3,590
1,335
1,104
761
2,829
0
38,423
L
Anubis
jenda98cz
Anubis
2,430
183
0
1,554
6,441
2,790
0
2,265
4,176
36,247
0
W
3,137
260
60
1,275
8,512
5,197
0
937
7,575
0
22,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
30,814
314
Minions Killed
312
0
Camps Cleared
0
1,197,207
Distance Traveled
1,089,900
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,549
546
30
3
0
245,380
1
W
Ravana
6,549
546
70
6
0
241,945
3
W
Thoth
7,434
620
80
7
0
258,547
0
L
Bellona
6,993
583
99
8
0
221,488
3
L
Athena
6,668
556
71
6
0
246,156
3
L
Artemis
5,234
436
48
4
0
190,195
4
L
Sobek
5,726
477
11
1
0
231,071
2
W
Neith
7,540
628
80
7
0
205,268
2
L
Anubis
6,193
516
83
7
0
200,990
3
W
Guan Yu
6,026
502
54
5
0
246,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role