Player Matchup

Bastet
Bastet
Blizz1973
Bastet
Level 160
God Stats
39W - 30L
1,570 SR
Queue Stats
171W - 193L
1,454 Elo+
Solo
Agni
Agni
Cornifero
Agni
Level 107
God Stats
2W - 2L
1,374 SR
Queue Stats
207W - 209L
1,488 Elo+
Solo
Fenrir
Fenrir
FamasAR117
Fenrir
Level 5
God Stats
1W - 0L
1,883 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Tar Arathorn
Merlin
Level 64
God Stats
23W - 34L
1,438 SR
Queue Stats
319W - 330L
1,455 Elo+
Solo
Xing Tian
Xing Tian
iFatalvisionz
Xing Tian
Level 109
God Stats
1W - 0L
1,303 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 89
1,514 SR
1,479 Elo+

VS

Team Averages
Level 86
1,453 SR
1,454 Elo+
Kukulkan
Kukulkan
ACR WarMachine
Kukulkan
Level 38
God Stats
25W - 29L
1,448 SR
Queue Stats
102W - 106L
1,389 Elo+
Solo
Rama
Rama
DARKDRAKE545
Rama
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 202L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
GeckoQc
Jormungandr
Level 60
God Stats
0W - 2L
1,397 SR
Queue Stats
188W - 195L
1,454 Elo+
Party 2
Bellona
Bellona
Gnoway
Bellona
Level 160
God Stats
3W - 4L
1,440 SR
Queue Stats
357W - 382L
1,445 Elo+
Solo
Bakasura
Bakasura
Oscillation-Leo
Bakasura
Level 69
God Stats
1W - 1L
1,478 SR
Queue Stats
121W - 125L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blizz1973
Bastet
16
4 / 0 / 12
9,888
1,236
11,469
6,365
2,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Agni
16
4 / 0 / 7
9,826
1,228
11,829
4,479
1,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
FamasAR117
Fenrir
15
7 / 0 / 8
10,484
1,311
12,811
10,718
8,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
16
1 / 0 / 11
9,396
1,175
8,050
3,578
1,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
iFatalvisionz
Xing Tian
16
5 / 0 / 11
11,046
1,381
8,376
11,357
12,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

338

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 1 / 0
8,212
1,027
5,208
3,991
1,232
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 0
8,614
1,077
5,427
11,161
3,828
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
GeckoQc
Jormungandr
13
0 / 3 / 0
8,379
1,047
11,180
12,894
6,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Gnoway
Bellona
13
0 / 3 / 0
8,203
1,025
2,497
10,387
6,657
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
14
0 / 9 / 0
8,375
1,047
7,267
18,420
6,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
0
21
Kills
0
0
Deaths
21
49
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
1
0
0
W
Bastet
Blizz1973
Bastet
4
0
12
10
W
Agni
4
0
7
7.5
L
0
5
0
0
W
Fenrir
FamasAR117
Fenrir
7
0
8
11
L
Jormungandr
GeckoQc
Jormungandr
0
3
0
0
L
Bellona
Gnoway
Bellona
0
3
0
0
L
Bakasura
0
9
0
0
W
Merlin
1
0
11
6.5
W
Xing Tian
iFatalvisionz
Xing Tian
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,535
Damage
31,579
36,497
Taken
56,853
25,736
Mitigated
24,995
6,243
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,208
945
0
0
3,991
1,232
0
2,374
1,617
12,853
0
W
Bastet
Blizz1973
Bastet
11,469
2,131
0
804
6,365
2,303
0
3,692
2,583
0
15,980
W
Agni
11,829
320
246
892
4,479
1,312
0
2,223
2,099
44,222
0
L
5,427
3,960
0
1,505
11,161
3,828
0
3,835
7,326
0
26,802
W
Fenrir
FamasAR117
Fenrir
12,811
3,931
0
1,508
10,718
8,969
0
3,457
6,389
0
18,328
L
Jormungandr
GeckoQc
Jormungandr
11,180
2,547
345
323
12,894
6,579
0
7,819
5,075
27,915
0
L
Bellona
Gnoway
Bellona
2,497
633
0
135
10,387
6,657
0
4,462
5,925
389
12,310
L
Bakasura
7,267
4,248
57
2,532
18,420
6,699
0
9,765
8,655
0
12,112
W
Merlin
8,050
110
0
1,019
3,578
1,137
0
1,470
2,108
33,513
0
W
Xing Tian
iFatalvisionz
Xing Tian
8,376
473
0
1,774
11,357
12,015
0
5,935
4,693
12,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,640
Gold Earned
41,783
164
Minions Killed
167
7
Camps Cleared
3
876,282
Distance Traveled
634,636
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,212
1,027
30
4
0
121,670
1
W
Bastet
9,888
1,236
7
1
1
201,021
0
W
Agni
9,826
1,228
93
12
1
156,056
0
L
Rama
8,614
1,077
52
7
0
128,232
0
W
Fenrir
10,484
1,311
10
1
4
178,610
1
L
Jormungandr
8,379
1,047
40
5
0
135,544
0
L
Bellona
8,203
1,025
25
3
1
102,904
0
L
Bakasura
8,375
1,047
20
3
2
146,286
0
W
Merlin
9,396
1,175
45
6
1
165,149
0
W
Xing Tian
11,046
1,381
9
1
0
175,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role