Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ganesha
Ganesha
Platinum V
Honey_Khepri
Ganesha
Platinum V
Level 126
God Stats
10W - 6L
1,764 SR
Queue Stats
165W - 148L
1,748 MMR
Party 3
Mercury
Mercury
Platinum I
MrSaLoOoM_95
Mercury
Platinum I
Level 158
God Stats
1W - 6L
1,388 SR
Queue Stats
143W - 144L
1,857 MMR
Party 4
Ullr
Ullr
Platinum III
ZNG-Q
Ullr
Platinum III
Level 41
God Stats
0W - 3L
1,392 SR
Queue Stats
21W - 16L
1,936 MMR
Party 4
Hercules
Hercules
Platinum II
bamiblokSKILLS
Hercules
Platinum II
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 186L
1,911 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,509 SR
1,790 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,589 SR
1,880 MMR
Zeus
Zeus
Diamond V
DMiaNz-
Zeus
Diamond V
Level 79
God Stats
4W - 2L
1,680 SR
Queue Stats
257W - 241L
1,948 MMR
Party 1
Atlas
Atlas
Platinum II
SmurfJungle
Atlas
Platinum II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
552W - 538L
1,820 MMR
Solo
Awilix
Awilix
Platinum II
fulule
Awilix
Platinum II
Level 143
God Stats
6W - 2L
1,685 SR
Queue Stats
115W - 100L
2,008 MMR
Party 2
Hachiman
Hachiman
Platinum I
orduts8
Hachiman
Platinum I
Level 156
God Stats
2W - 2L
1,562 SR
Queue Stats
450W - 446L
1,778 MMR
Party 2
Chaac
Chaac
Platinum II
xCARMINIONx
Chaac
Platinum II
Level 122
God Stats
7W - 9L
1,518 SR
Queue Stats
485W - 469L
1,845 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 11 / 3
10,954
456
13,898
25,201
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Honey_Khepri
Ganesha
16
0 / 7 / 12
11,383
474
8,273
24,476
28,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
MrSaLoOoM_95
Mercury
19
9 / 9 / 5
13,616
567
15,652
24,844
9,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
ZNG-Q
Ullr
18
5 / 9 / 4
12,188
508
14,785
24,649
8,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
17
3 / 8 / 4
11,307
471
14,240
24,813
26,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
BastetKaliGebTsukuyomi

VS

Bans
CliodhnaArtioAchillesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DMiaNz-
Zeus
20
13 / 1 / 8
15,250
635
28,224
14,548
16,294
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 6 / 14
12,040
502
10,179
31,220
37,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
fulule
Awilix
20
15 / 6 / 10
14,430
601
21,751
19,063
14,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
orduts8
Hachiman
20
8 / 3 / 8
14,599
608
24,765
23,017
8,095
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 3 / 9
14,080
587
19,915
30,782
48,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
19
Kills
44
44
Deaths
19
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
11
3
0.32
W
Zeus
DMiaNz-
Zeus
13
1
8
17
L
Ganesha
Honey_Khepri
Ganesha
0
7
12
0.86
L
Mercury
MrSaLoOoM_95
Mercury
9
9
5
1.28
W
4
6
14
1.83
L
Ullr
ZNG-Q
Ullr
5
9
4
0.78
L
Hercules
3
8
4
0.63
W
Awilix
fulule
Awilix
15
6
10
3.33
W
Hachiman
orduts8
Hachiman
8
3
8
4
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,848
Damage
104,834
123,983
Taken
118,630
79,602
Mitigated
124,774
18,442
Healing
44,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,898
8,384
0
5,168
25,201
6,650
0
5,688
19,426
0
72,153
W
Zeus
DMiaNz-
Zeus
28,224
4,952
0
3,110
14,548
16,294
2,471
1,673
12,875
133,642
0
L
Ganesha
Honey_Khepri
Ganesha
8,273
837
657
2,923
24,476
28,385
869
7,226
16,784
40,770
346
L
Mercury
MrSaLoOoM_95
Mercury
15,652
9,043
0
1,658
24,844
9,054
0
8,466
15,987
0
73,733
W
10,179
2,644
1,061
5,567
31,220
37,714
0
1,753
29,467
29,005
0
L
Ullr
ZNG-Q
Ullr
14,785
5,869
0
2,500
24,649
8,728
0
9,149
15,020
0
68,771
L
Hercules
14,240
5,960
0
5,536
24,813
26,785
0
6,952
16,670
0
61,386
W
Awilix
fulule
Awilix
21,751
8,669
0
4,096
19,063
14,059
0
793
17,904
0
99,124
W
Hachiman
orduts8
Hachiman
24,765
13,295
0
11,793
23,017
8,095
2,849
2,807
20,210
0
126,715
W
19,915
4,998
0
18,768
30,782
48,612
632
2,180
28,602
0
102,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,448
Gold Earned
70,399
514
Minions Killed
716
0
Camps Cleared
0
2,068,315
Distance Traveled
2,355,602
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,954
456
126
5
0
345,667
3
W
Zeus
15,250
635
185
8
0
464,234
6
L
Ganesha
11,383
474
38
2
0
435,296
7
L
Mercury
13,616
567
108
5
0
477,532
0
W
Atlas
12,040
502
35
1
0
444,591
0
L
Ullr
12,188
508
116
5
0
385,750
6
L
Hercules
11,307
471
126
5
0
424,070
2
W
Awilix
14,430
601
121
5
0
540,157
2
W
Hachiman
14,599
608
181
8
0
433,296
7
W
Chaac
14,080
587
194
8
0
473,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role