Player Matchup

Chaac
Chaac
Emil_c94
Chaac
Level 114
God Stats
53W - 32L
1,572 SR
Queue Stats
373W - 319L
1,592 Elo+
Party 1
Ra
Ra
hybirdgamingHD
Ra
Level 18
God Stats
4W - 1L
1,677 SR
Queue Stats
37W - 12L
1,670 Elo+
Party 1
Gilgamesh
Gilgamesh
ratrogan
Gilgamesh
Level 99
God Stats
25W - 5L
1,826 SR
Queue Stats
211W - 147L
1,648 Elo+
Party 1
Team Averages
Level 77
1,692 SR
1,636 Elo+

VS

Team Averages
Level 64
1,291 SR
1,339 Elo+
Bacchus
Bacchus
DiabloBlazig
Bacchus
Level 35
God Stats
0W - 2L
1,262 SR
Queue Stats
58W - 92L
1,259 Elo+
Party 2
Zeus
Zeus
El Panda6115
Zeus
Level 29
God Stats
0W - 3L
1,206 SR
Queue Stats
98W - 124L
1,334 Elo+
Party 2
Ravana
Ravana
chumbawumba007
Ravana
Level 128
God Stats
4W - 7L
1,403 SR
Queue Stats
356W - 420L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Emil_c94
Chaac
15
3 / 2 / 9
9,923
709
13,235
16,780
13,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 9
10,320
737
8,982
6,254
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
ratrogan
Gilgamesh
15
8 / 1 / 5
11,598
828
12,418
14,157
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DiabloBlazig
Bacchus
13
0 / 4 / 4
8,901
636
5,098
15,515
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 7 / 3
9,120
651
7,068
10,487
3,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 2
9,565
683
8,832
13,526
6,458
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
5
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DiabloBlazig
Bacchus
0
4
4
0.5
L
2
7
3
0.5
W
Chaac
Emil_c94
Chaac
3
2
9
3.75
L
3
3
2
1.33
W
3
2
9
3.75
W
Gilgamesh
ratrogan
Gilgamesh
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,635
Damage
20,998
37,191
Taken
39,528
32,301
Mitigated
27,210
11,893
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DiabloBlazig
Bacchus
5,098
527
0
2,777
15,515
17,659
0
3,936
10,896
13,639
0
L
7,068
995
124
1,285
10,487
3,093
0
1,913
8,361
19,779
0
W
Chaac
Emil_c94
Chaac
13,235
1,291
347
5,443
16,780
13,387
1,080
5,518
11,262
308
38,610
L
8,832
1,490
0
4,829
13,526
6,458
0
3,456
9,790
0
39,474
W
8,982
814
2,244
1,982
6,254
1,915
839
2,397
3,857
47,169
0
W
Gilgamesh
ratrogan
Gilgamesh
12,418
2,915
0
1,877
14,157
16,999
918
4,681
9,316
0
37,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
27,586
175
Minions Killed
111
7
Camps Cleared
5
856,220
Distance Traveled
738,281
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,901
636
23
2
0
266,529
3
L
Zeus
9,120
651
28
2
2
204,175
3
W
Chaac
9,923
709
45
3
3
283,189
2
L
Ravana
9,565
683
60
4
3
267,577
4
W
Ra
10,320
737
106
8
0
282,807
2
W
Gilgamesh
11,598
828
24
2
4
290,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role