Player Matchup

Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Guesclin
Ra
Level 159
God Stats
7W - 3L
1,783 SR
Queue Stats
145W - 96L
1,653 Elo+
Party 2
Osiris
Osiris
LoLYoureSoBadXD
Osiris
Level 160
God Stats
4W - 2L
1,738 SR
Queue Stats
307W - 190L
1,737 Elo+
Party 2
Hercules
Hercules
Strokе
Hercules
Level 131
God Stats
149W - 40L
1,831 SR
Queue Stats
1,394W - 604L
1,787 Elo+
Party 2
Cabrakan
Cabrakan
TurboInterBoy
Cabrakan
Level 84
God Stats
1W - 1L
1,734 SR
Queue Stats
24W - 4L
1,888 Elo+
Party 2
Team Averages
Level 135
1,717 SR
1,713 Elo+

VS

Team Averages
Level 151
1,672 SR
1,695 Elo+
King Arthur
King Arthur
Deathguy
King Arthur
Level 159
God Stats
7W - 4L
1,742 SR
Queue Stats
157W - 104L
1,713 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DevIsLove
Ah Muzen Cab
Level 122
God Stats
7W - 7L
1,895 SR
Queue Stats
144W - 100L
1,723 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gabeethan
Kumbhakarna
Level 160
God Stats
0W - 1L
1,789 SR
Queue Stats
337W - 145L
1,752 Elo+
Party 1
Cliodhna
Cliodhna
JustTin
Cliodhna
Level 160
God Stats
33W - 29L
1,560 SR
Queue Stats
460W - 426L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
strewtalistico
Nu Wa
Level 154
God Stats
0W - 3L
1,372 SR
Queue Stats
360W - 338L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 0 / 0
5,596
560
3,487
5,031
1,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 5
6,077
608
2,804
3,417
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 3 / 5
6,218
622
6,168
6,671
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Strokе
Hercules
11
7 / 0 / 2
6,688
669
6,142
5,404
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
TurboInterBoy
Cabrakan
9
4 / 2 / 6
6,043
604
3,897
5,635
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathguy
King Arthur
10
0 / 1 / 0
5,372
537
2,121
6,160
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
DevIsLove
Ah Muzen Cab
10
1 / 5 / 1
5,621
562
3,045
7,134
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Gabeethan
Kumbhakarna
7
0 / 4 / 2
4,622
462
3,089
7,311
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
JustTin
Cliodhna
10
4 / 5 / 0
6,196
620
2,927
6,481
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 2
5,188
519
2,649
4,850
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
5
5
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
0
1
L
King Arthur
Deathguy
King Arthur
0
1
0
0
L
Ah Muzen Cab
DevIsLove
Ah Muzen Cab
1
5
1
0.3
L
Kumbhakarna
Gabeethan
Kumbhakarna
0
4
2
0.25
W
1
0
5
3.5
L
Cliodhna
JustTin
Cliodhna
4
5
0
0.8
W
5
3
5
2.5
W
Hercules
Strokе
Hercules
7
0
2
8
W
Cabrakan
TurboInterBoy
Cabrakan
4
2
6
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
13,831
26,158
Taken
31,936
13,126
Mitigated
9,700
10,139
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,487
1,192
236
2,832
5,031
1,790
0
201
4,770
0
26,169
L
King Arthur
Deathguy
King Arthur
2,121
585
0
2,690
6,160
2,138
0
200
5,661
0
28,042
L
Ah Muzen Cab
DevIsLove
Ah Muzen Cab
3,045
1,420
0
1,743
7,134
1,283
0
1,098
5,980
0
31,145
L
Kumbhakarna
Gabeethan
Kumbhakarna
3,089
339
0
1,348
7,311
2,809
0
2,754
4,393
7,336
1,099
W
2,804
388
899
1,713
3,417
1,042
0
1,320
2,007
36,232
0
L
Cliodhna
JustTin
Cliodhna
2,927
556
0
756
6,481
2,079
0
1,471
4,946
0
32,568
W
6,168
2,657
0
2,339
6,671
3,367
0
966
5,645
0
29,698
W
Hercules
Strokе
Hercules
6,142
2,648
0
989
5,404
1,886
0
1,191
4,107
0
33,122
W
Cabrakan
TurboInterBoy
Cabrakan
3,897
554
0
1,131
5,635
5,041
0
990
4,588
17,530
0
L
2,649
661
0
500
4,850
1,391
0
836
3,918
30,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
26,999
284
Minions Killed
254
0
Camps Cleared
0
1,032,841
Distance Traveled
942,873
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,596
560
52
5
0
217,464
1
L
King Arthur
5,372
537
56
6
0
206,973
3
L
Ah Muzen Cab
5,621
562
61
6
0
182,346
2
L
Kumbhakarna
4,622
462
9
1
0
171,566
3
W
Ra
6,077
608
77
8
0
214,278
4
L
Cliodhna
6,196
620
61
6
0
201,055
1
W
Osiris
6,218
622
76
8
0
195,184
0
W
Hercules
6,688
669
64
6
0
231,142
4
W
Cabrakan
6,043
604
15
2
0
174,773
2
L
Nu Wa
5,188
519
67
7
0
180,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role