Player Matchup

Zeus
Zeus
 
Zeus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Aliway
Izanami
Level 160
God Stats
27W - 8L
1,735 SR
Queue Stats
663W - 632L
1,716 Elo+
Party 2
Fenrir
Fenrir
Guardian_S117
Fenrir
Level 28
God Stats
1W - 0L
1,943 SR
Queue Stats
11W - 8L
1,462 Elo+
Party 2
Amaterasu
Amaterasu
Patroclez
Amaterasu
Level 129
God Stats
16W - 8L
1,553 SR
Queue Stats
594W - 568L
1,672 Elo+
Party 2
Bacchus
Bacchus
TMLT
Bacchus
Level 155
God Stats
1W - 1L
1,944 SR
Queue Stats
92W - 75L
1,641 Elo+
Party 2
Team Averages
Level 122
1,735 SR
1,598 Elo+

VS

Team Averages
Level 88
1,614 SR
1,612 Elo+
Horus
Horus
Bubbleeee
Horus
Level 49
God Stats
37W - 18L
1,733 SR
Queue Stats
134W - 61L
1,704 Elo+
Party 1
Chaac
Chaac
DocSnipe
Chaac
Level 38
God Stats
6W - 4L
1,676 SR
Queue Stats
26W - 25L
1,564 Elo+
Solo
Poseidon
Poseidon
Meezyuknowme
Poseidon
Level 155
God Stats
0W - 3L
1,237 SR
Queue Stats
92W - 83L
1,584 Elo+
Solo
Skadi
Skadi
TheFinalOrder
Skadi
Level 157
God Stats
10W - 3L
1,789 SR
Queue Stats
292W - 202L
1,689 Elo+
Party 1
Pele
Pele
chapu6
Pele
Level 43
God Stats
2W - 3L
1,635 SR
Queue Stats
34W - 32L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
1 / 2 / 2
10,157
564
5,358
9,166
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Aliway
Izanami
19
5 / 2 / 5
12,138
674
13,702
14,300
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 0
8,609
478
3,647
13,297
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Patroclez
Amaterasu
17
0 / 0 / 2
10,727
596
8,356
15,437
17,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
TMLT
Bacchus
14
7 / 0 / 5
10,408
578
7,345
9,154
13,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bubbleeee
Horus
11
0 / 2 / 1
7,576
421
2,660
9,457
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
DocSnipe
Chaac
16
1 / 2 / 1
9,576
532
9,255
13,804
12,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Meezyuknowme
Poseidon
18
1 / 1 / 1
10,276
571
5,626
6,165
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 1
10,220
568
7,182
9,950
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
chapu6
Pele
16
6 / 4 / 1
9,750
542
9,516
14,478
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
9
9
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
2
2
1
W
Izanami
Aliway
Izanami
5
2
5
3.75
L
Horus
Bubbleeee
Horus
0
2
1
0.25
L
Chaac
DocSnipe
Chaac
1
2
1
0.75
W
1
5
0
0.2
L
Poseidon
Meezyuknowme
Poseidon
1
1
1
1.5
W
Amaterasu
Patroclez
Amaterasu
0
0
2
1
W
Bacchus
TMLT
Bacchus
7
0
5
9.5
L
1
5
1
0.3
L
Pele
chapu6
Pele
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,408
Damage
34,239
61,354
Taken
53,854
43,178
Mitigated
27,236
26,570
Healing
20,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,358
409
205
3,822
9,166
2,976
0
3,312
5,748
73,312
0
W
Izanami
Aliway
Izanami
13,702
11,225
0
8,038
14,300
4,283
1,155
1,661
12,367
0
130,150
L
Horus
Bubbleeee
Horus
2,660
1,198
717
2,850
9,457
4,334
0
3,070
6,387
0
7,537
L
Chaac
DocSnipe
Chaac
9,255
1,746
0
5,904
13,804
12,528
110
581
12,362
4,743
57,484
W
3,647
899
0
2,996
13,297
4,768
0
403
12,828
0
50,167
L
Poseidon
Meezyuknowme
Poseidon
5,626
462
0
2,364
6,165
2,108
0
2,346
3,819
87,469
0
W
Amaterasu
Patroclez
Amaterasu
8,356
2,556
0
8,836
15,437
17,437
582
2,022
12,413
0
76,679
W
Bacchus
TMLT
Bacchus
7,345
934
826
1,847
9,154
13,714
0
713
8,073
14,529
4,431
L
7,182
4,360
0
1,818
9,950
2,835
0
1,847
8,103
0
85,017
L
Pele
chapu6
Pele
9,516
1,730
0
6,792
14,478
5,431
0
4,071
10,273
0
73,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,039
Gold Earned
47,398
620
Minions Killed
620
0
Camps Cleared
0
1,887,293
Distance Traveled
1,819,614
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,157
564
139
8
0
320,394
3
W
Izanami
12,138
674
214
12
0
369,191
7
L
Horus
7,576
421
8
0
0
396,748
2
L
Chaac
9,576
532
147
8
0
387,143
3
W
Fenrir
8,609
478
80
4
0
370,759
1
L
Poseidon
10,276
571
177
10
0
374,636
6
W
Amaterasu
10,727
596
171
10
0
389,496
4
W
Bacchus
10,408
578
16
1
0
437,453
5
L
Skadi
10,220
568
166
9
0
339,423
6
L
Pele
9,750
542
122
7
0
321,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role