Player Matchup

Vamana
Vamana
Platinum III
 
Vamana
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold III
Alogiah
Neith
Gold III
Level 157
God Stats
184W - 185L
1,585 SR
Queue Stats
412W - 423L
1,625 MMR
Party 1
Cerberus
Cerberus
Platinum V
Floreon
Cerberus
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,759 MMR
Party 2
Fenrir
Fenrir
Gold IV
NachoXulo
Fenrir
Gold IV
Level 124
God Stats
3W - 9L
1,309 SR
Queue Stats
169W - 170L
1,714 MMR
Solo
Sol
Sol
Platinum V
Sendaman
Sol
Platinum V
Level 107
God Stats
1W - 4L
1,453 SR
Queue Stats
296W - 285L
1,853 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,469 SR
1,690 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,526 SR
1,763 MMR
Zeus
Zeus
Gold II
Alkiras
Zeus
Gold II
Level 127
God Stats
1W - 2L
1,191 SR
Queue Stats
37W - 33L
1,811 MMR
Solo
Artio
Artio
Gold II
DisrobedDialga
Artio
Gold II
Level 133
God Stats
1W - 1L
1,591 SR
Queue Stats
39W - 34L
1,707 MMR
Solo
Apollo
Apollo
Platinum I
FluffyFreddo
Apollo
Platinum I
Level 145
God Stats
6W - 10L
1,449 SR
Queue Stats
605W - 609L
1,831 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
TipsyDemon
Cliodhna
Platinum IV
Level 147
God Stats
3W - 1L
1,672 SR
Queue Stats
314W - 306L
1,765 MMR
Solo
Hercules
Hercules
Gold I
orenes99
Hercules
Gold I
Level 122
God Stats
2W - 0L
1,724 SR
Queue Stats
367W - 377L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
2 / 6 / 8
11,881
475
16,643
23,500
35,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Alogiah
Neith
19
4 / 6 / 4
12,890
516
12,418
17,539
7,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Floreon
Cerberus
17
3 / 6 / 7
11,942
478
10,416
29,218
37,178
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
NachoXulo
Fenrir
16
2 / 8 / 3
10,160
406
8,399
23,337
15,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 7 / 6
12,227
489
19,689
22,521
8,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshOdinGebAres

VS

Bans
MulanAthenaCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alkiras
Zeus
20
7 / 5 / 7
15,286
611
20,339
14,949
10,280
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 1 / 10
14,147
566
13,974
22,494
30,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
20
11 / 4 / 10
16,318
653
21,690
25,307
13,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
TipsyDemon
Cliodhna
20
6 / 3 / 10
14,077
563
21,566
21,917
10,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
orenes99
Hercules
18
3 / 2 / 17
13,450
538
12,966
30,050
45,703
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
15
Kills
33
33
Deaths
15
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
6
8
1
W
Zeus
Alkiras
Zeus
7
5
7
2.1
L
Neith
Alogiah
Neith
4
6
4
1
W
6
1
10
11
L
Cerberus
Floreon
Cerberus
3
6
7
1.08
W
Apollo
11
4
10
4
L
Fenrir
NachoXulo
Fenrir
2
8
3
0.44
L
4
7
6
1
W
Cliodhna
TipsyDemon
Cliodhna
6
3
10
3.67
W
Hercules
orenes99
Hercules
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,565
Damage
90,535
116,115
Taken
114,717
103,874
Mitigated
110,648
28,607
Healing
57,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
16,643
10,250
0
5,064
23,500
35,318
0
9,154
14,346
952
71,188
W
Zeus
Alkiras
Zeus
20,339
2,870
0
2,985
14,949
10,280
3,283
7,141
7,808
130,707
0
L
Neith
Alogiah
Neith
12,418
4,836
0
3,355
17,539
7,756
1,106
4,439
13,100
0
94,294
W
13,974
1,830
5,531
14,079
22,494
30,977
936
4,245
18,249
72,606
0
L
Cerberus
Floreon
Cerberus
10,416
713
0
7,598
29,218
37,178
0
10,485
18,733
34,687
0
W
Apollo
21,690
18,136
0
15,697
25,307
13,189
11,040
7,421
17,886
0
141,615
L
Fenrir
NachoXulo
Fenrir
8,399
1,441
0
3,413
23,337
15,258
22
6,256
17,081
0
79,071
L
19,689
7,015
0
9,177
22,521
8,364
0
8,693
13,828
99,066
0
W
Cliodhna
TipsyDemon
Cliodhna
21,566
1,669
0
8,443
21,917
10,499
1,463
5,806
15,745
0
106,430
W
Hercules
orenes99
Hercules
12,966
2,350
0
10,740
30,050
45,703
241
8,181
21,869
10,676
31,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,100
Gold Earned
73,278
599
Minions Killed
692
0
Camps Cleared
0
2,289,479
Distance Traveled
2,406,449
41
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,881
475
122
5
0
448,932
1
W
Zeus
15,286
611
191
8
0
467,723
6
L
Neith
12,890
516
161
6
0
460,745
10
W
Artio
14,147
566
113
5
0
480,574
2
L
Cerberus
11,942
478
57
2
0
468,076
12
W
Apollo
16,318
653
214
9
0
430,913
8
L
Fenrir
10,160
406
115
5
0
471,502
8
L
Sol
12,227
489
144
6
0
440,224
10
W
Cliodhna
14,077
563
137
5
0
542,501
1
W
Hercules
13,450
538
37
1
0
484,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role