Player Matchup

Cthulhu
Cthulhu
BrightsideRy
Cthulhu
Level 58
God Stats
3W - 2L
1,450 SR
Queue Stats
8W - 5L
1,461 Elo+
Party 1
Atlas
Atlas
HellsDebt
Atlas
Level 47
God Stats
2W - 1L
1,226 SR
Queue Stats
8W - 6L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
Siricius
Sun Wukong
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,421 Elo+
Party 1
Cupid
Cupid
SoppyPiglet
Cupid
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,241 Elo+
Party 1
Poseidon
Poseidon
caganasaquinha
Poseidon
Level 32
God Stats
2W - 3L
1,394 SR
Queue Stats
47W - 48L
1,487 Elo+
Solo
Team Averages
Level 56
1,414 SR
1,406 Elo+

VS

Team Averages
Level 52
1,546 SR
1,459 Elo+
Thanatos
Thanatos
 
Thanatos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
EscapeOfTheDoll
The Morrigan
Level 107
God Stats
10W - 11L
1,629 SR
Queue Stats
71W - 69L
1,530 Elo+
Party 3
Ares
Ares
S4Dy2K
Ares
Level 40
God Stats
24W - 18L
1,469 SR
Queue Stats
24W - 27L
1,423 Elo+
Party 2
Olorun
Olorun
UncleCarousel
Olorun
Level 24
God Stats
5W - 8L
1,361 SR
Queue Stats
66W - 65L
1,498 Elo+
Party 3
Danzaburou
Danzaburou
tolymask
Danzaburou
Level 44
God Stats
0W - 1L
1,770 SR
Queue Stats
7W - 15L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrightsideRy
Cthulhu
17
1 / 5 / 18
11,005
1,101
12,977
16,032
16,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
HellsDebt
Atlas
18
4 / 0 / 15
13,052
1,305
6,887
8,249
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Siricius
Sun Wukong
17
8 / 3 / 10
12,760
1,276
10,703
13,687
8,836
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 0 / 12
11,656
1,166
8,185
2,638
826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
17
4 / 1 / 11
11,115
1,112
11,784
9,702
3,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

275

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 7 / 3
11,029
1,103
9,520
13,228
5,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
EscapeOfTheDoll
The Morrigan
17
1 / 3 / 6
10,966
1,097
13,387
7,410
2,644
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
S4Dy2K
Ares
15
0 / 5 / 2
9,603
960
2,940
10,719
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 4 / 4
11,243
1,124
9,955
12,116
4,380
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
tolymask
Danzaburou
17
1 / 2 / 7
11,394
1,139
10,076
9,666
3,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
21
Kills
9
9
Deaths
21
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
7
3
0.79
W
Cthulhu
BrightsideRy
Cthulhu
1
5
18
2
L
The Morrigan
EscapeOfTheDoll
The Morrigan
1
3
6
1.33
W
Atlas
HellsDebt
Atlas
4
0
15
11.5
L
Ares
S4Dy2K
Ares
0
5
2
0.2
W
Sun Wukong
Siricius
Sun Wukong
8
3
10
4.33
W
4
0
12
10
L
3
4
4
1.25
W
Poseidon
4
1
11
9.5
L
Danzaburou
tolymask
Danzaburou
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,536
Damage
45,878
50,308
Taken
53,139
40,359
Mitigated
24,417
6,737
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,520
218
0
3,825
13,228
5,185
0
6,202
6,668
0
13,960
W
Cthulhu
BrightsideRy
Cthulhu
12,977
338
0
1,228
16,032
16,750
0
9,186
6,846
26,859
0
L
The Morrigan
EscapeOfTheDoll
The Morrigan
13,387
2,287
0
0
7,410
2,644
0
5,260
1,950
44,033
0
W
Atlas
HellsDebt
Atlas
6,887
1,735
0
841
8,249
10,711
0
4,333
3,916
20,031
0
L
Ares
S4Dy2K
Ares
2,940
31
0
322
10,719
8,750
0
5,640
4,866
8,461
0
W
Sun Wukong
Siricius
Sun Wukong
10,703
1,161
0
725
13,687
8,836
0
7,135
6,552
4,693
38,552
W
8,185
4,547
1,479
636
2,638
826
0
458
2,180
0
34,729
L
9,955
5,737
0
2,071
12,116
4,380
0
8,178
3,666
35,898
0
W
Poseidon
11,784
1,737
324
1,504
9,702
3,236
0
5,170
4,532
24,390
0
L
Danzaburou
tolymask
Danzaburou
10,076
2,745
0
2,593
9,666
3,458
0
6,108
3,276
0
28,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,588
Gold Earned
54,235
217
Minions Killed
174
9
Camps Cleared
9
1,028,612
Distance Traveled
832,928
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,029
1,103
7
1
2
206,591
0
W
Cthulhu
11,005
1,101
26
3
0
223,731
1
L
The Morrigan
10,966
1,097
76
8
1
201,009
0
W
Atlas
13,052
1,305
31
3
2
208,045
0
L
Ares
9,603
960
7
1
0
66,553
0
W
Sun Wukong
12,760
1,276
77
8
3
208,080
0
W
Cupid
11,656
1,166
62
6
3
199,472
0
L
Olorun
11,243
1,124
47
5
2
180,320
0
W
Poseidon
11,115
1,112
21
2
1
189,284
1
L
Danzaburou
11,394
1,139
37
4
4
178,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role