Player Matchup

He Bo
He Bo
CUURRRLLY
He Bo
Level 152
God Stats
1W - 3L
1,480 SR
Queue Stats
281W - 308L
1,521 Elo+
Solo
Rama
Rama
PrintSafe2606
Rama
Level 132
God Stats
1W - 2L
1,522 SR
Queue Stats
81W - 91L
1,548 Elo+
Solo
Poseidon
Poseidon
Stirlinz
Poseidon
Level 88
God Stats
27W - 25L
1,519 SR
Queue Stats
1,300W - 755L
1,681 Elo+
Solo
Bacchus
Bacchus
temp-159561
Bacchus
Level 129
God Stats
0W - 6L
1,444 SR
Queue Stats
204W - 203L
1,479 Elo+
Solo
Loki
Loki
thunderkill101
Loki
Level 121
God Stats
59W - 58L
1,531 SR
Queue Stats
197W - 210L
1,405 Elo+
Solo
Team Averages
Level 124
1,499 SR
1,527 Elo+

VS

Team Averages
Level 133
1,576 SR
1,567 Elo+
Atlas
Atlas
Allotaurus
Atlas
Level 159
God Stats
24W - 19L
1,583 SR
Queue Stats
710W - 407L
1,641 Elo+
Party 1
Bastet
Bastet
Duwe-9-
Bastet
Level 160
God Stats
5W - 5L
1,545 SR
Queue Stats
136W - 124L
1,532 Elo+
Party 2
Bellona
Bellona
OneJuggernxut
Bellona
Level 147
God Stats
3W - 1L
1,696 SR
Queue Stats
758W - 445L
1,660 Elo+
Party 1
Charybdis
Charybdis
Sdio4
Charybdis
Level 68
God Stats
2W - 4L
1,400 SR
Queue Stats
50W - 41L
1,546 Elo+
Solo
Nu Wa
Nu Wa
x_4Sarah20_x
Nu Wa
Level 133
God Stats
2W - 0L
1,657 SR
Queue Stats
66W - 63L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CUURRRLLY
He Bo
13
1 / 4 / 2
7,677
1,097
5,422
8,194
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 2
7,821
1,117
3,732
9,059
2,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Stirlinz
Poseidon
13
1 / 3 / 2
7,659
1,094
6,361
6,233
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
temp-159561
Bacchus
13
1 / 3 / 3
7,635
1,091
10,179
9,507
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 2
7,317
1,045
1,828
3,807
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

269

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 0 / 11
8,850
1,264
7,415
8,048
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bastet
Duwe-9-
Bastet
13
5 / 1 / 3
8,877
1,268
7,991
5,270
1,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
14
2 / 0 / 5
8,964
1,281
6,008
6,569
5,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Sdio4
Charybdis
13
3 / 1 / 5
8,171
1,167
4,141
5,193
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 7
7,722
1,103
7,750
5,121
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
4
Kills
12
12
Deaths
4
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
0
11
6.5
L
He Bo
CUURRRLLY
He Bo
1
4
2
0.5
W
Bastet
Duwe-9-
Bastet
5
1
3
6.5
W
Bellona
2
0
5
4.5
L
1
1
2
2
W
Charybdis
Sdio4
Charybdis
3
1
5
5.5
L
Poseidon
Stirlinz
Poseidon
1
3
2
0.67
L
Bacchus
temp-159561
Bacchus
1
3
3
0.83
L
0
1
2
1
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,522
Damage
33,305
36,800
Taken
30,201
14,621
Mitigated
17,382
1,465
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
7,415
2,194
0
764
8,048
7,209
0
5,201
2,681
21,569
0
L
He Bo
CUURRRLLY
He Bo
5,422
257
0
44
8,194
3,708
0
3,784
4,410
20,301
0
W
Bastet
Duwe-9-
Bastet
7,991
816
0
784
5,270
1,587
0
3,839
1,331
0
17,218
W
Bellona
6,008
966
1,041
992
6,569
5,101
0
4,413
1,964
0
18,646
L
3,732
3,241
0
1,097
9,059
2,671
0
2,795
6,264
0
20,711
W
Charybdis
Sdio4
Charybdis
4,141
2,661
0
685
5,193
1,641
0
4,056
995
0
17,453
L
Poseidon
Stirlinz
Poseidon
6,361
405
0
106
6,233
1,658
0
2,361
3,872
20,101
0
L
Bacchus
temp-159561
Bacchus
10,179
956
0
0
9,507
5,192
0
3,847
5,660
16,895
0
L
1,828
344
0
218
3,807
1,392
0
2,378
1,429
0
9,976
W
7,750
1,317
0
304
5,121
1,844
0
3,737
1,268
19,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
42,584
134
Minions Killed
144
4
Camps Cleared
7
653,198
Distance Traveled
695,486
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,850
1,264
20
3
0
139,608
3
L
He Bo
7,677
1,097
27
4
0
129,106
1
W
Bastet
8,877
1,268
22
3
3
159,144
0
W
Bellona
8,964
1,281
35
5
3
154,269
3
L
Rama
7,821
1,117
36
5
1
138,541
0
W
Charybdis
8,171
1,167
39
6
1
128,461
1
L
Poseidon
7,659
1,094
34
5
0
126,786
0
L
Bacchus
7,635
1,091
21
3
2
146,051
4
L
Loki
7,317
1,045
16
2
1
112,714
1
W
Nu Wa
7,722
1,103
28
4
0
114,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role