Player Matchup

Apollo
Apollo
ActuallyNoOne
Apollo
Level 102
God Stats
31W - 32L
1,474 SR
Queue Stats
416W - 407L
1,497 Elo+
Party 2
Bellona
Bellona
Gdub0
Bellona
Level 57
God Stats
2W - 2L
1,391 SR
Queue Stats
120W - 112L
1,610 Elo+
Solo
Raijin
Raijin
Goalkeeper58
Raijin
Level 83
God Stats
31W - 17L
1,619 SR
Queue Stats
272W - 262L
1,561 Elo+
Solo
Fafnir
Fafnir
RunicOutcast
Fafnir
Level 129
God Stats
4W - 0L
1,754 SR
Queue Stats
139W - 143L
1,498 Elo+
Solo
Rama
Rama
SunlessSeas
Rama
Level 64
God Stats
6W - 10L
1,369 SR
Queue Stats
234W - 221L
1,587 Elo+
Party 2
Team Averages
Level 87
1,522 SR
1,550 Elo+

VS

Team Averages
Level 87
1,576 SR
1,544 Elo+
Apollo
Apollo
BlindRevival
Apollo
Level 57
God Stats
1W - 4L
1,262 SR
Queue Stats
29W - 33L
1,511 Elo+
Party 1
Ravana
Ravana
Etern1ty Light
Ravana
Level 112
God Stats
5W - 4L
1,780 SR
Queue Stats
54W - 54L
1,487 Elo+
Party 3
Susano
Susano
Etern1ty Night
Susano
Level 124
God Stats
2W - 4L
1,422 SR
Queue Stats
151W - 148L
1,536 Elo+
Party 3
Kuzenbo
Kuzenbo
Sizzle9999
Kuzenbo
Level 85
God Stats
2W - 1L
1,914 SR
Queue Stats
195W - 179L
1,589 Elo+
Party 1
He Bo
He Bo
theseventhlama
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 5
6,710
671
4,584
4,863
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Gdub0
Bellona
12
5 / 0 / 0
7,006
701
5,361
5,673
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
11
5 / 1 / 5
7,028
703
5,373
4,284
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
9
0 / 0 / 7
5,894
589
2,044
5,270
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 5
5,872
587
3,423
6,078
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
2 / 3 / 0
5,254
525
4,132
5,329
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 0
5,246
525
2,951
6,248
2,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 2
4,908
491
2,461
7,359
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Sizzle9999
Kuzenbo
8
0 / 2 / 2
4,964
496
3,014
6,597
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 4 / 2
5,071
507
2,888
5,117
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
3
3
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Apollo
2
3
0
0.67
L
0
5
0
0
L
0
4
2
0.25
W
Bellona
Gdub0
Bellona
5
0
0
5
W
Raijin
5
1
5
7.5
W
Fafnir
0
0
7
3.5
L
Kuzenbo
Sizzle9999
Kuzenbo
0
2
2
0.5
W
2
1
5
4.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,785
Damage
15,446
26,168
Taken
30,650
13,872
Mitigated
11,850
9,119
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,584
2,265
0
1,627
4,863
1,667
0
729
3,878
0
39,581
L
Apollo
4,132
2,376
0
1,580
5,329
1,125
0
1,371
3,944
0
21,374
L
2,951
393
0
840
6,248
2,636
0
0
6,248
0
30,034
L
2,461
320
0
2,531
7,359
1,673
0
742
6,495
0
24,262
W
Bellona
Gdub0
Bellona
5,361
2,130
0
1,629
5,673
5,585
0
0
5,673
0
36,465
W
Raijin
5,373
867
0
1,172
4,284
1,278
0
2,267
1,785
30,886
0
W
Fafnir
2,044
282
482
1,941
5,270
3,951
0
637
4,609
12,123
0
L
Kuzenbo
Sizzle9999
Kuzenbo
3,014
1,305
168
2,367
6,597
5,366
0
2,240
4,289
14,057
0
W
3,423
2,764
0
2,268
6,078
1,391
0
1,969
4,093
0
27,133
L
2,888
238
0
1,127
5,117
1,050
0
2,644
2,257
21,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
25,443
298
Minions Killed
236
0
Camps Cleared
0
976,391
Distance Traveled
931,136
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,710
671
67
7
0
202,926
4
L
Apollo
5,254
525
46
5
0
177,409
4
L
Ravana
5,246
525
70
7
0
196,153
2
L
Susano
4,908
491
55
6
0
190,201
3
W
Bellona
7,006
701
81
8
0
200,548
0
W
Raijin
7,028
703
68
7
0
185,756
4
W
Fafnir
5,894
589
11
1
0
201,177
5
L
Kuzenbo
4,964
496
20
2
0
190,085
1
W
Rama
5,872
587
71
7
0
185,984
0
L
He Bo
5,071
507
45
5
0
177,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role