Player Matchup

Danzaburou
Danzaburou
BattlingGem51
Danzaburou
Level 27
God Stats
5W - 3L
1,295 SR
Queue Stats
51W - 66L
1,300 Elo+
Party 2
The Morrigan
The Morrigan
FudderShucks
The Morrigan
Level 48
God Stats
6W - 7L
1,390 SR
Queue Stats
96W - 146L
1,259 Elo+
Party 1
Mercury
Mercury
Mr_Fahrenheit186
Mercury
Level 104
God Stats
21W - 11L
1,531 SR
Queue Stats
151W - 158L
1,366 Elo+
Party 2
Bacchus
Bacchus
ThatsSoTravennn
Bacchus
Level 65
God Stats
8W - 3L
1,561 SR
Queue Stats
201W - 226L
1,378 Elo+
Party 1
Chaac
Chaac
itswhatever_man
Chaac
Level 27
God Stats
4W - 7L
1,264 SR
Queue Stats
51W - 63L
1,311 Elo+
Party 1
Team Averages
Level 54
1,408 SR
1,323 Elo+

VS

Team Averages
Level 84
1,457 SR
1,347 Elo+
Kukulkan
Kukulkan
DerMaso
Kukulkan
Level 86
God Stats
228W - 251L
1,462 SR
Queue Stats
232W - 255L
1,384 Elo+
Solo
Ullr
Ullr
IGT_juice
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,306 Elo+
Solo
He Bo
He Bo
Jota_Jay_
He Bo
Level 103
God Stats
1W - 1L
1,297 SR
Queue Stats
26W - 38L
1,288 Elo+
Solo
Ra
Ra
ShawnTheTailor
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,343 Elo+
Solo
Chaac
Chaac
mich552
Chaac
Level 87
God Stats
117W - 116L
1,526 SR
Queue Stats
287W - 306L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BattlingGem51
Danzaburou
14
2 / 1 / 4
9,017
501
8,208
10,244
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
FudderShucks
The Morrigan
17
2 / 3 / 2
10,285
571
4,041
12,025
5,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
12 / 1 / 3
11,598
644
10,961
11,655
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 6
9,455
525
5,726
13,111
12,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 3 / 1
9,837
547
10,405
14,476
12,313
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerMaso
Kukulkan
12
0 / 3 / 2
7,400
411
8,420
6,869
1,987
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
11
1 / 6 / 0
7,429
413
3,768
12,650
4,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
Jota_Jay_
He Bo
14
1 / 5 / 4
8,157
453
4,384
9,446
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 1
8,773
487
5,487
13,156
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
mich552
Chaac
14
5 / 3 / 1
8,854
492
8,178
12,816
7,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
23
Kills
9
9
Deaths
23
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BattlingGem51
Danzaburou
2
1
4
4
L
Kukulkan
DerMaso
Kukulkan
0
3
2
0.33
W
The Morrigan
FudderShucks
The Morrigan
2
3
2
1
L
Ullr
1
6
0
0.17
L
He Bo
Jota_Jay_
He Bo
1
5
4
0.6
W
12
1
3
13.5
L
2
6
1
0.42
W
3
1
6
6
W
4
3
1
1.5
L
Chaac
mich552
Chaac
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,341
Damage
30,237
61,511
Taken
54,937
39,287
Mitigated
22,087
17,060
Healing
17,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BattlingGem51
Danzaburou
8,208
3,566
0
4,214
10,244
4,053
750
4,815
5,355
0
49,802
L
Kukulkan
DerMaso
Kukulkan
8,420
368
388
560
6,869
1,987
608
1,723
5,146
39,597
0
W
The Morrigan
FudderShucks
The Morrigan
4,041
453
86
4,280
12,025
5,258
3,189
2,570
9,147
74,774
1,837
L
Ullr
3,768
1,307
0
2,388
12,650
4,217
170
1,998
10,652
0
28,111
L
He Bo
Jota_Jay_
He Bo
4,384
269
103
1,942
9,446
3,029
0
2,722
6,724
40,938
0
W
10,961
7,043
0
750
11,655
4,931
0
1,128
10,509
0
94,508
L
5,487
1,316
435
5,888
13,156
5,002
646
1,101
12,055
43,109
0
W
5,726
717
777
4,534
13,111
12,732
480
3,732
9,329
26,122
0
W
10,405
1,740
0
2,419
14,476
12,313
1,001
5,276
8,880
0
56,448
L
Chaac
mich552
Chaac
8,178
1,661
0
5,641
12,816
7,852
154
1,665
11,151
0
47,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
40,613
464
Minions Killed
372
0
Camps Cleared
0
1,683,926
Distance Traveled
1,547,468
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,017
501
95
5
0
311,222
5
L
Kukulkan
7,400
411
63
4
0
294,925
0
W
The Morrigan
10,285
571
122
7
0
320,138
1
L
Ullr
7,429
413
49
3
0
300,748
3
L
He Bo
8,157
453
84
5
0
304,555
6
W
Mercury
11,598
644
135
8
0
373,884
1
L
Ra
8,773
487
87
5
0
327,981
3
W
Bacchus
9,455
525
30
2
0
348,974
4
W
Chaac
9,837
547
82
5
0
329,708
0
L
Chaac
8,854
492
89
5
0
319,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role