Player Matchup

Tyr
Tyr
Diamond I
Drspunky
Tyr
Diamond I
Level 155
God Stats
11W - 8L
1,659 SR
Queue Stats
70W - 43L
2,498 MMR
Solo
Scylla
Scylla
Diamond V
MidPressure
Scylla
Diamond V
Level 155
God Stats
3W - 1L
1,708 SR
Queue Stats
67W - 51L
2,521 MMR
Solo
Ganesha
Ganesha
Diamond IV
Pinheadlarry816
Ganesha
Diamond IV
Level 160
God Stats
2W - 2L
1,658 SR
Queue Stats
86W - 57L
2,538 MMR
Solo
Apollo
Apollo
Diamond I
PretzelTik
Apollo
Diamond I
Level 156
God Stats
6W - 10L
1,553 SR
Queue Stats
440W - 401L
2,671 MMR
Party 2
Awilix
Awilix
Diamond II
RodofAzzclaps
Awilix
Diamond II
Level 138
God Stats
59W - 30L
1,738 SR
Queue Stats
419W - 395L
2,553 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,663 SR
2,556 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,685 SR
2,556 MMR
Janus
Janus
Diamond III
Clappedツ
Janus
Diamond III
Level 98
God Stats
0W - 1L
1,794 SR
Queue Stats
15W - 15L
2,560 MMR
Party 3
Geb
Geb
Diamond I
CptChaaapo
Geb
Diamond I
Level 159
God Stats
2W - 1L
1,729 SR
Queue Stats
255W - 230L
2,587 MMR
Party 1
King Arthur
King Arthur
Diamond II
Mangekyou F4
King Arthur
Diamond II
Level 144
God Stats
0W - 6L
1,363 SR
Queue Stats
486W - 467L
2,558 MMR
Solo
Artemis
Artemis
Diamond II
OmegaXxBoom
Artemis
Diamond II
Level 159
God Stats
0W - 1L
1,773 SR
Queue Stats
208W - 186L
2,396 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
Retnuh
Hun Batz
Platinum III
Level 160
God Stats
1W - 1L
1,768 SR
Queue Stats
222W - 195L
2,678 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,826
647
2,363
6,790
4,428
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
10
3 / 0 / 0
5,956
662
2,058
1,772
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 4
5,696
633
1,422
5,423
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
PretzelTik
Apollo
10
3 / 0 / 3
5,919
658
3,808
3,862
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 0 / 2
6,015
668
3,760
3,185
685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThothLokiNikeBastet

VS

Bans
SkadiHadesAtlasArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 1 / 0
4,943
549
656
2,502
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
4,085
454
791
5,009
1,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Mangekyou F4
King Arthur
10
1 / 0 / 0
5,601
622
4,332
4,192
3,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
OmegaXxBoom
Artemis
7
0 / 5 / 0
4,584
509
3,561
5,855
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Retnuh
Hun Batz
8
0 / 2 / 0
4,648
516
1,225
5,396
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
0
1
0
0
L
0
2
0
0
W
0
1
0
0
L
King Arthur
Mangekyou F4
King Arthur
1
0
0
1
W
Scylla
3
0
0
3
L
Artemis
OmegaXxBoom
Artemis
0
5
0
0
W
0
0
4
2
W
Apollo
PretzelTik
Apollo
3
0
3
4.5
L
Hun Batz
Retnuh
Hun Batz
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,411
Damage
10,565
21,032
Taken
22,954
9,056
Mitigated
7,881
9,657
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
656
43
0
571
2,502
459
0
785
1,717
31,269
0
L
791
255
105
480
5,009
1,724
0
1,540
3,405
10,815
0
W
2,363
324
0
3,030
6,790
4,428
0
0
6,790
0
32,516
L
King Arthur
Mangekyou F4
King Arthur
4,332
213
0
1,250
4,192
3,253
0
0
4,192
0
33,554
W
Scylla
2,058
648
0
665
1,772
438
0
537
1,235
28,544
0
L
Artemis
OmegaXxBoom
Artemis
3,561
1,164
0
500
5,855
1,118
0
496
5,359
0
22,919
W
1,422
327
0
2,252
5,423
2,565
0
302
4,977
15,533
0
W
Apollo
PretzelTik
Apollo
3,808
1,899
0
1,964
3,862
940
0
431
3,431
0
36,835
L
Hun Batz
Retnuh
Hun Batz
1,225
247
0
2,530
5,396
1,327
0
545
4,801
0
20,953
W
3,760
1,282
0
1,746
3,185
685
0
177
3,008
0
30,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
23,861
309
Minions Killed
246
0
Camps Cleared
0
950,660
Distance Traveled
842,603
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,943
549
62
7
0
178,282
3
L
Geb
4,085
454
18
2
0
133,305
2
W
Tyr
5,826
647
75
8
0
194,676
1
L
King Arthur
5,601
622
70
8
0
192,912
3
W
Scylla
5,956
662
79
9
0
170,873
3
L
Artemis
4,584
509
41
5
0
154,523
1
W
Ganesha
5,696
633
0
0
0
190,202
4
W
Apollo
5,919
658
96
11
0
171,560
0
L
Hun Batz
4,648
516
55
6
0
183,581
2
W
Awilix
6,015
668
59
7
0
223,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role