Player Matchup

Bacchus
Bacchus
GSLegendary
Bacchus
Level 146
God Stats
1W - 0L
1,556 SR
Queue Stats
11W - 16L
1,382 Elo+
Solo
Charybdis
Charybdis
GnF_Joker_08
Charybdis
Level 129
God Stats
2W - 1L
1,549 SR
Queue Stats
414W - 435L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
Khayin
Sun Wukong
Level 147
God Stats
2W - 0L
1,542 SR
Queue Stats
25W - 30L
1,421 Elo+
Solo
Izanami
Izanami
Nastie Nugent
Izanami
Level 155
God Stats
10W - 11L
1,454 SR
Queue Stats
423W - 456L
1,532 Elo+
Solo
Eset
Eset
Rydogg29
Eset
Level 107
God Stats
2W - 1L
1,567 SR
Queue Stats
73W - 75L
1,448 Elo+
Solo
Team Averages
Level 137
1,533 SR
1,427 Elo+

VS

Team Averages
Level 103
1,482 SR
1,485 Elo+
Zhong Kui
Zhong Kui
Entrsndmn601
Zhong Kui
Level 107
God Stats
0W - 1L
1,251 SR
Queue Stats
63W - 41L
1,578 Elo+
Party 2
Sobek
Sobek
MangoMayday4551
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,348 Elo+
Party 1
Hou Yi
Hou Yi
OMGDontPeek
Hou Yi
Level 60
God Stats
1W - 3L
1,390 SR
Queue Stats
61W - 39L
1,571 Elo+
Party 2
Janus
Janus
ThatWhichPounds
Janus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
deeznutkill200
Cabrakan
Level 129
God Stats
1W - 1L
1,767 SR
Queue Stats
172W - 186L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GSLegendary
Bacchus
19
4 / 5 / 28
11,524
823
15,004
23,187
34,362
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
GnF_Joker_08
Charybdis
17
5 / 6 / 18
10,771
769
10,852
12,103
5,563
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Khayin
Sun Wukong
18
4 / 3 / 23
10,906
779
8,251
15,540
21,892
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
20
11 / 4 / 18
12,390
885
18,702
14,396
9,854
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
20
10 / 3 / 18
12,629
902
25,661
13,799
7,137
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Entrsndmn601
Zhong Kui
18
6 / 8 / 6
11,765
840
20,108
22,058
14,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 11
10,538
753
5,666
18,963
26,927
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
16
2 / 5 / 12
10,020
716
13,466
13,842
6,173
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 7 / 10
11,174
798
16,695
13,739
6,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
17
1 / 7 / 14
10,846
775
8,256
21,874
31,311
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
71
34
Kills
18
21
Deaths
34
105
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Entrsndmn601
Zhong Kui
6
8
6
1.13
W
Bacchus
GSLegendary
Bacchus
4
5
28
3.6
W
Charybdis
GnF_Joker_08
Charybdis
5
6
18
2.33
W
Sun Wukong
Khayin
Sun Wukong
4
3
23
5.17
L
1
7
11
0.93
W
Izanami
11
4
18
5
L
Hou Yi
2
5
12
1.6
W
Eset
10
3
18
6.33
L
8
7
10
1.86
L
Cabrakan
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,470
Damage
64,191
79,025
Taken
90,476
78,808
Mitigated
84,459
31,374
Healing
24,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Entrsndmn601
Zhong Kui
20,108
745
442
7,385
22,058
14,040
1,064
8,774
13,284
38,220
0
W
Bacchus
GSLegendary
Bacchus
15,004
1,632
3,599
5,511
23,187
34,362
432
12,406
10,781
23,876
0
W
Charybdis
GnF_Joker_08
Charybdis
10,852
3,818
51
515
12,103
5,563
1,068
9,187
2,916
0
21,095
W
Sun Wukong
Khayin
Sun Wukong
8,251
1,123
2,937
3,508
15,540
21,892
0
9,493
6,047
813
18,486
L
5,666
584
1,319
2,296
18,963
26,927
321
7,862
11,101
12,225
0
W
Izanami
18,702
13,874
1,773
1,580
14,396
9,854
3,268
9,608
4,788
0
43,107
L
Hou Yi
13,466
6,810
1,607
3,350
13,842
6,173
2,267
9,146
4,696
0
28,444
W
Eset
25,661
1,919
7,157
4,743
13,799
7,137
768
10,031
3,768
49,204
0
L
16,695
1,208
904
749
13,739
6,008
959
5,815
7,924
36,862
0
L
Cabrakan
8,256
880
1,305
5,384
21,874
31,311
39
9,479
12,395
13,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,220
Gold Earned
54,343
166
Minions Killed
131
0
Camps Cleared
0
1,301,367
Distance Traveled
1,147,881
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,765
840
42
3
0
209,720
0
W
Bacchus
11,524
823
16
1
0
264,764
1
W
Charybdis
10,771
769
17
1
0
240,610
0
W
Sun Wukong
10,906
779
11
1
0
295,191
0
L
Sobek
10,538
753
9
1
0
260,859
0
W
Izanami
12,390
885
71
5
0
226,512
3
L
Hou Yi
10,020
716
31
2
0
221,732
0
W
Eset
12,629
902
51
4
0
274,290
0
L
Janus
11,174
798
38
3
0
235,453
0
L
Cabrakan
10,846
775
11
1
0
220,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role