Player Matchup

Sobek
Sobek
Mxlies
Sobek
Level 107
God Stats
0W - 1L
1,145 SR
Queue Stats
45W - 32L
1,578 Elo+
Solo
Fenrir
Fenrir
Servix
Fenrir
Level 157
God Stats
1W - 1L
1,579 SR
Queue Stats
10W - 9L
1,654 Elo+
Party 1
Achilles
Achilles
SheepOfSparta
Achilles
Level 125
God Stats
1W - 2L
1,778 SR
Queue Stats
10W - 14L
1,536 Elo+
Party 1
He Bo
He Bo
im_b_rich
He Bo
Level 131
God Stats
0W - 1L
1,151 SR
Queue Stats
402W - 320L
1,569 Elo+
Party 3
Freya
Freya
tjud99
Freya
Level 128
God Stats
4W - 5L
1,595 SR
Queue Stats
644W - 596L
1,526 Elo+
Party 3
Team Averages
Level 130
1,450 SR
1,573 Elo+

VS

Team Averages
Level 109
1,484 SR
1,576 Elo+
Achilles
Achilles
CIBNemo
Achilles
Level 101
God Stats
1W - 0L
1,339 SR
Queue Stats
28W - 14L
1,614 Elo+
Solo
Thanatos
Thanatos
Thayssone
Thanatos
Level 106
God Stats
18W - 12L
1,645 SR
Queue Stats
279W - 241L
1,587 Elo+
Solo
Horus
Horus
TheGoor
Horus
Level 106
God Stats
2W - 1L
1,225 SR
Queue Stats
52W - 42L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
benb7
Morgan Le Fay
Level 121
God Stats
5W - 1L
1,744 SR
Queue Stats
156W - 154L
1,552 Elo+
Solo
Chiron
Chiron
xVEXDx
Chiron
Level 109
God Stats
3W - 4L
1,465 SR
Queue Stats
377W - 301L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mxlies
Sobek
14
0 / 4 / 7
9,740
406
6,576
22,962
35,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Servix
Fenrir
16
6 / 8 / 1
11,163
465
13,780
22,194
11,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
SheepOfSparta
Achilles
19
4 / 5 / 1
12,646
527
15,971
27,691
32,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
im_b_rich
He Bo
19
5 / 6 / 4
12,241
510
16,352
18,375
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
tjud99
Freya
19
1 / 4 / 3
12,039
502
9,996
15,528
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CIBNemo
Achilles
20
8 / 3 / 3
14,670
611
18,340
24,802
31,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Thayssone
Thanatos
20
7 / 5 / 12
14,264
594
13,415
25,412
12,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
TheGoor
Horus
18
2 / 1 / 17
12,624
526
10,737
22,582
29,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
benb7
Morgan Le Fay
20
5 / 6 / 12
13,703
571
17,776
15,662
7,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
xVEXDx
Chiron
20
5 / 2 / 11
14,475
603
17,021
18,846
7,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
16
Kills
27
27
Deaths
17
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Achilles
CIBNemo
Achilles
8
3
3
3.17
L
Sobek
Mxlies
Sobek
0
4
7
0.88
L
Fenrir
Servix
Fenrir
6
8
1
0.81
L
Achilles
SheepOfSparta
Achilles
4
5
1
0.9
W
Thanatos
Thayssone
Thanatos
7
5
12
2.6
W
Horus
TheGoor
Horus
2
1
17
10.5
W
Morgan Le Fay
benb7
Morgan Le Fay
5
6
12
1.83
L
He Bo
im_b_rich
He Bo
5
6
4
1.17
L
Freya
tjud99
Freya
1
4
3
0.63
W
Chiron
xVEXDx
Chiron
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,675
Damage
77,289
106,750
Taken
107,304
90,783
Mitigated
87,330
29,303
Healing
54,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CIBNemo
Achilles
18,340
2,934
0
8,019
24,802
31,106
38
3,278
21,524
15,354
74,590
L
Sobek
Mxlies
Sobek
6,576
85
409
6,972
22,962
35,352
145
5,041
17,550
20,850
0
L
Fenrir
Servix
Fenrir
13,780
1,827
0
5,582
22,194
11,290
0
3,633
18,031
0
71,873
L
Achilles
SheepOfSparta
Achilles
15,971
4,158
92
4,375
27,691
32,197
572
4,392
21,867
12,974
72,396
W
Thanatos
Thayssone
Thanatos
13,415
3,036
0
20,119
25,412
12,067
708
9,641
15,771
0
114,132
W
Horus
TheGoor
Horus
10,737
4,322
3,574
8,173
22,582
29,182
612
11,460
11,122
0
32,095
W
Morgan Le Fay
benb7
Morgan Le Fay
17,776
2,910
656
3,853
15,662
7,149
1,701
7,049
8,613
105,972
0
L
He Bo
im_b_rich
He Bo
16,352
525
0
5,230
18,375
6,426
0
5,544
12,394
97,708
0
L
Freya
tjud99
Freya
9,996
3,008
0
6,643
15,528
5,518
590
1,663
13,691
97,897
0
W
Chiron
xVEXDx
Chiron
17,021
9,318
1,936
8,028
18,846
7,826
2,971
7,752
10,641
0
124,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,829
Gold Earned
69,736
623
Minions Killed
698
0
Camps Cleared
0
2,283,461
Distance Traveled
2,357,510
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,670
611
166
7
0
480,509
7
L
Sobek
9,740
406
22
1
0
454,504
7
L
Fenrir
11,163
465
106
4
0
479,490
4
L
Achilles
12,646
527
162
7
0
458,037
5
W
Thanatos
14,264
594
149
6
0
491,190
3
W
Horus
12,624
526
30
1
0
480,933
7
W
Morgan Le Fay
13,703
571
159
7
0
463,898
7
L
He Bo
12,241
510
165
7
0
425,505
13
L
Freya
12,039
502
168
7
0
465,925
0
W
Chiron
14,475
603
194
8
0
440,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role