Player Matchup

Izanami
Izanami
ChromeBull37737
Izanami
Level 30
God Stats
4W - 4L
1,239 SR
Queue Stats
102W - 97L
1,593 Elo+
Solo
Pele
Pele
blob234
Pele
Level 119
God Stats
35W - 35L
1,530 SR
Queue Stats
829W - 849L
1,485 Elo+
Party 1
Atlas
Atlas
reycara7812
Atlas
Level 103
God Stats
11W - 15L
1,425 SR
Queue Stats
573W - 638L
1,357 Elo+
Party 1
Zeus
Zeus
rokses2
Zeus
Level 91
God Stats
14W - 18L
1,560 SR
Queue Stats
237W - 273L
1,483 Elo+
Party 1
Bellona
Bellona
whalefish454
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,166 Elo+
Party 1
Team Averages
Level 71
1,451 SR
1,417 Elo+

VS

Team Averages
Level 68
1,469 SR
1,498 Elo+
Ravana
Ravana
BOM-_-007
Ravana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,435 Elo+
Party 3
Ganesha
Ganesha
Meme_Rodante
Ganesha
Level 89
God Stats
9W - 8L
1,490 SR
Queue Stats
104W - 94L
1,479 Elo+
Party 3
Ra
Ra
Uncle_Brooklyn_
Ra
Level 149
God Stats
4W - 5L
1,608 SR
Queue Stats
133W - 154L
1,406 Elo+
Party 2
Odin
Odin
jamaljackson3rd_
Odin
Level 13
God Stats
0W - 1L
1,249 SR
Queue Stats
4W - 1L
1,849 Elo+
Party 2
Kali
Kali
rolo18078170
Kali
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 47L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,038
604
3,522
5,313
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pele
blob234
Pele
10
5 / 1 / 2
6,287
629
6,891
6,486
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 7
6,030
603
2,947
3,775
2,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
rokses2
Zeus
10
5 / 1 / 0
5,513
551
2,532
4,018
1,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
whalefish454
Bellona
8
1 / 2 / 0
5,160
516
2,520
4,586
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BOM-_-007
Ravana
8
1 / 4 / 1
5,205
521
2,184
5,288
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Meme_Rodante
Ganesha
8
0 / 1 / 1
4,927
493
957
4,020
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 0
5,060
506
2,791
4,112
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
5,665
567
4,179
8,576
5,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 1
4,553
455
1,261
5,271
1,162
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
5
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
BOM-_-007
Ravana
1
4
1
0.38
W
1
1
4
3
L
Ganesha
Meme_Rodante
Ganesha
0
1
1
0.5
L
1
3
0
0.33
W
Pele
blob234
Pele
5
1
2
6
L
2
2
0
1
W
2
0
7
5.5
W
Zeus
rokses2
Zeus
5
1
0
5
L
0
4
1
0.13
W
Bellona
whalefish454
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
11,372
24,178
Taken
27,267
12,164
Mitigated
11,330
7,058
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BOM-_-007
Ravana
2,184
773
0
1,365
5,288
1,445
0
602
4,686
0
18,318
W
3,522
2,029
0
1,948
5,313
2,096
1,386
823
4,466
0
50,318
L
Ganesha
Meme_Rodante
Ganesha
957
95
277
781
4,020
1,762
329
96
3,924
15,432
0
L
2,791
259
11
920
4,112
1,177
156
1,906
2,206
23,253
0
W
Pele
blob234
Pele
6,891
1,754
0
856
6,486
2,087
0
339
6,125
0
29,135
L
4,179
1,236
24
1,462
8,576
5,784
1,007
814
7,762
0
28,506
W
2,947
1,070
1,444
1,195
3,775
2,539
357
709
2,996
10,554
0
W
Zeus
rokses2
Zeus
2,532
555
0
1,229
4,018
1,289
0
1,365
2,507
23,663
0
L
1,261
189
0
333
5,271
1,162
275
2,061
3,210
0
8,975
W
Bellona
whalefish454
Bellona
2,520
501
0
386
4,586
4,153
93
250
4,336
0
17,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
25,410
255
Minions Killed
180
0
Camps Cleared
0
957,491
Distance Traveled
933,438
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,205
521
51
5
0
180,620
1
W
Izanami
6,038
604
102
10
0
170,045
3
L
Ganesha
4,927
493
17
2
0
202,507
2
L
Ra
5,060
506
39
4
0
168,459
0
W
Pele
6,287
629
58
6
0
231,540
1
L
Odin
5,665
567
55
6
0
190,137
2
W
Atlas
6,030
603
9
1
0
187,769
2
W
Zeus
5,513
551
54
5
0
185,379
4
L
Kali
4,553
455
18
2
0
191,715
1
W
Bellona
5,160
516
32
3
0
182,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role