Player Matchup

Nike
Nike
AYE_YO_JP
Nike
Level 65
God Stats
2W - 0L
1,699 SR
Queue Stats
99W - 124L
1,383 Elo+
Solo
Tiamat
Tiamat
DMURR2
Tiamat
Level 87
God Stats
23W - 27L
1,476 SR
Queue Stats
333W - 392L
1,363 Elo+
Solo
Aphrodite
Aphrodite
ImGonnaChoke
Aphrodite
Level 79
God Stats
2W - 1L
1,407 SR
Queue Stats
105W - 93L
1,448 Elo+
Solo
Skadi
Skadi
LuxuryNA
Skadi
Level 79
God Stats
21W - 13L
1,544 SR
Queue Stats
22W - 24L
1,400 Elo+
Solo
Kali
Kali
QuxTz-SoCialiTy
Kali
Level 55
God Stats
12W - 8L
1,714 SR
Queue Stats
61W - 50L
1,474 Elo+
Solo
Team Averages
Level 73
1,568 SR
1,413 Elo+

VS

Team Averages
Level 55
1,478 SR
1,326 Elo+
Zhong Kui
Zhong Kui
Aztllan
Zhong Kui
Level 45
God Stats
0W - 3L
1,194 SR
Queue Stats
28W - 52L
1,291 Elo+
Solo
Chaac
Chaac
Lord Songy
Chaac
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,366 Elo+
Solo
Yemoja
Yemoja
SARGENTMAJOR79
Yemoja
Level 49
God Stats
2W - 8L
1,375 SR
Queue Stats
19W - 47L
1,246 Elo+
Solo
Set
Set
ShawnTheTailor
Set
Level 40
God Stats
1W - 1L
1,732 SR
Queue Stats
19W - 29L
1,360 Elo+
Solo
Charybdis
Charybdis
itjust_mari
Charybdis
Level 57
God Stats
3W - 5L
1,587 SR
Queue Stats
129W - 146L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 1 / 1
5,919
538
5,977
7,409
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
DMURR2
Tiamat
12
6 / 0 / 2
7,104
646
4,331
3,640
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
ImGonnaChoke
Aphrodite
10
0 / 0 / 9
5,960
542
1,942
5,114
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
LuxuryNA
Skadi
10
7 / 2 / 2
6,155
560
7,617
5,236
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 2
7,140
649
5,350
8,568
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aztllan
Zhong Kui
7
0 / 4 / 0
4,823
438
1,665
5,858
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
11
0 / 1 / 1
6,249
568
5,438
10,705
5,525
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 1
4,485
408
1,593
5,516
2,370
Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 4 / 0
5,226
475
3,426
7,884
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
itjust_mari
Charybdis
9
2 / 4 / 0
5,571
506
3,225
7,851
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
3
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
0
1
1
0.5
L
Zhong Kui
Aztllan
Zhong Kui
0
4
0
0
W
Tiamat
DMURR2
Tiamat
6
0
2
7
W
Aphrodite
ImGonnaChoke
Aphrodite
0
0
9
4.5
L
Chaac
0
1
1
0.5
W
Skadi
LuxuryNA
Skadi
7
2
2
4
W
5
0
2
6
L
0
5
1
0.1
L
1
4
0
0.25
L
Charybdis
itjust_mari
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,217
Damage
15,347
29,967
Taken
37,814
10,517
Mitigated
14,726
15,281
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,977
1,396
0
1,718
7,409
3,596
0
0
7,409
244
31,748
L
Zhong Kui
Aztllan
Zhong Kui
1,665
0
0
1,314
5,858
3,310
0
2,391
3,305
19,080
875
W
Tiamat
DMURR2
Tiamat
4,331
781
42
2,280
3,640
1,672
380
748
2,892
40,834
0
W
Aphrodite
ImGonnaChoke
Aphrodite
1,942
604
709
3,044
5,114
1,466
334
973
4,141
24,217
0
L
Chaac
5,438
2,070
0
5,084
10,705
5,525
566
178
9,797
0
37,523
W
Skadi
LuxuryNA
Skadi
7,617
3,485
0
941
5,236
1,205
354
977
4,259
0
33,059
W
5,350
3,531
0
6,547
8,568
2,578
0
560
8,008
0
37,799
L
1,593
222
155
262
5,516
2,370
0
1,059
4,427
16,044
0
L
3,426
2,140
0
1,777
7,884
2,193
0
1,953
5,840
0
21,854
L
Charybdis
itjust_mari
Charybdis
3,225
1,408
0
2,137
7,851
1,328
0
672
7,179
0
31,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,278
Gold Earned
26,354
361
Minions Killed
248
0
Camps Cleared
0
1,094,207
Distance Traveled
901,166
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,919
538
67
6
0
220,904
4
L
Zhong Kui
4,823
438
35
3
0
148,842
2
W
Tiamat
7,104
646
100
9
0
195,496
0
W
Aphrodite
5,960
542
66
6
0
197,183
2
L
Chaac
6,249
568
75
7
0
191,285
0
W
Skadi
6,155
560
42
4
0
233,205
2
W
Kali
7,140
649
86
8
0
247,419
0
L
Yemoja
4,485
408
23
2
0
156,173
0
L
Set
5,226
475
50
5
0
220,514
1
L
Charybdis
5,571
506
65
6
0
184,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role