Player Matchup

Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
drakeborne
King Arthur
Level 71
God Stats
25W - 23L
1,454 SR
Queue Stats
200W - 211L
1,409 Elo+
Solo
Hades
Hades
enzoagueropo
Hades
Level 29
God Stats
7W - 7L
1,421 SR
Queue Stats
12W - 20L
1,293 Elo+
Party 1
Bastet
Bastet
juanf09-hectorln
Bastet
Level 29
God Stats
1W - 2L
1,235 SR
Queue Stats
3W - 15L
1,136 Elo+
Party 1
Charybdis
Charybdis
pumped_by_arii
Charybdis
Level 57
God Stats
3W - 7L
1,291 SR
Queue Stats
24W - 29L
1,356 Elo+
Party 1
Team Averages
Level 66
1,380 SR
1,339 Elo+

VS

Team Averages
Level 98
1,408 SR
1,382 Elo+
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Danyboyxxxx
Chaac
Level 44
God Stats
0W - 2L
1,279 SR
Queue Stats
71W - 66L
1,314 Elo+
Solo
Chang'e
Chang'e
JaxtheLadd
Chang'e
Level 121
God Stats
0W - 2L
1,309 SR
Queue Stats
59W - 54L
1,429 Elo+
Party 2
Charybdis
Charybdis
miller_chiller26
Charybdis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 263L
1,307 Elo+
Solo
Tiamat
Tiamat
qGucciSantanap
Tiamat
Level 106
God Stats
6W - 7L
1,452 SR
Queue Stats
107W - 111L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
6 / 1 / 12
9,554
597
9,605
16,689
15,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
drakeborne
King Arthur
16
6 / 1 / 3
9,730
608
11,876
10,679
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
4 / 6 / 1
7,847
490
8,583
13,169
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
6,149
384
515
4,435
1,008
Charybdis
pumped_by_arii
Charybdis
13
7 / 0 / 8
8,680
543
8,663
8,491
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 4 / 1
8,292
518
6,866
13,844
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 0
7,825
489
3,979
11,577
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
JaxtheLadd
Chang'e
13
3 / 4 / 3
8,186
512
6,955
9,725
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
11
0 / 7 / 0
7,095
443
4,704
11,350
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 6 / 0
7,332
458
7,664
10,639
10,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
23
Kills
11
11
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
1
12
12
L
Thanatos
 
Thanatos
5
4
1
1.38
L
2
3
0
0.67
L
Chang'e
JaxtheLadd
Chang'e
3
4
3
1.13
W
King Arthur
drakeborne
King Arthur
6
1
3
7.5
W
4
6
1
0.75
W
0
3
0
0
L
Charybdis
0
7
0
0
W
Charybdis
pumped_by_arii
Charybdis
7
0
8
11
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,242
Damage
30,168
53,463
Taken
57,135
34,512
Mitigated
30,629
13,834
Healing
22,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,605
4,142
0
3,296
16,689
15,812
0
3,894
12,127
30,187
0
L
Thanatos
 
Thanatos
6,866
1,965
0
10,551
13,844
6,135
611
4,001
9,747
0
50,815
L
3,979
744
0
4,782
11,577
7,870
43
0
10,763
0
36,232
L
Chang'e
JaxtheLadd
Chang'e
6,955
789
675
2,795
9,725
3,234
689
5,485
4,147
40,046
0
W
King Arthur
drakeborne
King Arthur
11,876
2,154
0
1,536
10,679
9,844
0
1,143
8,769
0
59,153
W
8,583
1,134
247
3,435
13,169
5,097
151
5,134
7,464
31,945
0
W
515
164
0
549
4,435
1,008
0
0
4,334
0
20,686
L
Charybdis
4,704
2,495
124
2,163
11,350
3,084
1,515
4,204
7,098
0
37,394
W
Charybdis
pumped_by_arii
Charybdis
8,663
4,440
638
4,133
8,491
2,751
28
1,852
6,305
0
48,088
L
7,664
834
0
962
10,639
10,306
1,274
4,498
6,062
26,536
3,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,960
Gold Earned
38,730
333
Minions Killed
365
0
Camps Cleared
0
1,353,627
Distance Traveled
1,309,743
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,554
597
43
3
0
310,888
7
L
Thanatos
8,292
518
79
5
0
318,252
4
L
Chaac
7,825
489
83
5
0
218,259
5
L
Chang'e
8,186
512
81
5
0
246,329
1
W
King Arthur
9,730
608
121
8
0
341,091
0
W
Hades
7,847
490
45
3
0
238,051
0
W
Bastet
6,149
384
46
3
0
202,153
0
L
Charybdis
7,095
443
69
4
0
255,632
1
W
Charybdis
8,680
543
78
5
0
261,444
3
L
Tiamat
7,332
458
53
3
0
271,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role