Player Matchup

Skadi
Skadi
LuxuryNA
Skadi
Level 79
God Stats
21W - 13L
1,532 SR
Queue Stats
22W - 24L
1,387 Elo+
Solo
Tyr
Tyr
RlW90
Tyr
Level 101
God Stats
7W - 19L
1,343 SR
Queue Stats
442W - 506L
1,411 Elo+
Solo
Ne Zha
Ne Zha
XTREME RICEBALL
Ne Zha
Level 49
God Stats
3W - 4L
1,262 SR
Queue Stats
119W - 130L
1,303 Elo+
Party 1
Olorun
Olorun
brenden1525
Olorun
Level 29
God Stats
5W - 8L
1,232 SR
Queue Stats
67W - 88L
1,241 Elo+
Party 1
Bacchus
Bacchus
jgnet101
Bacchus
Level 34
God Stats
7W - 9L
1,325 SR
Queue Stats
89W - 110L
1,326 Elo+
Party 1
Team Averages
Level 58
1,339 SR
1,334 Elo+

VS

Team Averages
Level 92
1,427 SR
1,371 Elo+
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Jota_Jay_
Artio
Level 103
God Stats
1W - 7L
1,185 SR
Queue Stats
26W - 38L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
PabloElPepper
Sun Wukong
Level 62
God Stats
0W - 1L
1,467 SR
Queue Stats
8W - 7L
1,420 Elo+
Solo
Zeus
Zeus
SoSa0221221
Zeus
Level 97
God Stats
33W - 32L
1,482 SR
Queue Stats
305W - 362L
1,365 Elo+
Solo
Ullr
Ullr
xxMILK MANx
Ullr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LuxuryNA
Skadi
9
3 / 0 / 1
5,212
652
7,731
3,683
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
RlW90
Tyr
10
1 / 0 / 0
5,574
697
1,689
3,676
2,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 1 / 0
3,939
492
124
2,729
653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
6
0 / 1 / 0
4,186
523
1,337
2,993
986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
jgnet101
Bacchus
7
1 / 0 / 3
4,827
603
2,956
5,127
2,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 0 / 0
4,194
524
1,384
5,161
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Jota_Jay_
Artio
6
0 / 1 / 0
4,056
507
1,275
6,807
2,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
PabloElPepper
Sun Wukong
3
0 / 1 / 0
3,414
427
340
1,200
443
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 1 / 0
5,014
627
2,633
3,007
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
3,893
487
1,581
6,052
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
L
Artio
Jota_Jay_
Artio
0
1
0
0
W
Skadi
LuxuryNA
Skadi
3
0
1
3.5
L
Sun Wukong
PabloElPepper
Sun Wukong
0
1
0
0
W
Tyr
RlW90
Tyr
1
0
0
1
L
2
1
0
2
W
0
1
0
0
W
Olorun
0
1
0
0
W
Bacchus
jgnet101
Bacchus
1
0
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,837
Damage
7,213
18,208
Taken
22,227
8,368
Mitigated
6,911
5,627
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,384
380
0
2,605
5,161
2,198
0
852
4,309
0
14,598
L
Artio
Jota_Jay_
Artio
1,275
307
429
2,019
6,807
2,385
0
1,414
5,393
6,467
0
W
Skadi
LuxuryNA
Skadi
7,731
3,721
0
1,448
3,683
970
16
786
2,845
0
32,461
L
Sun Wukong
PabloElPepper
Sun Wukong
340
0
0
215
1,200
443
0
0
1,200
0
4,096
W
Tyr
RlW90
Tyr
1,689
282
0
1,974
3,676
2,905
1,344
415
3,217
0
24,970
L
2,633
635
0
1,251
3,007
616
0
298
2,709
21,494
0
W
124
0
0
81
2,729
653
0
308
2,369
0
12,195
W
Olorun
1,337
613
0
789
2,993
986
80
1,171
1,754
12,640
0
W
Bacchus
jgnet101
Bacchus
2,956
273
798
537
5,127
2,854
66
1,001
4,115
7,971
0
L
1,581
759
0
1,723
6,052
1,269
0
1,729
4,323
0
15,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,738
Gold Earned
20,571
162
Minions Killed
147
0
Camps Cleared
0
738,868
Distance Traveled
666,697
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,194
524
32
4
0
179,790
1
L
Artio
4,056
507
18
2
0
165,582
1
W
Skadi
5,212
652
55
7
0
166,975
2
L
Sun Wukong
3,414
427
11
1
0
42,642
1
W
Tyr
5,574
697
49
6
0
163,471
3
L
Zeus
5,014
627
53
7
0
130,664
1
W
Ne Zha
3,939
492
29
4
0
130,877
0
W
Olorun
4,186
523
20
3
0
104,881
0
W
Bacchus
4,827
603
9
1
0
172,664
0
L
Ullr
3,893
487
33
4
0
148,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role