Player Matchup

Kali
Kali
CrimsonSwift13
Kali
Level 156
God Stats
3W - 4L
1,571 SR
Queue Stats
462W - 441L
1,517 Elo+
Solo
Achilles
Achilles
KevinHM9146
Achilles
Level 81
God Stats
6W - 12L
1,465 SR
Queue Stats
260W - 271L
1,556 Elo+
Solo
Ymir
Ymir
LeakyTank
Ymir
Level 154
God Stats
7W - 9L
1,550 SR
Queue Stats
72W - 84L
1,496 Elo+
Solo
Cupid
Cupid
RomanA29
Cupid
Level 148
God Stats
18W - 23L
1,507 SR
Queue Stats
622W - 596L
1,492 Elo+
Solo
Cernunnos
Cernunnos
WhoDatNation922
Cernunnos
Level 106
God Stats
38W - 22L
1,658 SR
Queue Stats
110W - 91L
1,554 Elo+
Solo
Team Averages
Level 129
1,550 SR
1,523 Elo+

VS

Team Averages
Level 123
1,589 SR
1,526 Elo+
Kali
Kali
PhatAssDom
Kali
Level 154
God Stats
5W - 1L
1,701 SR
Queue Stats
250W - 249L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
SahDezii
Gilgamesh
Level 134
God Stats
6W - 3L
1,610 SR
Queue Stats
262W - 258L
1,531 Elo+
Party 1
Scylla
Scylla
juliyum
Scylla
Level 136
God Stats
19W - 13L
1,569 SR
Queue Stats
817W - 755L
1,524 Elo+
Solo
Artio
Artio
pattykane1188
Artio
Level 65
God Stats
3W - 0L
1,501 SR
Queue Stats
6W - 6L
1,546 Elo+
Solo
Apollo
Apollo
xBismackBiyombo
Apollo
Level 126
God Stats
6W - 6L
1,566 SR
Queue Stats
281W - 272L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,987
499
2,422
5,363
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
KevinHM9146
Achilles
9
0 / 0 / 0
5,255
438
1,094
4,188
2,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ymir
10
0 / 1 / 2
5,801
483
2,146
6,839
3,068
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
RomanA29
Cupid
3
0 / 1 / 0
3,958
330
72
1,270
263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
WhoDatNation922
Cernunnos
12
2 / 2 / 0
6,784
565
6,551
7,506
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,877
573
4,934
9,026
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
SahDezii
Gilgamesh
13
0 / 0 / 0
7,251
604
2,111
3,510
2,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
juliyum
Scylla
13
1 / 2 / 2
7,435
620
1,007
3,828
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 0 / 3
5,767
481
1,388
6,884
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 3
6,564
547
3,144
6,409
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
5
5
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Achilles
KevinHM9146
Achilles
0
0
0
0
L
Ymir
0
1
2
1
W
4
2
0
2
L
Cupid
RomanA29
Cupid
0
1
0
0
W
Gilgamesh
SahDezii
Gilgamesh
0
0
0
0
L
Cernunnos
WhoDatNation922
Cernunnos
2
2
0
1
W
Scylla
juliyum
Scylla
1
2
2
1
W
0
0
3
1.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,285
Damage
12,584
25,166
Taken
29,657
9,270
Mitigated
11,734
8,184
Healing
9,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,422
1,129
0
2,124
5,363
2,002
0
325
4,804
0
28,443
L
Achilles
KevinHM9146
Achilles
1,094
479
0
1,433
4,188
2,105
0
0
4,041
0
25,310
L
Ymir
2,146
729
0
500
6,839
3,068
0
588
6,251
24,799
0
W
4,934
2,368
0
4,017
9,026
2,937
0
307
7,899
0
29,816
L
Cupid
RomanA29
Cupid
72
72
0
390
1,270
263
0
318
892
0
4,837
W
Gilgamesh
SahDezii
Gilgamesh
2,111
754
0
696
3,510
2,732
0
0
3,510
0
42,402
L
Cernunnos
WhoDatNation922
Cernunnos
6,551
3,406
184
3,553
7,506
1,832
0
1,092
5,961
0
46,145
W
Scylla
juliyum
Scylla
1,007
219
0
1,114
3,828
1,010
0
378
3,183
48,271
0
W
1,388
223
60
1,464
6,884
3,279
0
836
6,048
12,698
0
W
3,144
1,488
0
2,551
6,409
1,776
734
625
5,784
0
42,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,785
Gold Earned
33,894
263
Minions Killed
362
0
Camps Cleared
0
866,712
Distance Traveled
1,082,853
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,987
499
53
4
0
234,722
2
L
Achilles
5,255
438
60
5
0
193,448
2
L
Ymir
5,801
483
55
5
0
197,827
3
W
Kali
6,877
573
60
5
0
234,291
2
L
Cupid
3,958
330
9
1
0
38,304
2
W
Gilgamesh
7,251
604
93
8
0
205,859
1
L
Cernunnos
6,784
565
86
7
0
202,411
7
W
Scylla
7,435
620
105
9
0
197,978
1
W
Artio
5,767
481
24
2
0
211,713
1
W
Apollo
6,564
547
80
7
0
233,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role