Player Matchup

Ravana
Ravana
DCR292
Ravana
Level 117
God Stats
4W - 6L
1,494 SR
Queue Stats
36W - 36L
1,511 Elo+
Party 2
Neith
Neith
Destru5556
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
Waitedmonkey269
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,522 Elo+
Party 2
Medusa
Medusa
token_caviar0
Medusa
Level 40
God Stats
3W - 3L
1,669 SR
Queue Stats
128W - 148L
1,446 Elo+
Solo
Loki
Loki
vikingoindio
Loki
Level 122
God Stats
101W - 51L
1,666 SR
Queue Stats
196W - 159L
1,516 Elo+
Party 2
Team Averages
Level 64
1,566 SR
1,499 Elo+

VS

Team Averages
Level 73
1,485 SR
1,487 Elo+
Fenrir
Fenrir
Kriplin
Fenrir
Level 85
God Stats
1W - 3L
1,234 SR
Queue Stats
404W - 369L
1,509 Elo+
Party 1
Scylla
Scylla
Mateojn11
Scylla
Level 79
God Stats
9W - 6L
1,494 SR
Queue Stats
220W - 206L
1,464 Elo+
Solo
Medusa
Medusa
ROB3RTO90
Medusa
Level 88
God Stats
12W - 13L
1,484 SR
Queue Stats
219W - 203L
1,430 Elo+
Solo
Ravana
Ravana
inykapo9
Ravana
Level 92
God Stats
2W - 0L
1,715 SR
Queue Stats
488W - 444L
1,515 Elo+
Party 1
Hercules
Hercules
loliken
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DCR292
Ravana
10
1 / 2 / 1
6,098
554
1,987
6,657
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
7
0 / 6 / 0
4,576
416
1,259
5,177
1,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 1
5,602
509
2,476
9,115
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 0
5,729
521
1,465
5,162
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
6,621
602
2,139
5,751
1,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kriplin
Fenrir
10
3 / 0 / 5
6,446
586
3,230
2,791
1,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Mateojn11
Scylla
12
4 / 1 / 1
6,926
630
5,292
4,196
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
ROB3RTO90
Medusa
12
6 / 0 / 2
7,242
658
5,824
3,153
1,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
inykapo9
Ravana
11
3 / 2 / 5
6,497
591
4,764
6,382
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
loliken
Hercules
10
1 / 1 / 2
6,126
557
2,435
4,048
3,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
17
17
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
DCR292
Ravana
1
2
1
0.75
L
Neith
0
6
0
0
W
Fenrir
Kriplin
Fenrir
3
0
5
5.5
W
Scylla
Mateojn11
Scylla
4
1
1
4.5
W
Medusa
ROB3RTO90
Medusa
6
0
2
7
L
0
5
1
0.1
W
Ravana
inykapo9
Ravana
3
2
5
2.75
W
Hercules
loliken
Hercules
1
1
2
2
L
0
3
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,326
Damage
21,545
31,862
Taken
20,570
9,490
Mitigated
8,704
7,395
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DCR292
Ravana
1,987
448
0
2,873
6,657
1,979
0
818
5,595
0
27,287
L
Neith
1,259
271
0
244
5,177
1,373
0
0
5,177
0
11,921
W
Fenrir
Kriplin
Fenrir
3,230
337
0
1,693
2,791
1,358
0
0
2,791
0
12,820
W
Scylla
Mateojn11
Scylla
5,292
792
0
1,250
4,196
1,150
540
807
3,389
34,701
0
W
Medusa
ROB3RTO90
Medusa
5,824
1,362
0
1,756
3,153
1,103
0
0
3,153
0
37,946
L
2,476
252
118
1,520
9,115
3,573
0
4,044
4,773
26,011
0
W
Ravana
inykapo9
Ravana
4,764
1,364
0
2,798
6,382
1,946
0
1,205
5,177
0
33,024
W
Hercules
loliken
Hercules
2,435
577
0
1,176
4,048
3,147
0
464
3,584
0
21,805
L
1,465
239
0
380
5,162
1,097
0
0
5,162
0
34,181
L
2,139
884
0
2,260
5,751
1,468
388
0
5,487
0
31,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,626
Gold Earned
33,237
270
Minions Killed
296
0
Camps Cleared
0
1,052,338
Distance Traveled
1,119,914
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,098
554
63
6
0
253,476
0
L
Neith
4,576
416
20
2
0
171,612
0
W
Fenrir
6,446
586
19
2
0
246,223
7
W
Scylla
6,926
630
75
7
0
217,277
5
W
Medusa
7,242
658
77
7
0
225,111
3
L
Hades
5,602
509
45
4
0
166,682
0
W
Ravana
6,497
591
62
6
0
226,679
6
W
Hercules
6,126
557
63
6
0
204,624
2
L
Medusa
5,729
521
71
6
0
219,538
5
L
Loki
6,621
602
71
6
0
241,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role