Player Matchup

Ymir
Ymir
Ajgor130
Ymir
Level 69
God Stats
2W - 3L
1,441 SR
Queue Stats
113W - 126L
1,371 Elo+
Party 3
Medusa
Medusa
Kaszynaa
Medusa
Level 104
God Stats
9W - 0L
1,957 SR
Queue Stats
95W - 104L
1,509 Elo+
Party 3
Chang'e
Chang'e
Szynszy
Chang'e
Level 37
God Stats
10W - 2L
1,733 SR
Queue Stats
34W - 33L
1,422 Elo+
Party 3
Bellona
Bellona
Trattatataaa
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,617 Elo+
Party 1
Charybdis
Charybdis
traviiu
Charybdis
Level 43
God Stats
1W - 5L
1,082 SR
Queue Stats
11W - 15L
1,386 Elo+
Party 1
Team Averages
Level 51
1,543 SR
1,461 Elo+

VS

Team Averages
Level 69
1,455 SR
1,428 Elo+
Gilgamesh
Gilgamesh
Aytop
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,534 Elo+
Party 2
Cerberus
Cerberus
DevilFireBear
Cerberus
Level 46
God Stats
7W - 16L
1,430 SR
Queue Stats
51W - 75L
1,335 Elo+
Party 4
Poseidon
Poseidon
LeetCaine
Poseidon
Level 50
God Stats
1W - 2L
1,502 SR
Queue Stats
59W - 62L
1,486 Elo+
Party 2
Da Ji
Da Ji
ThongmanX
Da Ji
Level 98
God Stats
5W - 8L
1,411 SR
Queue Stats
63W - 63L
1,450 Elo+
Solo
Izanami
Izanami
noname6666
Izanami
Level 126
God Stats
10W - 15L
1,431 SR
Queue Stats
103W - 146L
1,334 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 2
6,347
635
3,959
6,408
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kaszynaa
Medusa
12
3 / 0 / 10
7,187
719
5,903
4,995
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Szynszy
Chang'e
7
0 / 2 / 3
4,952
495
960
4,388
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Trattatataaa
Bellona
13
14 / 1 / 3
7,958
796
9,799
7,430
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
traviiu
Charybdis
9
4 / 3 / 1
5,721
572
5,835
6,607
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aytop
Gilgamesh
10
3 / 2 / 0
5,630
563
5,024
8,715
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
DevilFireBear
Cerberus
7
2 / 4 / 3
5,392
539
2,917
9,833
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
LeetCaine
Poseidon
9
1 / 5 / 0
5,285
529
3,128
5,624
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ThongmanX
Da Ji
7
0 / 7 / 2
4,683
468
3,234
7,904
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
noname6666
Izanami
9
3 / 4 / 3
5,838
584
5,333
5,454
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
22
Kills
9
9
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
2
0.67
L
Gilgamesh
Aytop
Gilgamesh
3
2
0
1.5
L
Cerberus
DevilFireBear
Cerberus
2
4
3
0.88
W
Medusa
Kaszynaa
Medusa
3
0
10
8
L
Poseidon
LeetCaine
Poseidon
1
5
0
0.2
W
Chang'e
Szynszy
Chang'e
0
2
3
0.75
L
Da Ji
ThongmanX
Da Ji
0
7
2
0.14
W
Bellona
Trattatataaa
Bellona
14
1
3
15.5
L
Izanami
noname6666
Izanami
3
4
3
1.13
W
Charybdis
traviiu
Charybdis
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,456
Damage
19,636
29,828
Taken
37,530
13,029
Mitigated
11,498
8,177
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,959
1,710
0
822
6,408
3,193
0
0
6,051
32,576
0
L
Gilgamesh
Aytop
Gilgamesh
5,024
1,883
0
2,782
8,715
4,253
0
3,508
4,756
0
21,426
L
Cerberus
DevilFireBear
Cerberus
2,917
447
62
2,274
9,833
4,275
0
785
9,048
8,650
0
W
Medusa
Kaszynaa
Medusa
5,903
2,343
0
2,083
4,995
1,452
836
1,897
2,974
0
40,887
L
Poseidon
LeetCaine
Poseidon
3,128
747
0
782
5,624
811
456
0
5,624
30,678
0
W
Chang'e
Szynszy
Chang'e
960
299
653
1,749
4,388
2,230
43
1,144
3,244
9,009
0
L
Da Ji
ThongmanX
Da Ji
3,234
921
0
1,484
7,904
1,469
0
73
7,673
0
17,420
W
Bellona
Trattatataaa
Bellona
9,799
3,556
0
1,381
7,430
4,501
0
1,389
6,041
0
44,467
L
Izanami
noname6666
Izanami
5,333
3,064
0
1,072
5,454
690
18
102
5,352
0
29,869
W
Charybdis
traviiu
Charybdis
5,835
3,778
0
1,489
6,607
1,653
535
1,615
4,992
0
28,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
26,828
309
Minions Killed
218
0
Camps Cleared
0
989,659
Distance Traveled
892,601
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,347
635
72
7
0
166,371
4
L
Gilgamesh
5,630
563
58
6
0
176,429
1
L
Cerberus
5,392
539
17
2
0
167,051
2
W
Medusa
7,187
719
85
9
0
225,490
1
L
Poseidon
5,285
529
47
5
0
192,779
2
W
Chang'e
4,952
495
18
2
0
194,483
3
L
Da Ji
4,683
468
36
4
0
182,032
4
W
Bellona
7,958
796
78
8
0
235,331
1
L
Izanami
5,838
584
60
6
0
174,310
3
W
Charybdis
5,721
572
56
6
0
167,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role