Player Matchup

Geb
Geb
Myzery27
Geb
Level 106
God Stats
41W - 26L
1,703 SR
Queue Stats
651W - 505L
1,627 Elo+
Party 2
Agni
Agni
SaintBeowulf
Agni
Level 154
God Stats
0W - 1L
1,288 SR
Queue Stats
448W - 442L
1,579 Elo+
Solo
Loki
Loki
ShreksualTension
Loki
Level 103
God Stats
24W - 21L
1,607 SR
Queue Stats
561W - 419L
1,664 Elo+
Party 2
Chernobog
Chernobog
Whitehammer29200
Chernobog
Level 81
God Stats
6W - 11L
1,457 SR
Queue Stats
361W - 368L
1,569 Elo+
Solo
Bastet
Bastet
wtfisjuice15
Bastet
Level 117
God Stats
2W - 1L
1,763 SR
Queue Stats
126W - 117L
1,601 Elo+
Solo
Team Averages
Level 112
1,564 SR
1,608 Elo+

VS

Team Averages
Level 105
1,544 SR
1,509 Elo+
Agni
Agni
 
Agni
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GrippleDorp
Fenrir
Level 93
God Stats
6W - 3L
1,738 SR
Queue Stats
97W - 90L
1,529 Elo+
Party 1
Bastet
Bastet
MAURFO
Bastet
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,450 Elo+
Solo
Olorun
Olorun
XXRAIXERXXGYT
Olorun
Level 160
God Stats
43W - 42L
1,572 SR
Queue Stats
469W - 454L
1,555 Elo+
Solo
Jing Wei
Jing Wei
YouTeeAre
Jing Wei
Level 129
God Stats
4W - 8L
1,410 SR
Queue Stats
134W - 117L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,190
599
615
5,040
1,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 2 / 0
3,359
480
41
1,657
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 1
4,895
699
1,421
3,661
858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
7
0 / 1 / 0
4,309
616
3,381
3,755
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
9
1 / 0 / 0
4,885
698
3,365
5,463
2,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
3 / 1 / 0
5,621
803
1,284
2,723
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
7
1 / 0 / 3
4,674
668
1,926
3,115
1,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
MAURFO
Bastet
6
0 / 0 / 0
3,808
544
1,428
2,463
486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
4,832
690
2,291
5,268
1,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
YouTeeAre
Jing Wei
9
2 / 0 / 1
5,064
723
3,649
4,300
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
0
3
W
Fenrir
1
0
3
2.5
W
Bastet
MAURFO
Bastet
0
0
0
0
L
0
3
1
0.17
L
0
2
0
0
L
1
0
1
1.5
L
Chernobog
0
1
0
0
W
0
1
0
0
W
Jing Wei
YouTeeAre
Jing Wei
2
0
1
2.5
L
Bastet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,823
Damage
10,578
19,576
Taken
17,869
5,683
Mitigated
4,640
6,401
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,284
41
0
940
2,723
662
0
41
2,682
28,250
0
W
Fenrir
1,926
451
106
1,569
3,115
1,038
0
330
2,785
0
10,597
W
Bastet
MAURFO
Bastet
1,428
300
0
642
2,463
486
0
0
2,463
0
11,100
L
615
62
0
727
5,040
1,600
0
246
4,764
7,455
0
L
41
41
0
111
1,657
314
0
292
1,309
6,072
0
L
1,421
607
0
413
3,661
858
0
594
3,001
0
24,908
L
Chernobog
3,381
2,418
0
1,476
3,755
744
0
0
3,755
0
24,699
W
2,291
1,182
70
3,311
5,268
1,587
641
0
4,965
27,501
0
W
Jing Wei
YouTeeAre
Jing Wei
3,649
3,123
0
3,176
4,300
867
0
285
4,015
0
30,351
L
Bastet
3,365
515
0
3,674
5,463
2,167
0
2,291
3,172
0
24,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,638
Gold Earned
23,999
195
Minions Killed
248
0
Camps Cleared
0
683,494
Distance Traveled
745,446
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,621
803
60
9
0
159,920
1
W
Fenrir
4,674
668
21
3
0
139,335
1
W
Bastet
3,808
544
29
4
0
160,579
1
L
Geb
4,190
599
17
2
0
138,403
0
L
Agni
3,359
480
10
1
0
67,891
0
L
Loki
4,895
699
60
9
0
180,471
1
L
Chernobog
4,309
616
50
7
0
133,040
4
W
Olorun
4,832
690
70
10
0
128,902
1
W
Jing Wei
5,064
723
68
10
0
156,710
0
L
Bastet
4,885
698
58
8
0
163,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role