Player Matchup

Bacchus
Bacchus
Chris das Schaf
Bacchus
Level 160
God Stats
1W - 0L
1,816 SR
Queue Stats
43W - 42L
1,522 Elo+
Party 1
Artemis
Artemis
MeteorGolem033
Artemis
Level 79
God Stats
3W - 0L
1,590 SR
Queue Stats
38W - 62L
1,347 Elo+
Party 1
Zeus
Zeus
MovesLikeBaggi
Zeus
Level 141
God Stats
4W - 1L
1,591 SR
Queue Stats
24W - 18L
1,640 Elo+
Party 1
Team Averages
Level 127
1,666 SR
1,503 Elo+

VS

Team Averages
Level 55
1,425 SR
1,278 Elo+
Athena
Athena
RealJokerinii
Athena
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,186 Elo+
Party 2
Chang'e
Chang'e
SupraMindz
Chang'e
Level 83
God Stats
1W - 3L
1,275 SR
Queue Stats
22W - 31L
1,338 Elo+
Party 2
Hachiman
Hachiman
kaoriri
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 13
7,332
815
6,991
11,547
12,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 7
7,848
872
4,776
4,627
1,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
8 / 1 / 5
8,453
939
15,164
5,093
2,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,101
789
2,636
13,074
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
SupraMindz
Chang'e
11
2 / 9 / 2
7,021
780
2,786
9,797
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
kaoriri
Hachiman
10
1 / 3 / 3
6,387
710
4,349
8,762
2,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
4
5
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
W
5
1
7
8.5
W
8
1
5
10.5
L
1
2
4
1.5
L
Chang'e
SupraMindz
Chang'e
2
9
2
0.33
L
Hachiman
kaoriri
Hachiman
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,931
Damage
9,771
21,267
Taken
31,633
16,482
Mitigated
16,671
4,634
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,991
1,319
0
1,234
11,547
12,358
6
3,082
8,291
13,796
0
W
4,776
2,102
0
1,616
4,627
1,797
1,834
1,185
3,384
0
21,382
W
15,164
2,494
0
1,784
5,093
2,327
0
1,036
4,017
33,401
0
L
2,636
1,009
0
1,990
13,074
10,375
0
8,086
4,395
7,700
0
L
Chang'e
SupraMindz
Chang'e
2,786
351
1,146
1,512
9,797
3,412
0
6,327
2,934
12,930
0
L
Hachiman
kaoriri
Hachiman
4,349
1,744
128
841
8,762
2,884
0
6,592
1,721
0
15,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
20,509
87
Minions Killed
49
6
Camps Cleared
2
488,801
Distance Traveled
492,753
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,332
815
11
1
0
164,618
4
W
Artemis
7,848
872
35
4
2
154,178
1
W
Zeus
8,453
939
41
5
4
170,005
2
L
Athena
7,101
789
4
0
0
175,486
4
L
Chang'e
7,021
780
24
3
1
136,755
0
L
Hachiman
6,387
710
21
2
1
180,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role