Player Matchup

Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Beerinka
Thor
Level 117
God Stats
1W - 1L
1,278 SR
Queue Stats
261W - 284L
1,420 Elo+
Solo
Izanami
Izanami
K0sTniiX
Izanami
Level 130
God Stats
22W - 22L
1,495 SR
Queue Stats
1,077W - 1,093L
1,434 Elo+
Solo
Khepri
Khepri
OP-kissa
Khepri
Level 69
God Stats
1W - 1L
1,232 SR
Queue Stats
84W - 83L
1,482 Elo+
Solo
Team Averages
Level 91
1,401 SR
1,467 Elo+

VS

Team Averages
Level 96
1,506 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DLeiro
Medusa
Level 108
God Stats
3W - 2L
1,531 SR
Queue Stats
157W - 128L
1,544 Elo+
Solo
Thoth
Thoth
Tashinka
Thoth
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 3 / 15
9,901
825
15,466
12,666
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
 
Raijin
17
2 / 2 / 18
9,788
816
7,341
8,158
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
15
2 / 3 / 14
9,046
754
8,034
11,483
6,766
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
K0sTniiX
Izanami
18
11 / 2 / 10
10,995
916
17,600
10,681
6,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
OP-kissa
Khepri
16
3 / 3 / 13
10,140
845
5,206
18,343
26,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 4 / 5
9,567
797
15,323
11,295
4,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
 
Pele
14
2 / 4 / 4
8,865
739
7,525
14,343
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
 
Fenrir
13
0 / 7 / 10
7,880
657
8,204
13,627
12,611
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
DLeiro
Medusa
16
1 / 4 / 8
8,745
729
12,200
11,160
4,926
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Tashinka
Thoth
16
4 / 4 / 7
9,655
805
8,566
8,003
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
23
Kills
13
13
Deaths
23
70
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
3
15
4.17
W
Raijin
 
Raijin
2
2
18
5.5
L
Neith
 
Neith
6
4
5
2.13
L
Pele
 
Pele
2
4
4
1
L
Fenrir
 
Fenrir
0
7
10
0.71
W
Thor
2
3
14
3
L
Medusa
DLeiro
Medusa
1
4
8
1.25
W
Izanami
K0sTniiX
Izanami
11
2
10
8
W
Khepri
OP-kissa
Khepri
3
3
13
3.17
L
Thoth
Tashinka
Thoth
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,647
Damage
51,818
61,331
Taken
58,428
49,372
Mitigated
33,409
21,892
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,466
4,096
1,681
2,439
12,666
6,100
342
2,635
9,889
30,403
0
W
Raijin
 
Raijin
7,341
727
2,333
1,759
8,158
4,312
614
134
7,913
22,757
0
L
Neith
 
Neith
15,323
4,575
1,025
3,092
11,295
4,691
742
5,980
5,161
0
27,682
L
Pele
 
Pele
7,525
542
1,042
4,333
14,343
7,973
294
6,936
7,231
0
19,092
L
Fenrir
 
Fenrir
8,204
1,508
950
1,948
13,627
12,611
54
4,781
8,660
0
11,174
W
Thor
8,034
1,788
1,372
1,027
11,483
6,766
1,586
2,092
9,233
0
14,038
L
Medusa
DLeiro
Medusa
12,200
5,192
1,242
2,350
11,160
4,926
0
6,225
4,725
0
26,650
W
Izanami
K0sTniiX
Izanami
17,600
11,798
1,998
1,914
10,681
6,153
2,567
1,415
9,235
0
41,394
W
Khepri
OP-kissa
Khepri
5,206
432
3,914
3,455
18,343
26,041
297
2,290
16,016
8,771
0
L
Thoth
Tashinka
Thoth
8,566
457
826
519
8,003
3,208
507
3,273
4,638
27,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,870
Gold Earned
44,712
134
Minions Killed
122
0
Camps Cleared
0
1,066,203
Distance Traveled
1,015,280
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,901
825
40
3
0
190,088
1
W
Raijin
9,788
816
24
2
0
233,448
0
L
Neith
9,567
797
31
3
0
185,771
2
L
Pele
8,865
739
18
2
0
183,884
0
L
Fenrir
7,880
657
4
0
0
190,175
1
W
Thor
9,046
754
17
1
0
204,755
0
L
Medusa
8,745
729
38
3
0
245,627
0
W
Izanami
10,995
916
46
4
0
215,183
0
W
Khepri
10,140
845
7
1
0
222,729
0
L
Thoth
9,655
805
31
3
0
209,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role