Player Matchup

Medusa
Medusa
Diamond I
Bo0tsAndCats
Medusa
Diamond I
Level 160
God Stats
2W - 3L
1,683 SR
Queue Stats
183W - 154L
2,808 MMR
Solo
Bastet
Bastet
Diamond III
Gabeethan
Bastet
Diamond III
Level 160
God Stats
0W - 1L
1,570 SR
Queue Stats
332W - 282L
2,704 MMR
Solo
Sol
Sol
Diamond I
Meokio
Sol
Diamond I
Level 160
God Stats
7W - 6L
1,640 SR
Queue Stats
436W - 436L
2,426 MMR
Solo
King Arthur
King Arthur
Diamond V
ThatsRad
King Arthur
Diamond V
Level 63
God Stats
8W - 4L
1,782 SR
Queue Stats
99W - 85L
2,448 MMR
Party 1
Fafnir
Fafnir
Platinum I
TheGegger
Fafnir
Platinum I
Level 63
God Stats
7W - 8L
1,524 SR
Queue Stats
97W - 86L
2,376 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,640 SR
2,552 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,675 SR
2,540 MMR
Hel
Hel
Diamond I
Aedicula
Hel
Diamond I
Level 157
God Stats
20W - 8L
1,874 SR
Queue Stats
186W - 138L
2,672 MMR
Party 2
Cerberus
Cerberus
Diamond II
Landminer
Cerberus
Diamond II
Level 146
God Stats
3W - 3L
1,609 SR
Queue Stats
155W - 123L
2,384 MMR
Solo
Chaac
Chaac
Diamond III
NemesisSimp
Chaac
Diamond III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 53L
2,536 MMR
Solo
Cliodhna
Cliodhna
Diamond I
SweatyMeatSacks
Cliodhna
Diamond I
Level 158
God Stats
3W - 1L
1,477 SR
Queue Stats
286W - 267L
2,558 MMR
Party 2
Apollo
Apollo
Diamond I
perspectiveduck5
Apollo
Diamond I
Level 147
God Stats
16W - 6L
1,917 SR
Queue Stats
160W - 143L
2,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 7 / 1
9,871
494
7,214
15,623
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Gabeethan
Bastet
18
3 / 5 / 2
11,396
570
14,416
16,774
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Meokio
Sol
16
0 / 6 / 1
10,191
510
6,239
14,793
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
ThatsRad
King Arthur
16
3 / 5 / 0
10,296
515
11,586
21,685
17,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
TheGegger
Fafnir
12
1 / 6 / 2
8,882
444
7,215
20,219
20,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SerqetPeleGebCamazotz

VS

Bans
OdinThothAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 14
12,937
647
20,084
13,811
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Landminer
Cerberus
16
1 / 1 / 16
11,770
589
9,300
21,780
16,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 4 / 8
12,217
611
7,874
24,305
17,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
19
13 / 1 / 7
13,366
668
20,384
18,465
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 6
13,367
668
10,091
11,065
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
7
Kills
28
29
Deaths
7
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
L
Medusa
0
7
1
0.07
L
Bastet
Gabeethan
Bastet
3
5
2
0.8
W
Cerberus
Landminer
Cerberus
1
1
16
9
L
Sol
Meokio
Sol
0
6
1
0.08
W
1
4
8
1.25
W
Cliodhna
13
1
7
16.5
L
King Arthur
ThatsRad
King Arthur
3
5
0
0.6
L
Fafnir
TheGegger
Fafnir
1
6
2
0.33
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,670
Damage
67,733
89,094
Taken
89,426
50,609
Mitigated
53,194
21,275
Healing
54,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,084
525
7,548
10,445
13,811
6,178
1,883
3,942
9,277
98,386
0
L
Medusa
7,214
2,757
0
5,497
15,623
4,024
3,504
4,605
11,018
0
79,994
L
Bastet
Gabeethan
Bastet
14,416
3,197
0
7,132
16,774
5,461
0
3,779
12,661
0
88,009
W
Cerberus
Landminer
Cerberus
9,300
740
3,421
7,292
21,780
16,941
330
4,075
17,705
32,047
0
L
Sol
Meokio
Sol
6,239
2,381
0
3,209
14,793
3,530
370
6,381
8,361
77,620
0
W
7,874
2,123
442
13,360
24,305
17,954
844
2,434
21,871
1,604
73,531
W
Cliodhna
20,384
2,319
0
5,321
18,465
7,943
1,105
3,586
14,207
0
84,747
L
King Arthur
ThatsRad
King Arthur
11,586
2,339
0
3,241
21,685
17,153
0
6,409
14,674
0
74,880
L
Fafnir
TheGegger
Fafnir
7,215
1,234
0
2,196
20,219
20,441
0
8,678
11,498
18,406
4,265
W
10,091
7,999
0
6,523
11,065
4,178
8,049
2,071
8,994
0
110,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
63,657
607
Minions Killed
695
0
Camps Cleared
0
1,896,041
Distance Traveled
2,191,433
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,937
647
190
10
0
461,984
5
L
Medusa
9,871
494
160
8
0
344,182
7
L
Bastet
11,396
570
140
7
0
459,191
3
W
Cerberus
11,770
589
44
2
0
422,571
7
L
Sol
10,191
510
151
8
0
358,157
6
W
Chaac
12,217
611
157
8
0
412,817
4
W
Cliodhna
13,366
668
122
6
0
491,025
4
L
King Arthur
10,296
515
134
7
0
379,081
2
L
Fafnir
8,882
444
22
1
0
355,430
5
W
Apollo
13,367
668
182
9
0
403,036
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role